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16 results on '"Piccinno, Antonio"'

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6. Switching Learning Methods during the Pandemic: A Quasi-Experimental Study on a Master Course.

9. Visual interactive systems for end-user development: a model-based design methodology

11. Exploring design trade-offs for achieving social inclusion in multi-tiered design problems.

12. Design trade-offs in cultures of participation: empowering end users to improve their quality of life.

13. EUDroid: a formal language specifying the behaviour of IoT devices.

14. UCD Sprint: A Fast Process to Involve Users in the Design Practices of Software Companies.

15. Rule-based tools for the configuration of ambient intelligence systems: a comparative user study.

16. DESIGNING CUSTOMIZED AND TAILORABLE VISUAL INTERACTIVE SYSTEMS.

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