218 results on '"creative learning"'
Search Results
2. Two Facets of AI-Driven Applications for Sustainable Learning and Development: A Systematic Review of Tech-Entrepreneurial Benefits and Threats to Creative Learning
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Raimi, Lukman, author, Bamiro, Nurudeen Babatunde, author, and Lim, Syamimi Ariff, author
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- 2024
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3. Honoring practices of community-based educators: lessons learned from the collaborative design of a creative mobile app.
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Rusk, Natalie, Jain, Rupal, Martin, Caitlin K., Roque, Ricarose, Freitas, João Adriano, and Molaodi, Linford
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MOBILE apps , *CHILD support , *EDUCATORS , *COLLABORATIVE learning ,DEVELOPING countries - Abstract
This paper shares reflections and stories from a collaborative design process between the Lifelong Kindergarten group at the MIT Media Lab and a global network of community-based educators to develop a creative coding app called OctoStudio, which supports children and families to create and share interactive projects on mobile devices. The app design is grounded in practices that community-based educators who are primarily from the Global South have developed around strengths, needs, and interests of children and their communities, as well as constraints and affordances of local infrastructure. We use the lens of minimal computing – which focuses on community context and constraints in decisions about technology – to describe our collaborative work on OctoStudio. We describe trade-offs involved in the design decisions, and highlight insights from the process of collaboration to develop tools and practices that are more responsive and meaningful to communities who are often excluded from design decisions that impact them. [ABSTRACT FROM AUTHOR]
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- 2024
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4. Effect of creative and collaborative learning communities on virtual learning environment for Education 4.0: a quantitative study of Pakistan
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Asad, Muhammad Mujtaba and Hussain, Safdar
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- 2024
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5. Improving Teacher Creativity in Teaching through Career Development.
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Mulyoto, Rugaiyah, and Susanto, Teguh Trianung Joko
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CREATIVE teaching ,TEACHER development ,INSTITUTIONAL environment ,PRIVATE schools ,SCHOOL environment - Abstract
Global creativity indices in developing countries tend to be low. In the field of education, creativity has an important role. Efforts to increase the creativity of educational human resources continue to be hyped. Creative teachers produce creative students. But, the fact is that teachers in developing countries tend to need more creativity in teaching. This study aims to analyze the influence of organizational climate in the school environment and teacher career development on teacher creativity in teaching. The sample of this study was 145 junior high school private teachers in Semarang Regency, Central Java Province, Indonesia. Statistical analysis using PLSSEM and PLSpredict. The results showed that the school's organizational climate positively affected teacher creativity in teaching. Teacher career development also positively affects teacher creativity in teaching. In addition, teacher career development mediates the influence of school organizational climate and teacher creativity in teaching. The findings could help schools or private educational institutions to understand how organizational climate affects teachers' creativity in teaching. So that it can be used as a guideline for schools or other educational institutions to increase teacher creativity in teaching. [ABSTRACT FROM AUTHOR]
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- 2024
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6. Situating Reflective Practice in Experiential Learning: A Case Study of Educators' Professional Learning through Tinkering at Home.
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Thomas Murphy, Ciara and Martin, Lee
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REFLECTIVE learning , *PROFESSIONAL employee training , *SOCIAL constructivism , *EXPERIENTIAL learning , *THEMATIC analysis , *EDUCATORS - Abstract
From a social constructivist perspective, learning happens by way of engagement with other people and with objects in the environment, often through a process of play and exploration. The notion of tinkering illustrates this mode of creative play, which is relevant not only to youth learning but also to educators' professional learning. In this study, we describe the experiences of a group of educators who participated in a professional learning program in the summer of 2020 that involved a series of activities for "tinkering at home." Interviews focused on participants' sense-making processes, the resources they sought out, and the facilitation choices they made if they included others in their tinkering. Thematic analysis revealed four characteristic features of the affective and relational flow of learning through tinkering: (1) generative openings, (2) multiple pathways for exploration, (3) impasse, and (4) resolution through social interaction. We discuss the implications of these themes for reflective pedagogical practice that is grounded in educators' own experiential learning. [ABSTRACT FROM AUTHOR]
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- 2024
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7. Utilizing Siakad Web-Based Learning (SWBL) to Promote Creativity Performance for University Students.
