20 results on '"Liz Dowthwaite"'
Search Results
2. Understanding Trust and Changes in Use After a Year With the NHS COVID-19 Contact Tracing App in the United Kingdom: Longitudinal Mixed Methods Study
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Cecily Pepper, Gisela Reyes-Cruz, Ana Rita Pena, Liz Dowthwaite, Camilla M Babbage, Hanne Wagner, Elena Nichele, and Joel E Fischer
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COVID-19 ,Humans ,Health Informatics ,Contact Tracing ,Trust ,Mobile Applications ,Pandemics ,Ecosystem ,State Medicine ,United Kingdom - Abstract
Background Digital contact tracing (DCT) apps have been implemented as a response to the COVID-19 pandemic. Research has focused on understanding acceptance and adoption of these apps, but more work is needed to understand the factors that may contribute to their sustained use. This is key to public health because DCT apps require a high uptake rate to decrease the transmission of the virus within the general population. Objective This study aimed to understand changes in the use of the National Health Service Test & Trace (T&T) COVID-19 DCT app and explore how public trust in the app evolved over a 1-year period. Methods We conducted a longitudinal mixed methods study consisting of a digital survey in December 2020 followed by another digital survey and interview in November 2021, in which responses from 9 participants were explored in detail. Thematic analysis was used to analyze the interview transcripts. This paper focuses on the thematic analysis to unpack the reasoning behind participants’ answers. Results In this paper, 5 themes generated through thematic analysis are discussed: flaws in the T&T app, usefulness and functionality affecting trust in the app, low trust in the UK government, varying degrees of trust in other stakeholders, and public consciousness and compliance dropping over time. Mistrust evolved from participants experiencing sociotechnical flaws in the app and led to concerns about the app’s usefulness. Similarly, mistrust in the government was linked to perceived poor pandemic handling and the creation and procurement of the app. However, more variability in trust in other stakeholders was highlighted depending on perceived competence and intentions. For example, Big Tech companies (ie, Apple and Google), large hospitality venues, and private contractors were seen as more capable, but participants mistrust their intentions, and small hospitality venues, local councils, and the National Health Service (ie, public health system) were seen as well-intentioned but there is mistrust in their ability to handle pandemic matters. Participants reported complying, or not, with T&T and pandemic guidance to different degrees but, overall, observed a drop in compliance over time. Conclusions These findings contribute to the wider implications of changes in DCT app use over time for public health. Findings suggest that trust in the wider T&T app ecosystem could be linked to changes in the use of the app; however, further empirical and theoretical work needs to be done to generalize the results because of the small, homogeneous sample. Initial novelty effects occurred with the app, which lessened over time as public concern and media representation of the pandemic decreased and normalization occurred. Trust in the sociotechnical capabilities of the app, stakeholders involved, and salience maintenance of the T&T app in conjunction with other measures are needed for sustained use.
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- 2022
3. Understanding Trust and Sustained Use or Abandonment after a Year with the NHS Covid-19 Contact Tracing App in the United Kingdom: A Longitudinal Mixed-Method Study (Preprint)
- Author
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Cecily Pepper, Gisela Reyes-Cruz, Ana Rita Pena, Liz Dowthwaite, Camilla May Babbage, Hanne Gesine Wagner, Elena Nichele, and Joel E Fischer
- Abstract
BACKGROUND Digital contact tracing (DCT) apps have been recently implemented widely as a response to the Covid-19 pandemic. Research has focused on understanding the acceptance and adoption of these apps, but more work is needed to understand which factors may contribute to sustained use of the app. This is key in public health due to DCT apps needing a high uptake rate to decrease transmission of the virus within the general population. OBJECTIVE To understand changes in use of the NHS Test & Trace (T&T) Covid-19 DCT app and to explore how public trust in the app evolved over a one-year period. METHODS A longitudinal mixed-methods approach was conducted consisting of a digital survey in December 2020 followed by another digital survey and interview in November 2021 in which survey responses from 9 participants were explored in detail. Thematic analysis was used to analyse interview transcripts. This paper focuses on the thematic analysis of the qualitative data to unpack the reasoning behind participants answers to the surveys. RESULTS In this paper, five themes generated through thematic analysis are discussed in detail: flaws of the T&T app; usefulness and functionality affecting trust in the app; low trust in UK government; varying degrees of trust in other stakeholders; and public consciousness and compliance dropping over time. Twenty subthemes were developed within these themes. Mistrust evolved from participants’ experiencing sociotechnical flaws of the T&T app and led to concerns over the app’s usefulness. Likewise, mistrust in the government was linked to perceived poor pandemic handling and creation and procurement of the T&T app, including data management. However, more variability in trust in other stakeholders was highlighted, dependent on perceived competence and intentions. For example, Big Tech companies (i.e. Apple, Google), large hospitality venues, and private contractors were seen as more capable, but participants mistrust their intentions, and small hospitality venues, local councils and NHS (i.e. public health system) were seen as well-intentioned but there is mistrust in their ability to handle pandemic matters. Finally, participants reported complying –or not– with T&T and pandemic guidance to different degrees, but overall observed a drop in compliance over time, both at individual and external levels. CONCLUSIONS The findings of this research contribute to the wider implications of sustained app use for public health. Findings suggest that trust in the wider T&T app ecosystem is needed for sustained use of the app. Initial novelty effects occurred with the T&T app, which lessened over time as public concern and media representation of the pandemic decreased and normalisation occurred. Trust in the sociotechnical capabilities of the app, stakeholders involved, and maintaining salience of the T&T app in conjunction with other measures are needed for sustained use.
