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120 results on '"EXECUTIVE FUNCTION"'

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4. Evaluation Tools for Human-AI Interactions Involving Older Adults with Mild Cognitive Impairments.

5. The Effects of Observing Robotic Ostracism on Children's Prosociality and Basic Needs.

6. Artificial Emotions and the Evolving Moral Status of Social Robots.

7. Designing Voice-Assisted Technology (VAT) Training for Activities of Daily Living (ADLs) for Adults with Cognitive-Communication Needs (CCNs) at Home.

8. Investigating Day-to-day Experiences with Conversational Agents by Users with Traumatic Brain Injury.

11. Get SMART: Collaborative Goal Setting with Cognitively Assistive Robots.

12. Cow Milking Game.

13. PigScape: An embodied video game for cognitive peer-training of impulse and behavior control in children with ADHD.

14. Dementia and Social Sustainability: Challenges for Software Engineering.

20. Cognitively Assistive Robots at Home: HRI Design Patterns for Translational Science.

21. Robot Co-design Can Help Us Engage Child Stakeholders in Ethical Reflection.

22. Relating Reading, Visualization, and Coding for New Programmers: A Neuroimaging Study.

26. Prefigurative Politics and Passionate Witnessing.

27. Second Language Tutoring using Social Robots: A Large-Scale Study.

32. AMIGO.

33. Robots And Racism.

43. Introducing People with ASD to Crowd Work.

44. Evaluation of Why Individuals with ADHD Struggle to Find Effective Digital Time Management Tools.

45. MoCHA.

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