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Siahaan, Mungkap Mangapul, Sirait, Jumaria, Purba, Yoel Octobe, Purba, Rudiarman, and Simanjuntak, Harry Cristofel
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AUTODIDACTICISM ,SELF-managed learning (Personnel management) ,INSTRUCTIONAL systems ,STATISTICAL services ,CLASSROOM environment - Abstract
This study aimed to investigate and explore potential factors influencing the creative performance of using SIAKAD web-based learning (SWBL). This study utilized the effect of SWBL to improve students' creative learning in English Syntactic Structure class. However, SWBL was theoretically researched, and this study's perspective enriched teachers' learning creativity. Therefore, the SWBL has been designed as a learning environment system with planning, learning, evaluation, and reflection based on attributes, processes, and learning contexts. Fifty students participated as participants that were randomly assigned to be the experimental and the control group. This study used quantitative research with a quasiexperimental design. This research method was used to determine which group was effective in helping students improve their academic achievement in English Syntactic Structure. Treatment was provided in the experimental group by conducting English Syntactic Structure on the SWBL while the control group was performing a lecturing learning class. The data were analyzed by using tcount and ttable. The final data was evaluated using the Statistical Product and Service Solution (SPSS 23). The result of this study indicated that the students using the SWBL in the English Syntactic Structure class exhibited significant improvement in creativity performance. The experimental class students who used web-based learning scored 16.111 higher than the control class. Furthermore, the SWBL capabilities of the experimental group demonstrated gradual and continuous improvement. In addition, students' thinking skills and academic achievement in the experimental group are discussed in depth. [ABSTRACT FROM AUTHOR]
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- 2024
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8. FUSING SOCIAL AND EMOTIONAL LEARNING, CREATIVE ARTS, AND MINDFULNESS INTO THE FAMILY LITERACY CLASSROOM.
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Lisciandro, Tara
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SOCIAL emotional learning , *LEARNING , *SOCIAL integration , *SOCIAL skills , *EMOTIONAL intelligence - Abstract
The innovative material integration of mindfulness and social and emotional learning (SEL) introduces a novel approach to teaching within the context of the family literacy classroom. Recognizing the interconnectedness of cognitive, emotional, and interpersonal skills in the learning process, this article proposes a holistic framework that promotes not only literacy development but also emotional intelligence and well-being for both children and their families. [ABSTRACT FROM AUTHOR]
- Published
- 2024
9. Enactive Interaction in Support of Creative Learning: A Systematic Literature Review.
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Carbajal, Marleny Luque and Baranauskas, Maria Cecília Calani
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AbstractCreative learning can be understood as a process of personal transformation driven by the acquisition of new knowledge and skills through active participation in projects that are meaningful to the individuals. This process enables them to develop the capacity for innovation in different contexts. Contemporary technologies that allow more physical and immersive modes of interaction brought the concept of enactive systems, technological environments where there is a form of dynamic body-technology coupling. In this work, we present results from a systematic literature review of studies that supported creative learning using interactive environments with enactive characteristics, in educational contexts. The systematic review was conducted based on works published during the period of 2012–2022. The methodology details the research questions, selection criteria, search string, data collection and the quality and relevance of the selected documents. Results showed that environments of the selected studies present mainly the embodiment and emergence characteristics as part of their interaction. These environments promoted user initiatives, enabled users to think creatively and encouraged communication and collaboration. Results also point out other aspects of enactive approaches to cognition such as autonomy, sense-making, and intersubjectivity. [ABSTRACT FROM AUTHOR]
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- 2024
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10. Beyond the Digital: Analogue Games' Creative Potential in Deepening Data Literacy.
