54 results on '"Christopher G Harris"'
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2. Combining Human-in-the-Loop Systems and AI Fairness Toolkits to Reduce Age Bias in AI Job Hiring Algorithms.
3. Comparing Six Computer Vision Techniques for Rice Pest Recognition in the Field.
4. Evaluating Mitigation Approaches for Adversarial Attacks in Crowdwork.
5. Cross-Chain Technologies: Challenges and Opportunties for Blockchain Interoperability.
6. Unlocking the Potential of Blockchain in Sub-Saharan Africa: Opportunities and Challenges.
7. Age Bias: A Tremendous Challenge for Algorithms in the Job Candidate Screening Process.
8. Towards a Blockchain Solution for Customs Duty-Related Fraud.
9. Combining Linguistic and Behavioral Clues to Detect Spam in Online Reviews.
10. Methods to Evaluate Temporal Cognitive Biases in Machine Learning Prediction Models.
11. Mitigating Cognitive Biases in Machine Learning Algorithms for Decision Making.
12. Detecting cognitive bias in a relevance assessment task using an eye tracker.
13. The Risks and Challenges of Implementing Ethereum Smart Contracts.
14. Comparing Human Computation, Machine, and Hybrid Methods for Detecting Hotel Review Spam.
15. Consensus-Based Secret Sharing in Blockchain Smart Contracts.
16. Identifying Muscle Fatigue and Hyperthermia in Sports Activities Using Thermal Imaging and Facial Recognition Software.
17. The risks and dangers of relying on blockchain technology in underdeveloped countries.
18. Designing ICT for Agriculture (ICT4A) Innovations for Smallholder Farmers: The Case of Uganda.
19. Making Better Job Hiring Decisions using 'Human in the Loop' Techniques.
20. Finding the Best Job Applicants for a Job Posting: A Comparison of Human Resources Search Strategies.
21. The Effects of Pay-to-Quit Incentives on Crowdworker Task Quality.
22. A mobile augmented reality system to enhance live sporting events.
23. Hybrid Crowd-Machine Methods as Alternatives to Pooling and Expert Judgments.
24. The beauty contest revisited: measuring consensus rankings of relevance using a game.
25. The Use of Token-Based Protocols in CSCW Tasks - An Empirical Examination.
26. Comparing Crowd-Based, Game-Based, and Machine-Based Approaches in Initial Query and Query Refinement Tasks.
27. Developing a Repeated Multi-agent Constant-Sum Game Algorithm Using Human Computation.
28. With a Little Help from the Crowd: Receiving Unauthorized Academic Assistance through Online Labor Markets.
29. An Evaluation of Search Strategies for User-Generated Video Content.
30. Applying human computation mechanisms to information retrieval.
31. VisualizIR: a game for identifying and categorizing relevant text in documents.
32. Quality through flow and immersion: gamifying crowdsourced relevance assessments.
33. Dirty Deeds Done Dirt Cheap: A Darker Side to Crowdsourcing.
34. Using translational score maps to aid MT evaluation.
35. The Importance of Visual Context Clues in Multimedia Translation.
36. News Event Modeling and Tracking in the Social Web with Ontological Guidance.
37. Comparison of IPC and USPC classification systems in patent prior art searches.
38. Geographic Information Retrieval Involving Temporal Components.
39. On the role of classification in patent invalidity searches.
40. Using Hybrid Methods for Relevance Assessment in TREC Crowd '12.
41. Detecting Deceptive Opinion Spam Using Human Computation.
42. The University of Iowa at TREC 2011: Microblogs, Medical Records and Crowdsourcing.
43. GeAnn at the TREC 2011 Crowdsourcing Track.
44. The Use of Inference Network Models in NTCIR-9 GeoTime.
45. UIOWA at NTCIR-9 RITE: Using the Power of the Crowd to Establish Inference Rules.
46. A parallel implementation of a structure-from-motion algorithm.
47. TREC Blog and TREC Chem: A View from the Corn Fields.
48. Structure-from-Motion under Orthographic Projection.
49. 3rd international workshop on patent information retrieval (PaIR'10).
50. A relevance-based topic model for news event tracking.
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