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1. How does Citing Behavior for a Scientific Article Change over Time? A Preliminary Study.

2. A User Study in a Pandemic: Some Lessons Learned.

3. Large-scale log analysis of digital reading.

4. Transitions and social interaction: Making sense of self and situation through engagement with others.

5. Art and everyday information behavior: Sources of understanding.

6. Exploring Information Behavior Patterns in Response to False and Misleading Health Information.

7. Newcomers from the other side of the globe: International students' local information seeking during adjustment.

8. "Active followers": An emerging role of information behaviour among group holiday makers.

9. Who you gonna call? seeking information and expertise for decision making in local government.

10. Information Practices in the Broader 'Deportment' of Mobile Knowledge Work.

11. class evaluation that classifies each statement as true, viewpoint or erroneous; and 2) 2-class evaluation that distinguishes between the true statements and all the others (i.e. viewpoint and erroneous statements were considered as one category). Interestingly, as shown in Table 2 the obtained results for the baselines are comparable for the two experiments, while for all the aggregation measures the second experiment's results were consistently higher (by up to 17%) than those of the first experiment. Therefore, we conclude that workers have quite a good ability to objectively assess the others' opinions, while their own opinions seem less reliable and consequently yield lower accuracy in classification. The accuracy of the individual worker judgment baseline is quite low for both experiments (0.7 and 0.72). Approximately 30,000 individual worker judgments were produced in each of the crowdsourcing experiments. Thus, every worker in isolation does not do any better than the "all true" baseline strategy (0.73), as could be expected. However, the workers' collective decisions (after aggregation) for each statement were much more accurate. We observe that the aggregation measure has a crucial influence on the results: a better aggregation measure can increase the accuracy by over 25% compared to the baselines. The best results were obtained by the Bayesian inference measure with alpha=0.5 and beta=0.5 for Jeffrey's prior. The AUC values are presented in Table 2 and the ROC curves are shown in Figure 3. This measure elicited 0.92 accuracy (by definition this measure could only be applied for the 2-class classification). CONCLUSION The main contribution of this research is that we show that crowdsourcing workers can quite accurately assess statements in a multi-viewpoint ontology to distinguish between true, viewpoint and erroneous statements for a given professional domain, and especially to differentiate true statements from the others. In addition, we found that a h

12. Health information at intersections: Toward more inclusive personal health records for marginalized users.

13. University students' information behavior when experiencing mental health symptoms.

14. A review of truth‐default theory: Implications for information behavior research.

15. "Predictive ads are not doctors": Mental health tracking and technology companies.

16. Toward epistemic justice: An approach for conceptualizing epistemicide in the information professions.

17. Late‐life immigration, transition process, and information behavior among older Chinese individuals in Australia.

18. Information seeking among latinos in the midwestern United States.

19. How I learned to love classical studies: Information representation design of the digital latin library.

20. Reflections on the use of participatory mapping to study everyday health information seeking by LGBTQ youth.

21. Participant Reactivity in a Longitudinal Mixed-Method Study of the Information Behavior of People with Type 2 Diabetes: Research Validity vs. "Street Validity".

22. Exploring dynamic change of users' cross‐device search performance.

23. It's Still Rock and Roll to Me: A Model of Online Browsing Behaviour.

24. A Longitudinal Study to Understand University Students' Searching as a Learning Process.

25. Investigating users' affective load in collaborative search.

26. Leveraging funds of knowledge to manage privacy practices in families.

27. Noticing the unnoticed: Lines of work in everyday life information practices.

28. Different Geospatial Information Behaviors of New Domestic and International Graduate Students.

29. Practice, information and the development of a digital platform.

30. LGBTQ+ individuals seeking information and support from online communities to navigate unpleasant emotions.

31. Corralling culture as a concept in LIS research.

32. Beyond Bloom's Taxonomy: Integrating "searching as learning" and e‐learning research perspectives.

33. New international students' social information practices during transition to their host country.

34. Wandering as information behavior in new environments.

35. Differences in User Information Behavior between Official Media and Private Media during the COVID‐19 Pandemic.

36. "I Don't Want a Book That's Going to Make Me Sad or Stressed Out, Especially in This Day and Age": Fiction Reading (and Healing) in a Pandemic.

37. Is ignorance really bliss?: Exploring the interrelationships among information avoidance, health literacy and health justice.

38. Toward a characterization of digital humanities research collections: A contrastive analysis of technical designs.

39. Re(a)d wedding: A case study exploring everyday information behaviors of the transmedia fan.

40. Investigating the information gaps in refugee integration.

41. Investigating relations of information seeking outcomes to the selection and use of information sources.

42. Fiction as informative and its implications for information science theory.

43. Toward a conceptual framework for data sharing practices in social sciences: A profile approach.

44. Evaluating the credibility of english web sources as a foreign-language searcher.

45. 'Searching for inspiration': User needs and search architecture in Europeana collections.

46. Evolution of information practices over time.

47. Enhancing agency through information: A phenomenographic exploration of young people's political information experiences.

48. Toward an understanding of fiction and information behavior.

49. personality and information behavior in web search.

50. An initial study of information behavior in Pokemon Go.