39 results on '"Menache, Ishai"'
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2. Service Routing in Multi-ISP Peer-to-Peer Content Distribution: Local or Remote?
3. Topology-Aware VM Migration in Bandwidth Oversubscribed Datacenter Networks
4. Future Perspectives
5. Static Games and Solution Concepts
6. Wireline Network Games
7. Network Games
8. A Truthful Mechanism for Value-Based Scheduling in Cloud Computing
9. Online Job-Migration for Reducing the Electricity Bill in the Cloud
10. Game Theory Dynamics
11. Proportional QoS in Differentiated Services Networks: Capacity Management, Equilibrium Analysis and Elastic Demands
12. Q-Cut—Dynamic Discovery of Sub-goals in Reinforcement Learning
13. Fixed-Rate Equilibrium in Wireless Collision Channels
14. Big data analytics systems
15. Topology-Aware VM Migration in Bandwidth Oversubscribed Datacenter Networks.
16. Online Job-Migration for Reducing the Electricity Bill in the Cloud.
17. PART II: Network Games: CHAPTER 4: Wireless Network Games: 4.2 NONCOOPERATIVE POWER CONTROL IN COLLISION CHANNELS.
18. PART II: Network Games: CHAPTER 4: Wireless Network Games: 4.1: NONCOOPERATIVE TRANSMISSION SCHEDULING IN COLLISION CHANNELS.
19. PART II: Network Games: CHAPTER 3: Wireline Network Games: 3.3: CONGESTION AND PROVIDER PRICE COMPETITION.
20. PART II: Network Games: CHAPTER 3: Wireline Network Games: 3.2: PARTIALLY OPTIMAL ROUTING.
21. PART II: Network Games: CHAPTER 3: Wireline Network Games: 3.1: SELFISH ROUTING, WARDROP EQUILIBRIUM AND EFFICIENCY.
22. PART I: Game Theory Background: CHAPTER 2: Game Theory Dynamics: 2.3: GAMES WITH SPECIAL STRUCTURE.
23. PART I: Game Theory Background: CHAPTER 2: Game Theory Dynamics: 2.2: LEARNING DYNAMICS IN GAMES - FICTITIOUS PLAY.
24. PART I: Game Theory Background: CHAPTER 2: Game Theory Dynamics: 2.1: EXTENSIVE FORM GAMES.
25. PART I: Game Theory Background: CHAPTER 1: Static Games and Solution Concepts: 1.4: UNIQUENESS OF A NASH EQUILIBRIUM.
26. PART I: Game Theory Background: CHAPTER 1: Static Games and Solution Concepts: 1.3: EXISTENCE OF A NASH EQUILIBRIUM.
27. PART I: Game Theory Background: CHAPTER 1: Static Games and Solution Concepts: 1.2: SOLUTION CONCEPTS.
28. Fixed-Rate Equilibrium in Wireless Collision Channels.
29. Proportional QoS in Differentiated Services Networks: Capacity Management, Equilibrium Analysis and Elastic Demands.
30. Preface.
31. PART II: Network Games: CHAPTER 4: Wireless Network Games: 4.3: RELATED WORK AND EXTENSIONS.
32. PART I: Game Theory Background: CHAPTER 1: Static Games and Solution Concepts: 1.1: STRATEGIC FORM GAMES.
33. Network Games.
34. PART II: Network Games: CHAPTER 5: Future Perspectives.
35. PART II: Network Games: CHAPTER 4: Wireless Network Games: 4.4: FUTURE DIRECTIONS.
36. PART II: Network Games: CHAPTER 3: Wireline Network Games: 3.4: CONCLUDING REMARKS.
37. PART I: Game Theory Background: CHAPTER 2: Game Theory Dynamics: 2.A: APPENDIX: LATTICES.
38. PART I: Game Theory Background: CHAPTER 1: Static Games and Solution Concepts: 1.B: APPENDIX: NONLINEAR OPTIMIZATION.
39. PART I: Game Theory Background: CHAPTER 1: Static Games and Solution Concepts: 1.A APPENDIX: METRIC SPACES AND PROBABILITY MEASURES.
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