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4,732 results on '"AUGMENTED reality"'

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1. Exploring the Impact of the Gamified Metaverse on Knowledge Acquisition and Library Anxiety in Academic Libraries.

2. Quantifying the optical and rendering pipeline contributions to spatial resolution in augmented reality displays.

3. The use of augmented and virtual reality to enhance the customer experience.

4. Augmented Reality Terahertz (AR-THz) Sensing and Imaging with Frequency-Modulated Continuous-Wave Radar.

5. Simulator-Based Versus Traditional Training of Fundus Biomicroscopy for Medical Students: A Prospective Randomized Trial.

6. Mixed reality and digital twins for astronaut training.

7. Message on a bottle: the use of augmented reality as a form of disruptive rhetoric in wine marketing.

8. The structural characteristics of online sports betting: a scoping review of current product features and utility patents as indicators of potential future developments.

9. How virtual reality, augmented reality and mixed reality facilitate teacher education: A systematic review.

10. From Augmented to Virtual Reality in Plastic Surgery: Blazing the Trail to a New Frontier.

11. Critical incidents as a strategy to enhance student teachers' reflection about practice through immersive learning.

12. Effects of User Interface Orientation on Sense of Immersion in Augmented Reality.

13. Enhancing local identity learning and affective effectiveness through augmented reality.

14. Metaverse, virtual reality and augmented reality in total shoulder arthroplasty: a systematic review.

15. GRAAL—modeling, prototyping and assessing a gamified responsible augmented assembly line system.

16. Randomised controlled trial: role of virtual interactive 3-dimensional models in anatomical and medical education.

17. GeoAR: a calibration method for Geographic-Aware Augmented Reality.

18. Mixed Reality Biopsy Navigation System Utilizing Markerless Needle Tracking and Imaging Data Superimposition.

19. Exploring the Role of Video Playback Visual Cues in Object Retrieval Tasks.

20. Impact of AR Navigation Display Methods on Wayfinding Performance and Spatial Knowledge Acquisition.

21. Creating Omni-Channel In-Store Shopping Experiences through Augmented-Reality-Based Product Recommending and Comparison.

22. Effects of Heuristic Type, User Interaction Level, and Evaluator's Characteristics on Usability Metrics of Augmented Reality (AR) User Interfaces.

23. Taking consciousness for real: Increasing the ecological validity of the study of conscious vs. unconscious processes.

24. An efficient meta-heuristic algorithm based on water flow optimizer for data clustering.

25. BIM associated with virtual and augmented reality resources in an educational context: a systematic literature review.

26. Bridging the gap: integrating AR and VR production line training to enhance furniture carpentry students’ understanding of production processes.

27. Full‐color, wide field‐of‐view single‐layer waveguide for augmented reality displays.

28. A varifocal augmented reality head‐up display using Alvarez freeform lenses.

29. Geometric distortion on video see‐through head‐mounted displays.

30. Tap here to power up! Mobile augmented reality for consumer empowerment.

31. Cues to fast‐forward collaboration: A Survey of Workspace Awareness and Visual Cues in XR Collaborative Systems.

32. Photonics-powered augmented reality skin electronics for proactive healthcare: multifaceted opportunities.

33. Evaluation of Augmented Reality and Consumer Perceptions in Traditional Dishes.

34. Accuracy of cup placement and pelvic motion in total hip arthroplasty in the lateral decubitus position using a new computed tomography-based navigation system with augmented reality technology.

35. Artificial Intelligence in Urologic Robotic Oncologic Surgery: A Narrative Review.

36. Soft Mesocrystal Enabled Multi‐Degree Light Modulation.

37. Tailored Concept for Accurate Neuroendoscopy: A Comparative Retrospective Single-Center Study on Image-Guided Neuroendoscopic Procedures.

38. Usability of Cross-Device Interaction Interfaces for Augmented Reality in Physical Tasks.

39. Design and Evaluation of Bare-Hand Interaction for Precise Manipulation of Distant Objects in AR.

40. 3D Measurements and Characterizations of Refractive Index Distributions of Volume Holographic Gratings Using Low‐Coherence Holotomography.

41. The effectiveness of immersive learning technologies in K–12 English as second language learning: A systematic review.

42. Effects of Augmented Reality-Based Remote Mentoring on Task Performance and Communication: A Simulation Study in the Context of Emergency Medical Services.

43. Current and emerging 3D visualization technologies in radiology.

44. Altruism or egoism – how do game features motivate cooperation? An investigation into user we-intention and I-intention.

45. Model design to investigate the role of augmented reality technology on contextual marketing: a system dynamics approach.

46. The Heterogeneous Packaging of A 3 × 3 Mini‐LED Array for Smart Contact Lens Display Applications.

47. Evaluation of a Retinal Projection Laser Eyeware in Patients with Visual Impairment Caused by Corneal Diseases in a Randomized Trial.

48. Do Simulated Augmented Reality Overlays Influence Street-Crossing Decisions for Non-Mobility-Impaired Older and Younger Adult Pedestrians?

50. Accelerated Augmented Reality Holographic 4k Video Projections Based on Lidar Point Clouds for Automotive Head‐Up Displays.

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