75 results on '"Alghazzawi, Daniyal"'
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2. A Review on Android Ransomware Detection Using Deep Learning Techniques
3. Information architecture in the development of virtual applications for the rehabilitation of patients with PTSD
4. Towards the design of user experiences for psychomotor rehabilitation for hearing impaired children
5. PostureUp
6. Intelligent Framework for Malware Detection with Convolutional Neural Network
7. User-Centered Design of a Service-Oriented Application to Help People with Memory Limitations
8. PostureUp: a system to rehab and prevent postural issues at the office.
9. Towards the design of user experiences for psychomotor rehabilitation for hearing impaired children.
10. Information architecture in the development of virtual applications for the rehabilitation of patients with PTSD: case: defense avoidance and schok mechanisms.
11. Tools and Methods Applied in Interactive Systems to Evaluate the User Experience With Deaf/Hard of Hearing Children
12. Towards a semi-automatic method for building Chinese tax domain ontology
13. Design of a set serious mini-games as support in cognitive rehabilitation for children with auditory impairment
14. Review of systems to train psychomotor skills in hearing impaired children
15. Review of systems to train psychomotor skills in hearing impaired children.
16. Design of a set serious mini-games as support in cognitive rehabilitation for children with auditory impairment.
17. Training with Phonak
18. Employing an Enhanced Interval Approach to encode words into Linear General Type-2 fuzzy sets for Computing With Words applications
19. An interval type-2 fuzzy logic based system for improved instruction within intelligent e-learning platforms
20. On construction of signcryption scheme for smart card security
21. Global Unification Model of Studies based on similar subjects
22. New Teaching Techniques of Mathematics Subjects by means of Artificial Genesis
23. Improving User-Insurance Communication on Accident Reports
24. A Type-2 Fuzzy Logic based system for linguistic summarization of video monitoring in indoor intelligent environments
25. Real Time Public Transport Location and Time Services for mobile users
26. Playful Blended Digital Storytelling in 3D Immersive eLearning Environments
27. Cloud and Interactivity Technologies in Flipped Classrooms
28. An Adaptive Ambient Intelligent Platform for Recommending Recipes Using Computing with Words
29. Towards MMO Intelligent Environments
30. Advanced Encryption Standard - Cryptanalysis research
31. MTHERAPY: a Mobile Based Therapy
32. A Computing with Words Framework for Ambient Intelligence
33. A Big Bang-Big Crunch Optimization for a Type-2 Fuzzy Logic Based Human Behaviour Recognition System in Intelligent Environments
34. An experience based linear general type-2 fuzzy logic approach for Computing With Words
35. A Type-2 fuzzy logic machine vision based approach for human behaviour recognition in intelligent environments
36. Improving User-Insurance Communication on Accident Reports.
37. Real Time Public Transport Location and Time Services for mobile users.
38. Playful Blended Digital Storytelling in 3D Immersive eLearning Environments.
39. Cloud and Interactivity Technologies in Flipped Classrooms.
40. A general type-2 fuzzy logic approach for adaptive modeling of perceptions for Computing With Words
41. Towards a general type-2 fuzzy logic approach for Computing With Words using linear adjectives
42. Dynamic Profile-Selection for zSlices based type-2 fuzzy agents controlling multi-user Ambient Intelligent Environments
43. HCI research and education in Arabic universities
44. Representing OS services for computer novices using constructivism and cognitivism
45. Transforming traditional pervasive computing for emerging markets — Underlying challenges and opportunities
46. Design guidelines for pervasive computing: Implications of technology use in Africa
47. KAU e-health mobile system
48. Improved laboratory manual designs: In accordance with system development life cycle for logic building and algorithm designs
49. Interactive tools for Mathematics learning related to the cryptography
50. New teaching techniques of mathematics subjects by means of artificial genesis.
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