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- 2022
4. MarsCAPE: Mars Communicated Through an Augmented, Physical Environment
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Liz Dowthwaite, Jessica Wardlaw, Gary Priestnall, and James Sprinks
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business.industry ,Computer science ,Context (language use) ,Mars Exploration Program ,Computer Graphics and Computer-Aided Design ,Space exploration ,Data visualization ,Planetary science ,Human–computer interaction ,Planet ,Feature (machine learning) ,Natural (music) ,business ,Space research ,Software - Abstract
In the last decade, vast amounts of planetary science data have been made available publicly often focused on Mars. Such data is typically disseminated via the web and made available through screen-based visualizations. However, this approach can make it difficult to convey the broader context of a feature of interest or the spatial arrangement of surface phenomena. To better support learning and engagement, we present and evaluate MarsCAPE: Mars Communicated through an Augmented, Physical Environment. MarsCAPE consists of physical models of the surface of Mars, augmented by projected information and visualizations. To assess its learning and engagement value, a structured workshop and formal evaluation were conducted. Participants reported a significant increase in knowledge, found the models engaging, and exhibited natural learning without prompting. Systems such as MarsCAPE have the potential to provide an interesting, educational way for the public to access planetary data that goes beyond the capabilities of on-screen visualizations.
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- 2020
5. Reflections on Responsible Research and Innovation (RRI) for Trustworthy Autonomous Systems (TAS): A message from Journal of Responsible Technology Special Issue's editors
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Elvira Perez Vallejos, Liz Dowthwaite, Pepita Barnard, and Ben Coomber
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- 2023
6. Supporting responsible research and innovation within a university-based digital research programme: Reflections from the 'hoRRIzon' project
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Virginia Portillo, Peter Craigon, Liz Dowthwaite, Chris Greenhalgh, and Elvira Pérez-Vallejos
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- 2022
7. The relationship between trust and attitudes towards the COVID-19 digital contact-tracing app in the UK
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Liz Dowthwaite, Hanne Gesine Wagner, Camilla May Babbage, Joel E. Fischer, Pepita Barnard, Elena Nichele, Elvira Perez Vallejos, Jeremie Clos, Virginia Portillo, and Derek McAuley
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Multidisciplinary ,SARS-CoV-2 ,Humans ,COVID-19 ,Contact Tracing ,Trust ,Mobile Applications ,Pandemics ,United Kingdom - Abstract
During the COVID-19 pandemic, digital contact-tracing has been employed in many countries to monitor and manage the spread of the disease. However, to be effective such a system must be adopted by a substantial proportion of the population; therefore, public trust plays a key role. This paper examines the NHS COVID-19 smartphone app, the digital contact-tracing solution in the UK. A series of interviews were carried out prior to the app’s release (n = 12) and a large scale survey examining attitudes towards the app (n = 1,001) was carried out after release. Extending previous work reporting high level attitudes towards the app, this paper shows that prevailing negative attitudes prior to release persisted, and affected the subsequent use of the app. They also show significant relationships between trust, app features, and the wider social and societal context. There is lower trust amongst non-users of the app and trust correlates to many other aspects of the app, a lack of trust could hinder adoption and effectiveness of digital contact-tracing. The design of technology requiring wide uptake, e.g., for public health, should embed considerations of the complexities of trust and the context in which the technology will be used.
