34 results on '"Muldner, Kasia"'
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2. Investigating the Role of Direct Instruction About the Notional Machine in Improving Novice Programmer Mental Models
3. Investigating Students’ Reasoning in a Code-Tracing Tutor
4. Scanpath Analysis of Student Attention During Problem Solving with Worked Examples
5. Learning from Videos Showing a Dialog Fosters More Positive Affect Than Learning from a Monolog
6. Informing the Utility of Learning Interventions: Investigating Factors Related to Students’ Academic Achievement in Classroom and Online Courses
7. Predictors and Outcomes of Gaming in an Intelligent Tutoring System
8. Collaboration Improves Student Interest in Online Tutoring
9. Blinded by Science?: Exploring Affective Meaning in Students’ Own Words
10. Exploring the Impact of a Learning Dashboard on Student Affect
11. A Tool for Integrating Log and Video Data for Exploratory Analysis and Model Generation
12. Designing a Tangible Learning Environment with a Teachable Agent
13. A Decision-Theoretic Tutor for Analogical Problem Solving
14. The Effect of Motivational Learning Companions on Low Achieving Students and Students with Disabilities
15. Affective Tutors: Automatic Detection of and Response to Student Emotion
16. An Analysis of Gaming Behaviors in an Intelligent Tutoring System
17. “Yes!”: Using Tutor and Sensor Data to Predict Moments of Delight during Instructional Activities
18. Ranking Feature Sets for Emotion Models Used in Classroom Based Intelligent Tutoring Systems
19. Investigating the Utility of Eye-Tracking Information on Affect and Reasoning for User Modeling
20. Recognizing and Responding to Student Affect
21. Sensors Model Student Self Concept in the Classroom
22. Exploring Eye Tracking to Increase Bandwidth in User Modeling
23. Using Similarity to Infer Meta-cognitive Behaviors During Analogical Problem Solving
24. Scaffolding Self-Explanation to Improve Learning in Exploratory Learning Environments.
25. Blinded by Science?: Exploring Affective Meaning in Students' Own Words.
26. ˵Yes!″: Using Tutor and Sensor Data to Predict Moments of Delight during Instructional Activities.
27. Ranking Feature Sets for Emotion Models Used in Classroom Based Intelligent Tutoring Systems.
28. An Analysis of Gaming Behaviors in an Intelligent Tutoring System.
29. The Effect of Motivational Learning Companions on Low Achieving Students and Students with Disabilities.
30. Recognizing and Responding to Student Affect.
31. Investigating the Utility of Eye-Tracking Information on Affect and Reasoning for User Modeling.
32. Sensors Model Student Self Concept in the Classroom.
33. Exploring Eye Tracking to Increase Bandwidth in User Modeling.
34. Using Similarity to Infer Meta-cognitive Behaviors During Analogical Problem Solving.
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