1. Serious Game e-Baby Família: an educational technology for premature infant care.
- Author
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D'Agostini MM, Aredes NDA, Campbell SH, and Fonseca LMM
- Subjects
- Brazil, Educational Technology, Humans, Infant, Infant Care instrumentation, Infant, Newborn, Parents psychology, Infant Care methods, Infant, Premature, Parents education, Video Games trends
- Abstract
Objectives: to develop and assess the serious game e-Baby Família with parents of premature infants., Methods: a methodological study regarding the development of the serious game, with participatory design in scope definition, starting from parents' learning needs about premature infant care. A qualitative approach was performed in the assessment stage with parents, with content analysis of the speech of the eight participants., Results: the following categories emerged: Realistic appearance of the virtual setting and game content and Gameplay implications for the use of e-Baby Família. The game was satisfactorily assessed regarding content, appearance and dynamics use, motivating participants to learn., Final Considerations: in the context of prematurity as a public health problem in Brazil and the need to strengthen family health education for care, the serious game was assessed as motivating and appropriate for health learning.
- Published
- 2020
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