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Ness, Ingunn Johanne, Klykken, Fride Haram, Barendregt, Rosaline, Steinsund, Sofie, and Wasson, Barbara
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EDUCATIONAL games ,DIGITAL technology ,CURRICULUM ,PSYCHOLOGICAL safety ,PARTICIPANT observation - Abstract
In an era where digital technology often dominates the educational landscape, the enduring appeal and educational potential of analogue learning games remain significant. These traditional, non-digital games, offer a tactile and interactive approach to learning that is both unique and impactful. Unlike their digital counterparts, analogue games require physical presence and direct interaction, which bring benefits to the educational process (Ribeiro, 2019; Medeisiene et al., 2021). This small case study explores, through a sociocultural lens, how analogue learning games influence creative learning processes in Continuing Education students. The results of a questionnaire to 43 participants enrolled in a course on Data Literacy in Norway, show that analogue learning games promote active engagement, foster social interaction, and stimulate innovative thinking connected to the course content when the setting around the activity feels safe for the participants. Participants also expressed that the tactile and social nature of analogue games encouraged more profound group discussions, leading to diverse perspectives and novel ideas. This resonates with findings from Medeisiene et al. (2021) who highlight the pedagogical value of game-based learning in enhancing engagement. These interactions not only bolstered creativity but also enhanced and deepened understanding and retention of knowledge from the Data Literacy course content. Moreover, the study highlights the importance of context and facilitation in maximising the benefits of analogue games for Continuing Education students. The findings suggest a promising avenue for further exploration into using analogue games in educational contexts. The study concludes with advocating conducting more research on the integration of learning games into continuing education curricula as a strategy to leverage the benefits of social interaction and active engagement, and to enhance creative learning that can deepen learning of course content. [ABSTRACT FROM AUTHOR]
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- 2024
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11. Creative constructions : notions of creativity and their place in "high-stakes" assessment
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Schuler, Barbara Ann, Priestley, Mark, and Michael, Maureen K.
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creativity ,assessment ,education ,Deleuze and Guattari ,school education ,education policy ,Scottish education ,creative learning ,pedagogy ,schizoanalysis ,qualitative case study - Abstract
This thesis articulates the case for assessment for creativity, rather than assessment of creativity. It proposes a nomadic creative pedagogy to resist the construction of creativity as perpetual commercial training (Deleuze and Guattari 1994). These proposals are constructed from an empirical study into creativity and summative assessment in the context of Scottish secondary education. Scotland's school education system has traditionally been presented as innovative and successful. However, there are moves to reform the curriculum and National Qualifications to better reflect contemporary globalised policy imperatives regarding creativity. In these desiring-productions (Deleuze and Guattari 1983), driven by bodies such as the Organisation for Economic Co-operation and Development (OECD) and the World Economic Forum (WEF), creativity is a "21st-century skill" that is essential for social and economic progress. The OECD's new creativity test for the Programme for International Student Assessment (PISA) regime attests to the strength of these desires. Despite this policy activity, there is little evidence from Scotland on the role of creativity and approaches to assessing it. As such, this study contributes important empirical evidence about the nature of the creativity-assessment relationship in Scottish schools. A nomadic schizo-methodology was assembled to undertake a qualitative exploration with teachers from six secondary schools. Local authority officers were also interviewed, and two focus groups were held with a diverse range of education practitioners from across a local authority area. Using the concept of the war-machine (Deleuze and Guattari 1987), the research also maps the manoeuvrings of the creativity movement across the territory of public education. The findings are presented as tangled tales that are woven together to form the principles of desire, guide, pickaxe/torch, caesura, provocation, continuance, and map/trace. The thesis concludes with a discussion of how a transversal creativity which "becomes" through the teacher-student war-machine can offer a potential way out of entrapment.
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- 2022
12. Harmony-Wisdom and Soft-Listening : Servant-Leader Values and Skills
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Horsman, John H., Heiser, Debra K., Hassing, Christine K., Steer, Diana L., Sergio, Lopez, Gierlach, Adam L., Roberts, Gary E., editor, and Dhiman, Satinder K., Editor-in-Chief
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- 2023
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13. Design strategies to integrate creative learning in elementary school curricula through computer programming activities.
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Murai, Yumiko, Ikejiri, Ryohei, Yamauchi, Yuhei, Tanaka, Ai, and Nakano, Seiko
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COMPUTER programming , *ELEMENTARY schools , *EDUCATION , *SOCIAL constructionism , *PSYCHOLOGICAL feedback - Abstract
Cultivating children's creativity and imagination is fundamental to preparing them for an increasingly complex and uncertain future. Engaging in creative learning enables children to think independently and critically, work cooperatively, and take risks while actively engaged in meaningful projects. While current trends in education, such as maker movements and computer science education, are dramatically expanding children's opportunities for engagement in creative learning, comparatively few empirical studies explore how creative learning can be integrated into elementary school curricula. In this paper, we investigated five key design strategies for integrating creative learning in school curricula through computer programming activities. The five design strategies, drawn from design meetings with in-service teachers and two pilot studies, comprise (1) prepare an object-to-think-with for specific curricular ideas, (2) find a context that provokes a leap of ideas within a disciplinary framework, (3) facilitate tinkering through disciplinary inquiry, (4) pair students and establishing developer and researcher roles, and (5) provide feedback to connect computer programming projects to disciplinary ideas. Implementing these strategies with mixed-method analysis indicated positive support for the efficacy of these design strategies. We also provide insights into difficulties with integrating creative learning into school curricula. [ABSTRACT FROM AUTHOR]
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- 2023
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14. Artificial intelligence as relational artifacts in creative learning.