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- 2022
8. Quantifying gendered participation in OpenStreetMap: responding to theories of female (under) representation in crowdsourced mapping
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Peter Mooney, Liz Dowthwaite, S. De Sabbata, and Zoe Gardner
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Volunteered geographic information ,Geospatial analysis ,Participation bias ,business.industry ,Gender relations ,05 social sciences ,Geography, Planning and Development ,Internet privacy ,0211 other engineering and technologies ,0507 social and economic geography ,02 engineering and technology ,computer.software_genre ,Information and Communications Technology ,Human geography ,business ,Psychology ,050703 geography ,computer ,021101 geological & geomatics engineering - Abstract
This paper presents the results of an exploratory quantitative analysis of gendered contributions to the online mapping project OpenStreetMap (OSM), in which previous research has identified a strong male participation bias. On these grounds, theories of representation in volunteered geographic information (VGI) have argued that this kind of crowdsourced data fails to embody the geospatial interests of the wider community. The observed effects of the bias however, remain conspicuously absent from discourses of VGI and gender, which proceed with little sense of impact. This study addresses this void by analysing OSM contributions by gender and thus identifies differences in men’s and women’s mapping practices. An online survey uniquely captured the OSM IDs as well as the declared gender of 293 OSM users. Statistics relating to users’ editing and tagging behaviours openly accessible via the ‘how did you contribute to OSM’ wiki page were subsequently analysed. The results reveal that volumes of overall activity as well editing and tagging actions in OSM remain significantly dominated by men. They also indicate subtle but impactful differences in men’s and women’s preferences for modifying and creating data, as well as the tagging categories to which they contribute. Discourses of gender and ICT, gender relations in online VGI environments and competing motivational factors are implicated in these observations. As well as updating estimates of the gender participation bias in OSM, this paper aims to inform and stimulate subsequent discourses of gender and representation towards a new rationale for widening participation in VGI.
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- 2019
9. '… They don’t really listen to people'
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Elvira Perez Vallejos, Christopher Woodard, Monica Cano, Ansgar Koene, Helen Creswick, Virginia Portillo, and Liz Dowthwaite
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Value (ethics) ,Sociology and Political Science ,Computer Networks and Communications ,business.industry ,Communication ,media_common.quotation_subject ,050901 criminology ,05 social sciences ,0507 social and economic geography ,Public relations ,Transparency (behavior) ,Philosophy ,Feeling ,Originality ,General Data Protection Regulation ,Agency (sociology) ,media_common.cataloged_instance ,Social media ,Sociology ,0509 other social sciences ,European union ,business ,050703 geography ,media_common - Abstract
PurposeThe voices of children and young people have been largely neglected in discussions of the extent to which the internet takes into account their needs and concerns. This paper aims to highlight young people’s lived experiences of being online.Design/methodology/approachResults are drawn from the UnBias project’s youth led discussions, “Youth Juries” with young people predominantly aged between 13 and 17 years.FindingsWhilst the young people are able to use their agency online in some circumstances, many often experience feelings of disempowerment and resignation, particularly in relation to the terms and conditions and user agreements that are ubiquitous to digital technologies, social media platforms and other websites.Practical implicationsAlthough changes are afoot as part of the General Data Protection Regulation (herein the GDPR) to simplify the terms and conditions of online platforms (European Union, 2016), it offers little practical guidance on how it should be implemented to children. The voices and opinions of children and young people are put forward as suggestions for how the “clear communication to data subjects” required by Article 12 of the GDPR in particular should be implemented, for example, recommendations about how terms and conditions can be made more accessible.Originality/valueChildren and young people are an often overlooked demographic of online users. This paper argues for the importance of this group being involved in any changes that may affect them, by putting forward recommendations from the children and young people themselves.
