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1. From Paper to PDA: Design and Evaluation of a Clinical Ward Instruction on a Mobile Device.

2. Usability Evaluation by Monitoring Physiological and Other Data Simultaneously with a Time-Resolution of Only a Few Seconds.

3. Implementing Global Sourcing Through Purchasing Portfolio Management.

4. Interaction Faults Caused by Third-Party External Systems – A Case Study and Challenges.

5. Application-Level Scheduling Using AOP.

6. Identifying Key Success Factors for Globally Distributed Software Development Project Using Simulation: A Case Study.

7. Complicating Utopian and Dystopian Views of Automation: An Investigation of the Work and Knowledge Involved in the Call Center Offshoring Industry in India.

8. Rhizomatic Informatics: The Case of Ivy University.

9. A Case Study of a Learning Game about the Internet.

10. Webgame Based Collaborative Learning Design: A Case Study.

11. Configurable Process Models: Experiences from a Municipality Case Study.

12. Bridging Formal and Informal Learning – A Case Study on Students΄ Perceptions of the Use of Social Networking Tools.

13. Integrating User Experience into a Software Development Company – A Case Study.

14. Building and Evaluating a Pattern Collection for the Domain of Workflow Modeling Tools.

15. Implementing Software Measurement Programs in Non Mature Small Settings.

16. Convergence of Classical Search and Semantic Technologies – Evidences from a Practical Case in the Chemical Industry.

17. Project Sizing and Estimating: A Case Study Using PSU, IFPUG and COSMIC.

18. Integration of Game Elements with Role Play in Collaborative Learning – A Case Study of Quasi-GBL in Chinese Higher Education.

19. Emerging Technologies in the Service Sector: An Early Exploration of Item-Level RFID on the Fashion Sales Floor.

20. A Theoretical Approach to Problems in Buying Agency Services.

21. Inclusive Design Workshop by Regional Cooperation Between an NPO and a University.

22. Documentation and Management of Product Knowledge in a System for Automated Variant Design: A Case Study.

23. Securing Energy Supply at the Regional Level – The Case of Wind Farming in Germany : A Comparison of Two Case Studies from North Hesse and West Saxony.

24. Evaluating Domain-Specific Modelling Solutions.

25. CarPal: Interconnecting Overlay Networks for a Community-Driven Shared Mobility.

26. Architecting Automotive Product Lines: Industrial Practice.

27. A Survey on Participation at Geneva΄s Constituent Assembly.

28. The Formative Evaluation΄s Impact on Online Learning.

29. A Quantitative Comparison of Test-First and Test-Last Code in an Industrial Project.

30. Adoption of Authenticated Peer-to-Peer Academic Networks – A Case Study of a Failure.

31. Implementing Business Process Recovery Patterns through QVT Transformations.

32. Aligning Large SKOS-Like Vocabularies: Two Case Studies.

33. Evaluating the Impact of UML Modeling on Software Quality: An Industrial Case Study.

34. Mobile Mini Robots for Space Applications.

35. Contract Monitoring in Agent-Based Systems: Case Study.

36. Crossmedia Systems Constructed around Human Activities: A Field Study and Implications for Design.

37. Assurance Case Driven Case Study Design for Requirements Engineering Research.

38. Distributed Leadership, Trust and Online Communities.

39. Collaborative Procurement within Enterprise Networks: A Literature Review, a Reference Framework and a Case Study.

40. IT Governance in SMEs: Trust or Control?

41. Fact-Orientation Applied to Develop a Flexible Employment Benefits System.

42. Using CSP||B Components: Application to a Platoon of Vehicles.

43. Mutual Development: A Case Study in Customer-Initiated Software Product Development.

44. Assessing the Effectiveness of Mobile Learning in Large Hybrid/Blended Classrooms.

45. Towards Validating a Platoon of Cristal Vehicles Using CSP||B.

46. Multi-criteria Shortest Paths in Time-Dependent Train Networks.

47. Empirical Research Methods in Web and Software Engineering.

48. Chapter 52: The Knowledge Strategy Process.