209 results on '"Looi, Chee‐Kit"'
Search Results
2. Transcending the Dualities in Digital Education: A Case Study of Singapore
3. Exploring Computational Thinking in the Context of Mathematics Learning in Secondary Schools: Dispositions, Engagement and Learning Performance
4. Block-based versus text-based programming: a comparison of learners’ programming behaviors, computational thinking skills and attitudes toward programming
5. Artificial Intelligence in Science Education (2013–2023): Research Trends in Ten Years
6. Integrating Augmented Reality into Inquiry-Based Learning Approach in Primary Science Classrooms
7. Guest Editorial : Creating Computational Thinkers for the Artificial Intelligence Era—Catalyzing the Process through Educational Technology
8. Tools and Approaches for Integrating Computational Thinking and Mathematics: A Scoping Review of Current Empirical Studies
9. Impact of Cultural Diversity on Students' Learning Behavioral Patterns in Open and Online Courses: A Lag Sequential Analysis Approach
10. Developing Rural Chinese Children's Computational Thinking through Game-Based Learning and Parental Involvement
11. A systematic review of Drone integrated STEM education at secondary schools (2005–2023): Trends, pedagogies, and learning outcomes
12. Investigating Working Adults' Intentions to Participate in Microlearning Using the Decomposed Theory of Planned Behaviour
13. How University Students Negotiate Cognitive-Social Interactions and Leverage Cognitive Tools for Mobile Peer Tutoring
14. Towards a comprehensive perspective to making learning a part of life: a response to Fischer et al.'s contribution
15. Using Grey-Based Mathematical Equations of Decision-Making as Teaching Scaffolds: From an Unplugged Computational Thinking Activity to Computer Programming
16. Correction to: Exploring Computational Thinking in the Context of Mathematics Learning in Secondary Schools: Dispositions, Engagement and Learning Performance
17. Explorations of two approaches to learning CT in a game environment for elementary school students
18. A Critical Review of Literature on 'Unplugged' Pedagogies in K-12 Computer Science and Computational Thinking Education
19. From hype to insight: Exploring ChatGPT's early footprint in education via altmetrics and bibliometrics.
20. Mapping primary students’ mobile collaborative inquiry-based learning behaviours in science collaborative problem solving via learning analytics
21. Design and Implementation of the Boundary Activity Based Learning (BABL) Principle in Science Inquiry: An Exploratory Study
22. Teacher's Perceptions and Readiness to Teach Coding Skills: A Comparative Study between Finland, Mainland China, Singapore, Taiwan, and South Korea
23. Principled Practical Knowledge in Bridging Practical and Reflective Experiential Learning: Case Studies of Teachers' Professional Development
24. Learning number patterns through computational thinking activities: A Rasch model analysis
25. Assessing computational thinking abilities among Singapore secondary students: a Rasch model measurement analysis
26. Exploring the impact of gamification on students' academic performance: A comprehensive meta‐analysis of studies from the year 2008 to 2023.
27. Charting the uncertain future of AI and education: promises, challenges and opportunities.
28. Exploring students' learning performance in computer‐supported collaborative learning environment during and after pandemic: Cognition and interaction.
29. Exploring group interactions in synchronous mobile computer-supported learning activities
30. A Collaborative Cross Number Puzzle Game to Enhance Elementary Students' Arithmetic Skills
31. Argue Like a Scientist with Technology: The Effect of Within-Gender versus Cross-Gender Team Argumentation on Science Knowledge and Argumentation Skills among Middle-Level Students
32. Boundary Interaction: Towards Developing a Mobile Technology-Enabled Science Curriculum to Integrate Learning in the Informal Spaces
33. The Impact of a Professional Development Model for a Mobilized Science Curriculum: A Case Study of Teacher Changes
34. Advancing the generative AI in education research agenda: Insights from the Asia-Pacific region.
35. Students' appropriation of collaboration script in a networked class: an exploratory study.
36. Learning with Collaborative Inquiry: A Science Learning Environment for Secondary Students
37. Interest-driven creator theory: towards a theory of learning design for Asia in the twenty-first century
38. IDC theory: interest and the interest loop
39. IDC theory: habit and the habit loop
40. IDC theory: creation and the creation loop
41. Designing and evaluating a mobile peer tutoring application: a cultural historical activity theory approach.
42. The Innovative Immersion of Mobile Learning into a Science Curriculum in Singapore: An Exploratory Study
43. Focusing a mobile science learning process: difference in activity participation
44. Appropriation of a Representational Tool in a Second-Language Classroom
45. Orchestration in Learning Technology Research: Evaluation of a Conceptual Framework
46. Exploring Students' Progression in an Inquiry Science Curriculum Enabled by Mobile Learning
47. Usage of a mobile social learning platform with virtual badges in a primary school
48. Teacher development in Singapore, Hong Kong, Taiwan, and Beijing for e-Learning in school education
49. Implementing Mobile Learning Curricula in Schools: A Programme of Research from Innovation to Scaling
50. Collaborative Inquiry with a Web-Based Science Learning Environment: When Teachers Enact It Differently
Catalog
Books, media, physical & digital resources
Discovery Service for Jio Institute Digital Library
For full access to our library's resources, please sign in.