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- 2019
10. Public Adoption of and Trust in the NHS COVID-19 Contact Tracing App in the United Kingdom: Quantitative Online Survey Study (Preprint)
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Virginia Portillo, Derek McAuley, Murray Goulden, Liz Dowthwaite, Elena Nichele, Joel Ewert Fischer, and Elvira Perez Vallejos
- Abstract
BACKGROUND Digital contact tracing is employed to monitor and manage the spread of COVID-19. However, to be effective the system must be adopted by a substantial proportion of the population. Studies of mostly hypothetical contact tracing apps show generally high acceptance, but little is known about the drivers and barriers to adoption of deployed systems. OBJECTIVE The aim of this study was to investigate adoption of and attitudes toward the NHS (National Health Service) COVID-19 smartphone app, the digital contact tracing solution in the United Kingdom. METHODS An online survey based on the extended Technology Acceptance Model with the added factor of trust was carried out with a representative sample of the UK population. Statistical analysis showed adoption rates, attitudes toward and trust in the app, and compliance with self-isolation advice and highlighted differences for vulnerable populations (ie, older adults aged 65 years and over and members of Black, Asian, and minority ethnic [BAME] communities). RESULTS A total of 1001 participants took part in the study. Around half of the participants who had heard of the NHS COVID-19 mobile phone app (490/963, 50.9%; 95% CI 47.8%-54.0%) had downloaded and kept the app, but more than one-third (345/963, 35.8%; 95% CI 32.8%-38.8%) either did not intend to download it or had deleted it. Significantly more BAME respondents than White respondents had deleted the app (16/115, 13.9%; 95% CI 11.8%-16.0%, vs 65/876, 7.4%; 95% CI 5.8%-9.0%), and significantly more older adults 65 years and over than those under 65 years did not intend to download it (44/127, 34.6%; 95% CI 31.7%-37.5%, vs 220/874, 25.2%; 95% CI 22.5%-27.9%). Broadly, one of the reasons for uptake was to help the NHS and other people, especially among older adults, although significantly fewer BAME participants agreed that they did so to help the NHS. Reported compliance with received notifications to self-isolate was high but was significantly lower than reported intended compliance without received notifications. Only one-fifth (136/699, 19.5%; 95% CI 17.0%-22.0%) of participants understood that the decision to send self-isolation notifications was automated by the app. There were a range of significantly more negative views among BAME participants, including lower trust in the NHS, while older adults were often significantly more positive. Respondents without the app reported significantly lower trust and more negative views toward the app and were less likely to report that they understood how the app works. CONCLUSIONS While compliance on the part of the approximately 50% of participants who had the app was fairly high, there were issues surrounding trust and understanding that hindered adoption and, therefore, the effectiveness of digital contact tracing, particularly among BAME communities. This study highlights that more needs to be done to improve adoption among groups who are more vulnerable to the effects of the virus in order to enhance uptake and acceptance of contact tracing apps.
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- 2021
11. Measuring Online Wellbeing: A Scoping Review of Subjective Wellbeing Measures
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Zhen Xin Ong, Yunfei Long, Liz Dowthwaite, Elvira Perez Vallejos, and Mat Rawsthorne
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lcsh:BF1-990 ,Applied psychology ,MEDLINE ,050109 social psychology ,Context (language use) ,Review ,English language ,negative affect ,Likert scale ,03 medical and health sciences ,0302 clinical medicine ,systematic review ,Psychology ,0501 psychology and cognitive sciences ,030212 general & internal medicine ,life satisfaction ,General Psychology ,business.industry ,05 social sciences ,wellbeing measures ,Life satisfaction ,lcsh:Psychology ,subjective wellbeing ,Scale (social sciences) ,The Internet ,business ,online wellbeing ,positive affect - Abstract
With the increasing importance of the internet to our everyday lives, questions are rightly being asked about how its' use affects our wellbeing. It is important to be able to effectively measure the effects of the online context, as it allows us to assess the impact of specific online contexts on wellbeing that may not apply to offline wellbeing. This paper describes a scoping review of English language, peer-reviewed articles published in MEDLINE, EMBASE, and PsychInfo between 1st January 2015 and 31st December 2019 to identify what measures are used to assess subjective wellbeing and in particular to identify any measures used in the online context. Two hundred forty studies were identified; 160 studies were removed by abstract screening, and 17 studies were removed by full-text screening, leaving 63 included studies. Fifty-six subjective wellbeing scales were identified with 18 excluded and 38 included for further analysis. Only one study was identified researching online wellbeing, and no specific online wellbeing scale was found. Therefore, common features of the existing scales, such as the number and type of questions, are compared to offer recommendations for building an online wellbeing scale. Such a scale is recommended to be between 3 and 20 questions, using mainly 5-point Likert or Likert-like scales to measure at least positive and negative affect, and ideally life satisfaction, and to use mainly subjective evaluation. Further research is needed to establish how these findings for the offline world effectively translate into an online measure of wellbeing.