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Lim, Jeongki, Leinonen, Teemu, Lipponen, Lasse, Lee, Henry, DeVita, Julienne, and Murray, Dakota
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ARTIFICIAL intelligence , *TRANSFORMATIVE learning , *RESEARCH personnel , *LEARNING , *GROUNDED theory - Abstract
Artificial Intelligence (AI) has significantly advanced in creating professional-level media content. In creative education, determining how students can benefit without becoming dependent on them is a challenge. In this study, researchers conducted an exploratory experiment that positioned AI as a relational artifact to students in a series of drawing activities and examined the potential impact of affective relations with machines in socio-cultural creative learning. The resulting artifacts, observations, and interview transcripts were analyzed using the Consensual Assessment Technique and a grounded theory approach. The study's results indicate that the design professors reliably evaluated the student drawings as more creative than the AI drawings, but neither demonstrated a consistent increase in creativity. However, the presence of AI engaged the students to explore different approaches to artistic prompts. We theorize that AI can be mediated as a learning artifact for transformative creativity if the students perceive their relationship with AI as empathetic and collaborative. [ABSTRACT FROM AUTHOR]
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- 2023
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15. Analysis of Creative and Productive Learning Strategies in PJOK Subjects
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Andra Pratama, Hartati, and Silvi Aryanti
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analysis ,creative learning ,productive ,pjok ,Sports ,GV557-1198.995 - Abstract
This research aims to analyze the performance of creative and productive learning strategies in the subject of Physical Education and Health (PJOK) for 10th-grade students at SMAN 5 Sekayu. The population of this study consists of 10th-grade students at SMAN 5 Sekayu. The qualitative descriptive method was employed, and the sampling technique used in this study was total sampling, where the entire population was included as the sample, resulting in 35 respondents. Data collection techniques included questionnaires, interviews, and documentation. Data analysis techniques involved data reduction, data presentation, and drawing conclusions. Based on the research findings, it can be concluded that the creative and productive learning strategies in the PJOK subject for 10th-grade students at SMAN 5 Sekayu are categorized as highly effective, accounting for 82.4%. The conclusion of this study is that the analysis of creative and productive learning strategies in the PJOK subject for 10th-grade students at SMAN 5 Sekayu falls under the category of excellent. The implication is that these strategies can be adopted and implemented in other subjects at the same school or similar institutions.
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- 2023
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16. Mobile Learning With Discord Application as Creative Teaching.
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Salehudin, Mohammad, Zurqoni, Zurqoni, Robingatin, Robingatin, Syobah, Sy. Nurul, Janah, Fathul, Rorimpandey, Widdy H. F., and Subakti, Hani
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CREATIVE teaching , *MOBILE learning , *INTERACTIVE learning , *USER experience ,DEVELOPED countries ,DEVELOPING countries - Abstract
Teacher creativity in teaching using technology such as mobile learning has been widely applied in developed countries, because it is a 21st century skill. However, only a few lecturers in developing countries, such as Indonesia, are incorporating mobile learning with technological tools, like the Discord application, to create a stimulating and interactive learning experience for their students. For data collection, a questionnaire comprising 26 questions with 6 scales was used. The questionnaire was sourced from www.ueq-online.org, and the data collected from the study were carefully analyzed and examined to extract valuable insights and finding. s. The results showed 6 user experience scales, namely attractiveness, perspicuity, efficiency, dependability, stimulation, and novelty. The results were, on average and very good categories since mobile learning with Discord platform can foster a creative and enjoyable experience for lecturers and students. Furthermore, the study found that lecturers effectively engaged in learning interactions, assigned tasks, and fostered students' creative competence with the support of facilities and new technological equipment. [ABSTRACT FROM AUTHOR]
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- 2023
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17. Creative Pedagogy as Resistance Space: Rhizo-Textual Analysis of Artist Educators’ Practices Within Pan-European Policy.
