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1. The smartphone as a tool for mobile communication research: Assessing mobile campaign perceptions and effects with experience sampling

2. Digital Heritage and the Anthropocene: Media Use in Site-Specific Archaeological Installations in Lazio, Italy

3. Android-Based Interactive Media to Raise Student Learning Outcomes in Social Science

4. Digitale Dispositive psychischer Gesundheit. Eine Analyse der Resilienz-App ‚SuperBetter‘

5. Key Challenges and Opportunities for Podcasters in the Digital Age: A Critical Review

6. Storytelling in a Frameless Screen: Producing Cinematic Virtual and Augmented Reality Experiences at the Pentridge Prison Heritage Precinct

7. The Power of Immersive Media: Enhancing Empathy through Virtual Reality Experiences

8. MENINGKATKAN HASIL BELAJAR MATEMATIKA SISWA MELALUI PEMBELAJARAN MULTIMEDIA INTERAKTIF DENGAN MODEL DISCOVERY LEARNING

9. Pengembangan Media Interaktif Mata Kuliah Teknik Analisis Biologi Molekuler (TABM)

10. Interactive media-based community consultation for exception from informed consent trials: How representative should (and can) it be?

11. The Effect of Interactive Multimedia on Critical Thinking in Social Studies Learning for Grade V in Elementary Schools

12. Enhancing Indonesian Vocational High School Graduate’s Competence in The World of Work After Covid-19 Pandemic Through Innovative Learning Models

13. Comparative Effect of Interactive Multimedia to Text-Based Content for Software Application Courses

14. Media Pembelajaran Interaktif Artyculate Storyline Meningkatkan Motivasi Dan Kompetensi Belajar Peserta Didik Pada Saat Pembelajaran Jarak Jauh

15. Designing Lectora Inspire-Based Application as Interactive Multimedia for Teaching Vocabulary of Recount Text

16. PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK MENINGKATKAN PRESTASI BELAJAR PADA MATA PELAJARAN IPA DIKELAS IX SMP NEGERI 1 PAGAR ALAM

17. Extending Information On Museum Artefacts Through Augmented Reality: Indonesian National Museum Case

18. PENGEMBANGAN MULTIMEDIA INTERAKTIF BERBASIS ANDROID UNTUK MENINGKATKAN PRESTASI BELAJAR GEOGRAFI PADA SISWA KELAS X DI SMA NEGERI 1 PAGAR ALAM

19. PENGEMBANGAN MULTIMEDIA INTERAKTIF UNTUK MENINGKATKAN PRESTASI BELAJAR SISWA (Studi pada Mata Pelajaran Bahasa Inggris Siswa Kelas VIII SMP Negeri 8 Pagar Alam)

20. Effects of online commenter sex cues and news receiver sex on commenter credibility

21. PENGEMBANGAN MEDIA PEMBELAJARAN INTERAKTIF UNTUK MENINGKATKAN KEMAMPUAN BAHASA DAN KOGNITIF PADA ANAK USIA DINI ( Studi Pada Kelompok A Kelurahan Talang Ulu )

22. Penıngkatan Kognitif Bahasa Inggris Sıswa Dengan Pemanfaatan Media Interaktif Berbasis Metode Pembelajaran CAFE (Content, Activities, Facilitating, Evaluation) Menggunakan Permainan Petualangan

23. The Use of YouTube based Interactive Learning Media in Giving English Subject Material for Middle School Students

24. Modelo Van Hiele Aplicado a la Geometría Descriptiva para el Fortalecimiento del Dibujo

25. Developing teaching material design of basic English Vocabulary based on interactive multimedia for Elementary School

26. The Improvement of Student’s Critical Thinking Skills Through the Development of Science Learning Material Based Socioscientific Issues with Interactive Multimedia-Assisted on Gadget

27. MEDIA PEMBELAJARAN DIGITAL INTERAKTIF BERBASIS ADOBE FLASH PADA MASA PANDEMI DI SEKOLAH DASAR

28. Interactive Media Information Security Immersive Experience System Based on Virtual Reality Technology

29. Implementasi Multimedia Development Life Cycle Pada Aplikasi Pembelajaran Multimedia Interaktif Algoritma dan Pemrograman Dasar Untuk Mahasiswa Berkebutuhan Khusus Berbasis Android

30. Development of interactive multimedia based on blended learning to improve student science literacy during the covid-19 pandemic

31. What is the Avatar?

32. PERANAN MEDIA INTERAKTIF DALAM MENINGKATKAN KETERAMPILAN BERPIKIR KRITIS

33. PRÁXIS ENUNCIATIVA E PRÁTICA INTERPRETATIVA EM VIDEOGAMES

34. Augmented Reality Interactive Learning Model, using the Imagineering Process for the SMART Classroom

35. Sosialisasi Aplikasi Pembelajaran Interaktif Berbasis Multimedia

36. Media Pembelajaran Interaktif Matematika Berbasis Flash Pada Siswa Kelas 1 MI NW Liqaul Amal

37. Reversal, Disconnect, and Proposition

38. ENHANCED ACCESSIBILITY: AN ELEVATOR WITH AN INTERACTIVE MEDIA SURFACE

39. Pengaruh Media Interaktif Berbasis Penyelesaian Masalah Terhadap Kemampuan Berpikir Kritis Peserta Didik

40. USE INTERACTIVE MEDIA TO ENHANCE CREATIVITY OF DESIGNERS BY STIMULATING THE SENSES IN THE CONTEXT OF ART DESIGN EDUCATION

41. Innovation of Interactive Multimedia Based on Guided Inquiry Using Articulate Storyline 3 as A Learning Media for Carbon and Silicone Materials in Non-Metal Inorganic Chemistry Courses

42. Immersion positively affects learning in virtual reality games compared to equally interactive 2d games

43. Excess Screen Time - Impact on Childhood Development and Management: A Review

44. Media Promotion of the Faculty of Computer Science, Bengkulu University, based on Multimedia

45. Analysis of Income Income in Batam City Through the Tourism Industry

46. Analysis of the Influence of Tourism Education Promotion Program on the Decision to Choose Higher Education Polytechnic, Bintan Cakrawala-Lagoi

47. Application of Interactive Multimedia-Based Mathematics Learning Media to Increase Students' Interest in Learning

48. LEVEL STUDENTS INTEREST IN LEARNING SPEAKING BY UTILIZING PODCASTS THROUGH INQUIRY STRATEGYAT SMKN 4

49. Analisi Peran Media Pembelajaran Interaktif Berbasis Kahoot Terhadap Motivasi Belajar Siswa Dalam Pembelajaran Daring

50. Developing Interactive Learning Multimedia for Mathematics Subject in Junior High School Grade VIII Student East Lombok

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