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1. Harm Not Only Females: Math-Gender Stereotypes and Engagement of Engineering Students at Russian Universities

2. Integrating educational robot and low-cost self-made toys to enhance STEM learning performance for primary school students.

3. Investigating the impact of a gamified learning analytics dashboard: Student experiences and academic achievement.

4. Moving towards engaged learning in STEM domains; there is no simple answer, but clearly a road ahead.

5. How Engagement with Mathematics in an Integrated STEM Lesson Evolved over Four Years.

6. Using educational data from teaching and learning to inform teachers' reflective educational design in inquiry-based STEM education.

7. Girls' video gaming behaviour and undergraduate degree selection: A secondary data analysis approach.

8. Work-integrated learning in science, technology, engineering and mathematics: Drivers of innovation for students.

9. A Feasibility Study of the Kasi Learning System to Support Independent Use of STEM Diagrams by Students With Visual Impairments.

10. Promoting Diverse Youth's Career Development through Informal Science Learning: The Role of Inclusivity and Belonging.

11. E-Book Perceptions and Use: A Longitudinal Follow-Up Study.

12. Maximizing learning without sacrificing the fun: Stealth assessment, adaptivity and learning supports in educational games.

13. "Imagine Neuro-Oncology"- a one week course with medical and technical students: students' reflections about multidisciplinarity and its practical relevance.

14. Exploring e-mentoring: co-designing & un-platforming.

15. The Development and Validation of a Measure of Student Attitudes Toward Science, Technology, Engineering, and Math (S-STEM).