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Stephenson, Lisa, Thorkelsdóttir, Rannveig Björk, Dunbar, Katie Lee, Karameri, Konstantina, and Jónsdóttir, Jóna Guðrún
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ART education ,CONTENT analysis ,ARTISTIC creation ,EDUCATION policy ,COMPARATIVE education - Abstract
Creative learning is increasingly being recognised as a crucial part of children’s holistic education. In this paper, we critically explore our experiences as artist-educators working across four differing European countries, namely, England, Iceland, Germany, and Greece. These experiences of practice are set against educational policy landscapes which have progressively eroded opportunities for young people to engage in the creative arts in education across many European states. We are involved in a three-year Erasmus+ funded project, “arted,” which aims to transfer the knowledge of artists working in education to school and home contexts, offering more equitable arts opportunities for young people through the co-creation of open access resources. Combining Deleuzoguattarian theory and narrative, we examined our collective ideologies of creativity and principles of arts practices within differing national curricular policy contexts as part of our co-creation process. This rhizo-textual analysis highlighted the heterogenous features of our work as artist-educators, which have enabled us to hold spaces for creative arts learning within differing national policy contexts. These resistance spaces act as a social critique of educational policy. Through the process of this analysis three ethical principles emerged which collectively underpin our interactive guides for teachers and parents within the project. [ABSTRACT FROM AUTHOR]
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- 2023
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18. Back to the Basics: Handwritten Journaling, Student Engagement, and Bloom's Learning Outcomes.
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Berezan, Orie, Krishen, Anjala S., and Garcera, Sara
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BACK to basics (Education) ,STUDENT engagement ,EDUCATIONAL outcomes ,JOURNAL writing ,EDUCATIONAL psychology ,HANDWRITING ,SOCIAL work education - Abstract
Often considered an enhancement to the learning experience, technology can also stifle creativity and higher levels of thinking. This study repositions students away from technology and back to the basics to stimulate engagement and higher levels of learning. It investigates the relationship between learning outcomes and the reflective journaling process in the context of an undergraduate marketing class in the United States. In addition, this study investigates a technique in which students are introduced to topics that are sensitive in nature, yet relevant to the real world. Although reflective journaling has been utilized in courses in areas such as educational psychology and social work, it has not been widely practiced in business courses such as marketing. Through the lens of Bloom's Taxonomy, we qualitatively analyze handwritten reflective journaling assignments about loneliness and social media to determine how the process highlights higher levels of learning. The opportunity to use handwritten journals provided a unique learning experience and a hands-on approach to allow marketing students to experience learning in a new light. [ABSTRACT FROM AUTHOR]
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- 2023
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19. Applied theatre and the promotion of spiritual wellbeing : a critical examination of ten years of creative practice with young people (2004-2014)
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Irwin, Madeleine, Thompson, James, and Hughes, Jennifer
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808 ,reflective writing ,Creative Partnerships ,youth work ,letter writing ,spiritual ,cultural education ,arts and health ,wellbeing ,young people ,creative learning ,logotherapy ,applied theatre - Published
- 2019
20. Enacting 'creativity' in a neoliberal policy context : a case study of English primary school teachers' experiences
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Cottle, Michelle, Crozier, Gill, and Mahony, Pat
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372.1 ,Creativity ,Creative learning ,Creative teaching ,Bourdieu ,Neoliberal ,policy ,ethnographic ,Teachers ,Case study - Abstract
Creativity is very important. It is at the heart of transformative thinking processes, explaining why we have achieved so much as a species. The role of education in developing creativity has been debated for centuries, although this has been complicated by the varying definitions and applications in both academic literature and policy. The increasing dominance of neoliberal ideology across multiple social structures has caused further complications. Twin neoliberal policy emphases on managerialism and marketisation require schools to conform on the one hand and innovate on the other without clarifying how they can accommodate these contradictory demands in practice. Enactments of creativity in schools are therefore complex. This is an in-depth ethnographic case study of such enactments in a school in South East England, focusing on the experiences of the headteacher and three of the teachers over the 2012-13 academic year. Methods include observations, interviews and document analysis, employing a Bourdieusian analytic framework to conceptualise how values and practices are shaped by individual and personal experiences, as well as the system of interactive social, political and institutional ‘fields’ in which staff are situated. Creativity was presented as a priority in this school’s local policy but, in practice, staff had little time to develop shared understandings due to contextually-determined constraints and much depended on their individual interpretations. Enactments were shaped by several interlinked factors; firstly, personal beliefs about creativity and its value; secondly, the ways that creativity related to their pedagogical values; and, thirdly, the extent to which staff had assimilated neoliberal policy dispositions into their practice. This research demonstrates that education professionals need a supportive environment in which to develop and enact creative practice and the current political climate is far from it. Over the year, this school’s attempts to comply with shifting neoliberal policy frameworks overshadowed their efforts to engage in creative teaching and creative learning.