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- 2021
12. Conference paper
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Jun Zhao, Helen Creswick, Ansgar Koene, Virginia Portillo, Marina Jirotka, Elvira Perez Vallejos, Menisha Patel, and Liz Dowthwaite
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Cover (telecommunications) ,business.industry ,05 social sciences ,Internet privacy ,020207 software engineering ,02 engineering and technology ,Interaction design ,Critical thinking ,0202 electrical engineering, electronic engineering, information engineering ,0501 psychology and cognitive sciences ,business ,Psychology ,Private information retrieval ,Curriculum ,050107 human factors - Abstract
Children and young people make extensive and varied use of digital and online technologies, yet issues about how their personal data may be collected and used by online platforms are rarely discussed. Additionally, despite calls to increase awareness, schools often do not cover these topics, instead focusing on online safety issues, such as being approached by strangers, cyberbullying or access to inappropriate content. This paper presents the results of one of the activities run as part of eleven workshops with 13-18 year olds, using co-designed activities to encourage critical thinking. Sets of 'data cards' were used to stimulate discussion about sharing and selling of personal data by online technology companies. Results highlight the desire and need for increased awareness about the potential uses of personal data amongst this age group, and the paper makes recommendations for embedding this into school curriculums as well as incorporating it into interaction design, to allow young people to make informed decisions about their online lives.
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- 2020
13. The impact of algorithmic decision-making processes on young people’s well-being (Preprint)
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Elvira Perez Vallejos, Liz Dowthwaite, Helen Creswich, Virginia Portillo, Ansgar Koene, Marina Jirotka, Amy McCarthy, and Derek McAuley
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BACKGROUND Algorithms rule the online environments and are essential for performing data processing, filtering, personalisation and other tasks. Research has shown that children and young people make up a significant proportion of Internet users, however little attention has been given to their experiences of algorithmically-mediated online platforms, or the impact of them on their mental health and well-being. The algorithms that govern online platforms are often obfuscated by a lack of transparency in their online Terms and Conditions and user agreements. This lack of transparency speaks to the need for protecting the most vulnerable users from potential online harms. OBJECTIVE To capture young people's experiences when being online and perceived impact on their well-being. METHODS In this paper, we draw on qualitative and quantitative data from a total of 260 children and young people who took part in a ‘Youth Jury’ to bring their opinions to the forefront, elicit discussion of their experiences of using online platforms, and perceived psychosocial impact on users. RESULTS The results of the study revealed the young people’s positive as well as negative experiences of using online platforms. Benefits such as being convenient and providing entertainment and personalised search results were identified. However, the data also reveals participants’ concerns for their privacy, safety and trust when online, which can have a significant impact on their well-being. CONCLUSIONS We conclude by making recommendations that online platforms acknowledge and enact on their responsibility to protect the privacy of their young users, recognising the significant developmental milestones that this group experience during these early years, and the impact that technology may have on them. We argue that governments need to incorporate policies that require technologists and others to embed the safeguarding of users’ well-being within the core of the design of Internet products and services to improve the user experiences and psychological well-being of all, but especially those of children and young people. CLINICALTRIAL N/A
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- 2019
14. The Psychological Basis of Motivation to Take Part in Online Citizen Science
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Chris Lintott, James Sprinks, Robert Houghton, Liz Dowthwaite, and Grant Miller
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Lens (optics) ,User experience design ,business.industry ,law ,Citizen science ,Sociology ,Public relations ,business ,Self-determination theory ,law.invention - Abstract
Increasing motivation to contribute to online citizen science projects can improve user experience and is critical in retaining and attracting users. Drawing on previous studies of motivation, this paper suggests self-determination theory as a framework for explaining the psychological constructs behind participation in Citizen Science. Through examining existing studies of motivation for 6 Zooniverse projects through this lens, the paper suggests how appealing to basic psychological needs could increase participation in online citizen science, considering current practices and directions for future developments and research.
