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1. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (42nd, Las Vegas, Nevada, 2019). Volume 1

2. Annual Proceedings of Selected Papers on the Practice of Educational Communications and Technology Presented at the Annual Convention of the Association for Educational Communications and Technology (42nd, Las Vegas, Nevada, 2019). Volume 2

3. Partnering for Improvement: 'Communities of Practice and Their Role in Scale Up.' Conference Paper

4. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (35th, Louisville, Kentucky, 2012). Volume 2

5. Annual Proceedings of Selected Research and Development Papers Presented at the Annual Convention of the Association for Educational Communications and Technology (31st, Orlando, FL, 2008)

6. Re-Mediating Postmillennial Posters

7. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Educational Technologies (5th, Sydney, Australia, December 11-13, 2017)

8. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (13th, Budapest, Hungary, April 10-12, 2017)

9. GES App -- Supporting Global Employability Skills from the Perspectives of Students, Staff and Employers

10. Practice through Play Using Mobile Technology

11. Integrating Large Language Models in Art and Design Education

12. Brick & Click Libraries: An Academic Library Conference Proceedings (16th, Maryville, Missouri, November 4, 2016)

13. Design Patterns for Mobile Learning in Digital Multicultural Academic Courses

14. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Las Palmas de Gran Canaria, Spain, July 21-24, 2015)

15. AI-Assisted Enhancing of Gender Awareness through Reading Comprehension in History and Literature Courses of Anglophone Cultures

16. The Convergent Validity of Mobile Learning Apps' Usability Evaluation by Popular Generative Artificial Intelligence (AI) Robots

17. Proceedings of the International Conference e-Learning 2014. Multi Conference on Computer Science and Information Systems (Lisbon, Portugal, July 15-19, 2014)

18. Building Career Skills in Computer Science Students through Design Thinking Hackathons

19. Knowledge Mapping for Creative Thinking

20. Proceedings of the International Conference on Mobile Learning 2014. (10th, Madrid, Spain, February 28-March 2, 2014)

21. Proceedings of the 2012 Annual Meeting of the Canadian Mathematics Education Study Group = Actes De La Rencontre Annuelle 2012 Du Groupe Canadien D'étude en Didactique Des Mathématiques (36th, Québec City, Québec, Canada, May 25-29, 2012)

22. Proceedings of the International Conference on Educational Technologies 2013 (ICEduTech 2013) (Kuala Lumpur, Malaysia, November 29-December 1, 2013)

24. Proceedings of the Conference on Graduate Student Research in Engineering and Technology Education (Minneapolis, Minnesota, May 22, 2008)

25. Exploring Common Trends in Online Educational Experiments

26. Design for manufacture and assembly of a paper cup making machine in a developing nation.

27. Singapore Mathematics Teachers' Design of Instructional Materials

28. Designing a Gamified Reading App with Pupils in Elementary School

30. A Dashboard to Support Teachers during Students' Self-Paced AI-Supported Problem-Solving Practice

31. Embodying Covariation through Collaborative Instrumentation

32. Mathematical Making in Teacher Preparation: Research at the Intersections of Knowledge, Identity, Pedagogy, and Design

33. Neural Recall Network: A Neural Network Solution to Low Recall Problem in Regex-Based Qualitative Coding

34. E-Learning Course of Software for Textile Design

37. The TOY Gamification Model: A Comprehensive Method to Effective Design

38. Engaging 'All' Learners. Volume 2: Learning. Proceedings of the Annual Meeting of the North American Chapter of the International Group for the Psychology of Mathematics Education (45th, Reno, Nevada, October 1-4, 2023)

39. Identification of Constraints to Implementation of Entrepreneurship Digitalization Training: The Case of Batik SMEs in Indonesia

40. Design Innovative Learning Models Based Project to Improve Student's Competence in Higher Education: Case Studies in Faculty of Information Technology USN Kolaka Indonesia

41. Universities' Use of Instagram in the Context of Graphic Design

42. The Effectiveness of the STEM Kid Module for High and Moderate Achievers Elementary School Children towards Scientific Literacy

43. Designing Homework Support Tools for Middle School Mathematics Using Intelligent Tutoring Systems

45. Defining Process Structure for Project Resource Allocation

46. One Voice Fits All?: Social Implications and Research Challenges of Designing Voices for Smart Devices

47. Vitro: Designing a Voice Assistant for the Scientific Lab Workplace

48. Experience Teaching Quantum Computing

49. Towards a Reverse Engineering Pedagogy (REP) in Physics Classrooms