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- 2019
21. Digital Transformation of Education and Challenges of the 21st Century
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A. D. Korol and Yu. I. Vorotnitsky
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digital transformation of education ,monologue transmission of knowledge ,educational space ,creative learning ,distance technology ,information technology ,Education - Abstract
The purpose of the article is to analyze the topical problems of the digital transformation of education as a process of changing its goals, meanings, content and technologies and to find ways to solve them. The authors emphasize the primacy of pedagogical innovations and the auxiliary role of information technologies providing the technological basis for the creation and application of new pedagogical practices. The analysis of changes in the educational process in the context of the expansion of the digital educational space and the possibilities of distance technologies leads to the conclusion that the use of the traditional one-way monologue transmission of knowledge on modern digital platforms is ineffective. The paper proposes the methodology based on the self-study underpinned by the mankind achievements, the creation of student’s own system of knowledge, when he gives his meaning to the world and changes him/herself, developing his/her creative abilities. This methodology has been proven to work and tested in practice. The article presents an experience of the Belarusian State University (hereinafter – BSU) in the development and implementation of the concept of creative education, the deployment of a large-scale program for the introduction of distance technologies. The practical steps for the implementation of this program are described, such as the development of a new educational and methodological literature, the creation of an interuniversity portal “Methodology, content, and practice of creative education”, the implementation of the full-time distance training program “Technologies of heuristic education in higher education: teaching methods through discovery” and the project “Online Learning Workshop”. The main quantitative indicators of the effectiveness of the digital transformation of the educational process at BSU are analyzed. The authors describe the information infrastructure of BSU, which ensures the implementation of innovative pedagogical technologies: telecommunications infrastructure and a “cloud” data center, an educational process management system integrated with corporate systems and services, its own video conferencing system, an integrated automated information system developed by the university.
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- 2022
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22. Creative Learning in Authentic Contexts with Advanced Educational Technologies
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Rustam Shadiev, Wu-Yuin Hwang, and Gheorghita Ghinea
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creative learning ,authentic contexts ,advanced educational technologies ,Education (General) ,L7-991 - Abstract
Creativity is an important ability of an individual to meet the challenges of the 21st century. For this reason, creativity development received priority attention of scholars in the field of education. This special issue collected research articles on innovative theoretical perspectives and original applications related to creative learning in authentic contexts with advanced educational technologies. We received 36 articles and 6 of them were included in this special issue after several rounds of rigorous reviews. In this editorial note, we discuss the background for the special issue and quality management. In addition, we briefly introduce each article selected for the special issue.
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- 2022
23. Using the Online Self-Directed Learning Environment to Promote Creativity Performance for University Students
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Xinquan Jin, Qiang Jiang, Weiyan Xiong, Xingzhu Pan, and Wei Zhao
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creative learning ,self-directed learning ,creativity performance ,online self-directed learning environment ,Education (General) ,L7-991 - Abstract
Creativity has been identified as a critical educational goal and an essential 21st-century skill, which can be captured through learning capabilities, thinking skills, and academic achievement. Although the relationship between creativity performance and self-directed learning (SDL) was theoretically researched, few studies have thoroughly investigated the exact nature of this association from a practical perspective. Therefore, this study aimed to design an online self-directed learning environment (OSDLE) to improve students’ creativity performance. The OSDLE was proposed with functions such as planning, learning, evaluation, and reflection, based on the three dimensions of personal attributes, process, and learning context. A quasi-experimental study was conducted in a university in Northeast China to explore the influence of the OSDLE on creativity performance. One hundred and six university students as study participants were randomly assigned to experimental and control groups. Participants in the experimental group learned in the OSDLE, whereas those in the control group learned in traditional classroom methods. The results indicated that the students using the OSDLE exhibited significant improvements in creativity performance. Furthermore, the SDL capabilities of the experimental group demonstrated gradual and continuous improvement. In addition, students’ thinking skills and academic achievement in the experimental group were higher than those of the control group. The main findings together are discussed in depth.