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- 2019
15. UnBias Youth Juries
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Elvira Perez Vallejos, Monica Cano, Helen Creswick, Ansgar Koene, Liz Dowthwaite, Virginia Portillo, and Menisha Patel
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business.industry ,media_common.quotation_subject ,05 social sciences ,0507 social and economic geography ,Target audience ,02 engineering and technology ,Public relations ,Deliberation ,Affect (psychology) ,Presentation ,Jury ,020204 information systems ,Educational resources ,0202 electrical engineering, electronic engineering, information engineering ,Social media ,business ,Psychology ,050703 geography ,media_common - Abstract
The UnBias Youth Juries engage young people in discussion of issues that affect their online lives, especially in relation to algorithms, through the presentation of scenarios and prompts. Results from the first wave of juries, held in February 2017, produced valuable data about the concerns of young people and recommendations for improving their digital environments. Feedback regarding the jury structure suggested a series of interactive tasks to elicit more debate amongst the participants. This paper presents results from a pilot study using these tasks and discusses the plans for a second wave of juries. This includes creation of an advisory group to ensure materials are relevant to the target audience, and an open educational resource that enables other groups to run their own youth juries.1
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- 2018
16. FAMEORFUNCTION?HOWWEBCOMICARTISTSCHOOSE WHERETOSHARE
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R. Houghton R. Mortier and Liz Dowthwaite
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- 2018
17. IEEE P7003™ standard for algorithmic bias considerations
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Ansgar Koene, Suchana Seth, and Liz Dowthwaite
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Structure (mathematical logic) ,Risk analysis (engineering) ,Scope (project management) ,Process (engineering) ,Computer science ,Intelligent decision support system ,Differential (mechanical device) ,Work in process - Abstract
The IEEE P7003 Standard for Algorithmic Bias Considerations is one of eleven IEEE ethics related standards currently under development as part of the IEEE Global Initiative on Ethics of Autonomous and Intelligent Systems. The purpose of the IEEE P7003 standard is to provide individuals or organizations creating algorithmic systems with development framework to avoid unintended, unjustified and inappropriately differential outcomes for users. In this paper, we present the scope and structure of the IEEE P7003 draft standard, and the methodology of the development process.
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- 2018
18. Young People's Policy Recommendations on Algorithm Fairness
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Ansgar Koene, Virginia Portillo, Monica Cano, Elvira Perez Vallejos, and Liz Dowthwaite
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Process (engineering) ,media_common.quotation_subject ,05 social sciences ,Control (management) ,Front line ,Deliberation ,Transparency (behavior) ,0506 political science ,03 medical and health sciences ,0302 clinical medicine ,050602 political science & public administration ,Digital rights ,Right to know ,030212 general & internal medicine ,Sociology ,Algorithm ,Digital literacy ,media_common - Abstract
This paper explores the policy recommendations made by young people regarding algorithm fairness. It describes a piece of ongoing research developed to bring children and young people to the front line of the debate regarding children's digital rights. We employed the Youth Juries methodology which was designed to facilitate learning through discussions. The juries capture the deliberation process on a specific digital right, the right to know how algorithms govern and influence the Web and its users. Preliminary results show that young people demand to know more about algorithms, they want more transparency, more options, and more control about the way algorithms use their personal data.
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- 2017
19. A comparison of presentation methods for conducting youth juries
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Elvira Perez Vallejos, Liz Dowthwaite, Ansgar Koene, Monica Cano, Virginia Portillo, and Capraro, Valerio
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Male ,Video Recording ,Social Sciences ,Academic Skills ,Surveys ,Literacy ,Families ,Presentation ,Learning and Memory ,Cognition ,0508 media and communications ,Sociology ,Surveys and Questionnaires ,Digital rights ,Psychology ,Civil Rights ,Computer Networks ,Child ,Children ,media_common ,Digital literacy ,Schools ,Multidisciplinary ,Information literacy ,05 social sciences ,Social Communication ,050301 education ,Focus Groups ,Public relations ,16. Peace & justice ,Research Design ,Medicine ,Female ,Information Literacy ,Research Article ,Computer and Information Sciences ,Adolescent ,Science ,media_common.quotation_subject ,Decision Making ,050801 communication & media studies ,Research and Analysis Methods ,Online Systems ,Education ,Education, Distance ,Human Learning ,Young Adult ,Learning ,Humans ,Internet ,Jurisprudence ,Government ,Survey Research ,business.industry ,Cognitive Psychology ,Biology and Life Sciences ,Focus group ,Communications ,Intervention (law) ,Age Groups ,People and Places ,Cognitive Science ,Population Groupings ,business ,0503 education ,Neuroscience - Abstract
The 5Rights Youth Juries are an educational intervention to promote digital literacy by engaging participants (i.e. jurors) in a deliberative discussion around their digital rights. The main objective of these jury-styled focus groups is to encourage children and young people to identify online concerns and solutions with a view to developing recommendations for government policy-makers and industry chiefs. The methodology included a series of dramatized scenarios that encourage jurors to deliberate about their digital rights. This paper compares two formats for these scenarios: live actors and professionally recorded and edited videos of the same actors. Results failed to show any major differences between formats indicating the cost-effectiveness of the video-recorded format and the possibility for others to run the 5Rights Youth Juries with the support of an online open educational resource.
- Published
- 2019
20. Fame or function? How webcomic artists choose where to share
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Liz Dowthwaite, Houghton, R., and Mortier, R.
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