1. UMA PROPOSTA DE FRAMEWORK PARA A CRIAÇÃO DE UM JOGO DE EMPRESAS COMPUTADORIZADO: SIMULANDO O MERCADO AUTOMOBILÍSTICO.
- Author
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Santana Saab, Bárbara, Ribeiro Pinto, Izabella, and de Magalhães Cunha, Rodrigo
- Subjects
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CONCEPTUAL models , *CONTENT analysis , *EXPERIENTIAL learning , *TRIANGULATION , *ACQUISITION of data - Abstract
In the teaching-learning process of Administration disciplines, it is essential to understand the market dynamics. However, the labor and/or business market is not part of the reality of many young students enrolled in technical and superior courses. So, the building of a market view to them presents a challenge to professors. To overcome this barrier, it is possible to use experimental learning with business games. This study aims to build a business games framework able to support a business game building, adapted to IF Sudeste MG Juiz de Fora campus context. It uses data triangulation as a data collect methodology through bibliographic research, documentary research and interviews, analyzed through content analysis. As a result, a conceptual model applied to the automotive market scenario was proposed. Although this model considers a specific institution context, it is possible that many concepts herein used could be compatible with other educational realities. [ABSTRACT FROM AUTHOR]
- Published
- 2021