152 results on '"Papadimitriou, Christos"'
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2. Optimal Scheduling of the Leaves of a Tree and the SVO Frequencies of Languages
3. Brain Computation: A Computer Science Perspective
4. From Battlefields to Elections: Winning Strategies of Blotto and Auditing Games
5. About Place Cells and Grid Cells
6. Cycles in Adversarial Regularized Learning
7. Stathis Zachos at 70!
8. TFNP: An Update
9. Power-Law Distributions in a Two-Sided Market and Net Neutrality
10. On Neural Networks and Paul Spirakis
11. The Web Graph as an Equilibrium
12. The Complexity of Computing Equilibria
13. The Origins of the Deadline: Optimizing Communication in Organizations
14. On Simplex Pivoting Rules and Complexity Theory
15. The New Faces of Combinatorial Optimization
16. Efficiency-Revenue Trade-Offs in Auctions
17. Computation and Intractability: Echoes of Kurt Gödel
18. Modeling Social Networks through User Background and Behavior
19. When the Players Are Not Expectation Maximizers
20. On Learning Algorithms for Nash Equilibria
21. A Note on Strictly Competitive Games
22. Algorithmic Game Theory: A Snapshot
23. On a Network Generalization of the Minmax Theorem
24. Some Recent Results in Algorithmic Game Theory
25. The Search for Equilibrium Concepts
26. On the Complexity of Reconfiguration Problems
27. The Complexity of Finding Nash Equilibria
28. The Game World Is Flat: The Complexity of Nash Equilibria in Succinct Games
29. The Connectivity of Boolean Satisfiability: Computational and Structural Dichotomies
30. A Note on Approximate Nash Equilibria
31. Experiments with an Economic Model of the Worldwide Web
32. Algorithmic Problems in Ad Hoc Networks
33. Tα Παι δí α Παíζε ι The Interaction Between Algorithms and Game Theory
34. Approximating the Distortion
35. Games Other People Play
36. The Complexity of Games on Highly Regular Graphs
37. Recent Developments in Equilibria Algorithms
38. Approximately Dominating Representatives
39. Global Synchronization in Sensornets
40. On a Conjecture Related to Geometric Routing
41. Networks and Games
42. Games and Networks
43. The Internet, the Web, and Algorithms
44. Understanding the Internet
45. Learning the Internet
46. Heuristically Optimized Trade-Offs: A New Paradigm for Power Laws in the Internet
47. On the Eigenvalue Power Law
48. Algorithms, Games, and the Internet
49. Theoretical Problems Related to the Internet
50. On Approximating a Scheduling Problem
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