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1. On Generalizability of MOOC Models

2. TagAlong: Informal Learning from a Remote Companion with Mobile Perspective Sharing

3. COUNTING ON JUSTICE: ADDING SOCIAL IMPACT TO ELEMENTARY PRESERVICE TEACHER MATHEMATICS EDUCATION.

4. An Examination of the Use of Cloze Tasks During Primary Grade Reading Instruction.

5. MODELING COVID-19 VACCINE HESITANCY USING RESEARCH ON PROBABILISTIC THINKING.

6. Is the Learning Disabilities Label a Biasing Factor in Teachers' Perceptions?

7. Symbology Exhibited in Discourse Produced for the Formal Socialization Process in High Technology Industry.

9. Democracy and Development: New Insights from Graphic Analysis.

10. Communication effectiveness A consequence of differences in categorical knowledge of communicators.

11. NEW PUBLIC MANAGEMENT AS A SOLUTION TO STATE'S INCAPACITY OF MANAGING PUBLIC AFFAIRS. PUBLIC/ PRIVATE DISPUTES.

12. CULTURAL DIVERSITY, INTERCULTURAL DIALOGUE AND INTERCULTURAL EFFECTIVENESS. CHALLENGES AND OPPORTUNITIES FOR ROMANIAN UNIVERSITIES.

13. CRISIS AND THE CREATIVE ECONOMY. ATTITUDES OF ROMANIAN STUDENTS TOWARDS CREATIVITY.

14. BUILDING CONFLICT COMPETENT TEAMS.CREATING HIGH PERFORMANCE IN ORGANIZATIONAL BEHAVIOUR.

15. Adsorption Characteristics of Water-soluble Anionic Azo Dyes on the Surface of Nano-TiO2 Particles.

16. THE ALTERNATIVE METHODS OF MANAGING THE CONFLICTS: MEDIATION AND LOBBYING.

17. Gender Effects on the Evaluation of Self-Presentation Styles of Personal Websites.

18. Is Watching Others Self-Disclose Enjoyable? An Examination of the Effects of Depth and Mode of Information Delivery in Entertainment Media.

19. Testing a Tripartite Model of Media Enjoyment with Participatory Reality TV.

20. Simulation Model for Story Comprehension in Parallel Distributed Processing.

21. Redefining Reality TV: Exploring Viewers' Perceptions of Nine Subgenres.

22. Comprehension of Filmic Events in a Native Language and a Non-Native Language: Inference Generation and Cognitive Mapping.

23. Are We Polite Because TheyÂ’re Like Us?: Social Responses Toward Anthropomorphized Computers.

24. Who survives?: Keeping Viewers Coming Back.

25. College Students' Media Message Use in a Creative Task.

26. Subtitles, Inferences, and Movie Comprehension: Predictions from the Event Index Model.

27. Interpersonal Needs for Inclusion, Control, and Affection and Internet Use.

28. Mental Representations of News Stories.

29. Physicians and Patients Speak Out: A Qualitative Assessment Analyzing The PALS Brochure in Medical Interactions.

30. Lignin—A Renewable Precursor for Carbon Nanofibers.

32. HIGH SCHOOL TEACHERS' USE OF CALCULATORS IN CLASSROOM SETTINGS.

34. 10. Mutuality and Triadic Network Development in Two Years of Facebook Interactions.

35. Engaging Beyond the Screen: Investigating Audience's Use and Appeal of Television Program Websites.

36. Crime Show Investigation: Fear of Crime and Crime Television.

37. Comprehension of the Media.

38. A True Test of Friendship: Testing the Interpersonal Nature of Parasocial Interactions.

39. THE NEW GAME PLAN.

40. MISCELLANY.

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