3,273 results on '"IMMERSION"'
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2. Motivation and Reading in High-Immersion Virtual Reality
3. Learning Episodes in an Intercultural Virtual Exchange: The Case of Social High-Immersion Virtual Reality
4. Verbal and Nonverbal Communication in High-Immersion Virtual Reality for Language Learners
5. 'I Feel It's Not about Ability, It's about Power': A Bilingual Teacher's Interpretation of a Gentrifying Two-Way Immersion Program
6. The Role of Energetic Music in a Video Game: Analyzing its Effect on Immersion, Perception and Performance.
7. The Effects of Immersion and Dimensionality in Virtual Reality Science Simulations: The Case of Charged Particles.
8. Manipulating Immersion: The Impact of Perceptual Incongruence on Perceived Plausibility in VR.
9. Investigating the Impact of Multimodal Feedback on User-Perceived Latency and Immersion with LLM-Powered Embodied Conversational Agents in Virtual Reality.
10. Thermal Behaviors in Liquid Immersion Cooling under Various Workloads: a Case Study.
11. Fostering the Metaverse Immersion: Unraveling Personalized Dynamic Human Avatars.
12. A diasporic sound immersion experience on board a slave ship.
13. Exploratory Study of the Influence of Immersion in Games on Computational Thinking among University Students.
14. Effects of Immersion and Embodiment on Memory in Virtual Reality.
15. Creating and Experiencin 3D Immersion Using Generative 2D Diffusion: An Integrated Framework.
16. Interactive Storytelling Apps: Increasing Immersion and Realism with Artificial Intelligence?
17. Lifter for VR Headset: Enhancing Immersion, Presence, Flow, and Alleviating Mental and Physical Fatigue during Prolonged Use.
18. Oral Storytelling in the Digital Future: Implications for Distraction, Time Perception and Immersion.
19. Tick-tock: Revisiting the Influence of Zeitgebers and Cognitive Load on Time Judgments during and after VR Immersion.
20. Welcome to the Jungle: Using ARTV to Balance Media Immersion and Reality Awareness for Passengers on Public Transport.
21. Embodied Cognition, Body Coherence, and Immersion in Non-Euclidean Virtual Reality.
22. 'zones of flow (iv)': horizontal immersion & interaction with water indoors.
23. Mosaic Immersion: Through Shared Touch and Stories.
24. Exploring the Effect of Display Type on Co-Located Multiple Player Gameplay Performance, Immersion, Social Presence, and Behavior Patterns.
25. Self-avatar representation matters: Deciphering user immersion in VR games through Steam reviews.
26. Keep Your Eyes on the Target: Enhancing Immersion and Usability by Designing Natural Object Throwing with Gaze-based Targeting.
27. Optimizing Auditory Immersion Safety on Edge Devices: An On-Device Sound Event Detection System.
28. Immersion in Theatre: The Emergence of Immersive Theatre Spaces.
29. Learning Foreign Language Vocabulary Through Task-Based Virtual Reality Immersion.
30. Identifying Influencing Factors of Immersion in Remote Collaboration.
31. Wings of Imagination: Strengthening Avian Embodiment and Flight Immersion in Virtual Reality Through Multisensory Haptic Feedback.
32. Enhancing Ancient Architecture Virtual Learning Tour Through Virtual Embodiment: Impact on Immersion, Engagement, and Learning Outcomes.
33. Universal Access for Social XR Across Devices: The Impact of Immersion on the Experience in Asymmetric Virtual Collaboration.
34. From 2D-Screens to VR: Exploring the Effect of Immersion on the Plausibility of Virtual Humans.
35. LingoComics: Co-Authoring Comic Style AI-Empowered Stories for Language Learning Immersion with Story Designer.
36. Effects of immersion in sea water on mechanical properties of kevlar/vinyl ester composite material.
37. Battery thermal management system with liquid immersion cooling method: A review.
38. Immersion or Disruption?: Readers' Evaluation of and Requirements for (3D-)audio as a Tool to Support Immersion in Digital Reading Practices.
39. Trusting in the Metaverse: On the Effects of Immersion and Avatar-Mediation on Trust in Virtual Work Environments.
40. Immersion in Virtual Reality: CAVE Automatic Virtual Environments vs. Head-Mounted Displays.
41. I See and I Remember. I Do and I Understand. Understanding Sustainability through Cognitive and Affective Immersion.
42. Design for Immersion: Immersive System Affordances and Aspects.
43. Analyzing Genre-Specific Immersion in VR Gaming: Insights from Steam Reviews.
44. Effects of liquid disinfectant immersion on the strength of asphalt mixture with hot rolled sheet wearing course.
45. 3D Reconstruction for Tele-Immersion in 360° Live Stream.
46. Mālama 'Āina through Micro: bits in Kāne'ohe: A Place-Based Approach to Teaching CS in a Kaiapuni (Hawaiian Immersion) Bilingual School Setting.
47. Evaluating Freeform Creativity versus Goal-Directed Exercises in VR: An Examination of Immersion Levels and Effectiveness.
48. Evaluation of User's Psychological Sense in Tele-Immersion Robot Avatar.
49. Connected Immersion: Interacting with Dynamically Generated Creatures and Narratives.
50. Dynamic Analysis of Immersion Pump Rotors Considering Fluid Effects.
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