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49 results on '"path-finding"'

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1. Performance Analysis of Energy-Efficient Path Planning for Sustainable Transportation.

2. Value Iteration Networks With Gated Summarization Module

3. A systematic review of application development in augmented reality navigation research.

4. Automation of unstructured production environment by applying reinforcement learning.

5. Automation of unstructured production environment by applying reinforcement learning

7. Euclidean Distance Approximations From Replacement Product Graphs.

8. Nano Device Simulator—A Practical Subband-BTE Solver for Path-Finding and DTCO.

9. Euclidean Distance Approximations From Replacement Product Graphs.

10. The MapReduce-based approach to improve the shortest path computation in large-scale road networks: the case of A* algorithm

11. A Path-Specific Interpolation-and Weighting-Method to Speed up Ray-Tracer Path-Finding.

12. Map-matching methods in agriculture.

13. A path-finding toward high-efficiency penternary Cu(In,Ga)(Se,S)2 thin film solar module.

14. A fuel-efficient reliable path finding algorithm in stochastic networks under spatial correlation.

15. Network design and analysis for multi-enzyme biocatalysis.

16. Scalable space-time trajectory cube for path-finding: A study using big taxi trajectory data.

17. Path-finding algorithm for autonomous robot-car

18. Automated Dental Identification with Lowest Cost Path-Based Teeth and Jaw Separation.

19. Hierarchical path-finding for Navigation Meshes (HNA⁎).

20. A New Approach in Agent Path-Finding using State Mark Gradients

21. Calibrating floor field cellular automaton models for pedestrian dynamics by using likelihood function optimization.

22. Reliable simulation of timber structures by combined load and displacement control.

23. Path-Finding Algorithm for Ground Multiple Sensor Nodes Detection of Quad-rotor-typed UAV.

24. Exploiting GPUs for multi-agent path planning on grid maps.

25. On Influence of Line Segmentation in Efficient Word Segmentation in Old Manuscripts.

26. C-NGINE: A Contextual Navigation Guide for Indoor Environments.

27. Improved Networks Routing Using an Arrow-Based Description

28. An auto-adaptive convex map generating path-finding algorithm: Genetic Convex A*.

29. Dyna-: A heuristic planning reinforcement learning algorithm applied to role-playing game strategy decision systems

30. GPU Accelerated Multi-agent Path Planning Based on Grid Space Decomposition.

31. Path-finding through flexible hierarchical road networks: An experiential approach using taxi trajectory data

32. A Border Line-Based Pruning Scheme for Shortest Path Computations.

33. FAST A* WITH ITERATIVE RESOLUTION FOR NAVIGATION.

34. Path finding in the tile assembly model

35. Computational Ability of Cells based on Cell Dynamics and Adaptability.

36. Physarum solver: A biologically inspired method of road-network navigation

37. Regular algebra applied to language problems

38. Potential Error in the Reuse of Nilsson's A Algorithm for Path-finding in Military Simulations.

39. A brief introduction of an improved A∗ search algorithm.

40. NavNets: 3D Path-planning system

42. Hierarchical path-finding for Navigation Meshes (HNA*)

43. Physarum solver : A biologically inspired method of road-network navigation

44. The MapReduce-based approach to improve the shortest path computation in large-scale road networks: the case of A* algorithm.

45. Lokalisering av mobila robotar medelst artificiella neurala nätverk

46. A 'door-to-door' path-finding approach for indoor navigation

47. A 'door-to-door' path-finding approach for indoor navigation

49. Path planning for complex 3D multilevel environments

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