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1. Estimating volcanic ash emissions using retrieved satellite ash columns and inverse ash transport modelling using VolcanicAshInversion v1.2.1, within the operational eEMEP volcanic plume forecasting system (version rv4_17)

2. Performance and Energy Efficiency of CUDA and OpenCL for GPU Computing Using Python

3. Data Assimilation for Ocean Drift Trajectories Using Massive Ensembles and GPUs

4. Comparison Between Algebraic Multigrid and Multilevel Multiscale Methods for Reservoir Simulation

5. Coastal ocean forecasting on the GPU using a two-dimensional finite-volume scheme

6. GPU Computing with Python: Performance, Energy Efficiency and Usability

7. Efficient GPU-Implementation of Adaptive Mesh Refinement for the Shallow-Water Equations

8. GPU computing in discrete optimization. Part II: Survey focused on routing problems

9. Graphics processing unit (GPU) programming strategies and trends in GPU computing

10. Efficient shallow water simulations on GPUs: Implementation, visualization, verification, and validation

11. Simulation and visualization of the Saint-Venant system using GPUs

12. State-of-the-art in Heterogeneous Computing

13. Real-time online camera synchronization for volume carving on GPU

14. Shallow Water Simulations on Multiple GPUs

15. A Comparison of Three Commodity-Level Parallel Architectures: Multi-core CPU, Cell BE and GPU

16. The Graphics Processor as a Mathematical Coprocessor in MATLAB

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