- Published
- 2022
24. Reflecting on Disinformation of Covid-19: Action Research on Undergraduate Students’ Transformed Practices of Critical Framing Design
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Tzong-Sheng Deng
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art-based cross-disciplinary ,creative learning ,disinformation ,multiliteracies ,social media ,Education ,Theory and practice of education ,LB5-3640 - Abstract
Social media spreads risk awareness about COVID-19. This study aimed to explore the experience of a college professor in incorporating media multiliteracies, reflecting teaching and learning as well as interpret how to make connections between social media and in-class activities during creations. Applying action research as the research method, twenty-three undergraduate students who took “media ethics” class participated in the study, with eight works created. The results show that students identified themes of familiar misinformation as mission, transforming them into a form of reflective creation. Students could communicate the reflective disinformation on COVID-19 through sharing of redesigned messages on social media beyond the classroom. For educators, social media might foster a participatory and creative environment that allows for exchange of information and creation of new networks and organizations, thereby providing a creative educational space for discussing topics related to disasters and pandemics. Creations involving controversial COVID-19 disinformation helped students develop critical thinking and science media literacy. Moreover, students developed the ability to apply multiliteracy in daily life and share their reflections with others. The contribution of this study shows that multiliteracies as mediums indeed helped the learners raise art-based learning skills and cross-disciplinary understanding, and the teacher and students were provided opportunities to improve their professional knowledge and competence about reflective information in a co-create process. Based on these contributions, some suggestions were proposed for further art-based cross-disciplinary education research.
- Published
- 2021
25. Trapped at the crossroads: Does problem-based learning make a difference? The moderating role of traditional mode of instruction
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Fred Ssemugenyi
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Problem-based learning ,traditional mode of instruction ,lecture method ,higher education ,higher education pedagogy ,creative learning ,Education (General) ,L7-991 - Abstract
This study was set out to establish if adopting problem-based learning (PBL) techniques would effectively address the teaching and learning challenges at the University of Kisubi (Unik). Using Faculty of Education as a study sample, the quasi-experimental pretest-posttest nonequivalent group design was utilized where a class of 39 students was assigned to control group (19) and experimental group (20). The pretest results revealed that the performance of the two groups did not statistically differ (p-value = 0.409 > 0.05). However, the mean scores indicate that students in the experimental group performed slightly better than their counterparts in the control group ([Formula: see text] TMI = 53 < [Formula: see text] PBL = 57.10). Although improvement was observed in both streams at the posttest level (p-value 0.0384
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- 2022
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26. Teaching musical learning as problem-solving: Applying a theory of musical intelligence to musical instruction.
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Sternberg, Robert J and Kibelsbeck, Jaime G
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This article describes how a theory of musical intelligence can be applied to the teaching of music whereby musical learning is viewed as a form of problem-solving. We first introduce basic concepts and then describe the steps in a problem-solving cycle for musical learning. In particular, these steps involve recognizing the existence of a problem, defining the problem, allocating resources to the problem, mentally representing the problem, formulating a strategy to solve the problem, monitoring problem-solving, and evaluating the solution after one is done. Then, we discuss the application of these steps to analytical, creative, practical, and wisdom-based learning and performance. Finally, we draw some conclusions. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
27. ARTS AND CULTURE AS CREATIVE LEARNING OF STUDENTS THROUGH CULTURAL PRODUCT DESIGN.
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Jong BOONPRACHA
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- *
PRODUCT design , *CULTURE , *ART students , *STUDENT development , *LEARNING - Abstract
The study explores whether a design activity could promote creative learning expression and development among students regarding arts and culture issues through cultural product design. Therefore, students engage in designing a cultural product model. The study aims to analyze their ability to develop arts and culture through sketches and an appearance model. The research project was conducted to observe students (aged 18-20 years) as they negotiated and shared creative ideas during the process of cultural product design, interaction with fellow students, and the design presentation. The results indicate that design activities significantly contributed to students' arts and culture learning by developing creative ideas through cultural product design. Moreover, students developed reasoning, communication, and collaboration skills during the development of their work. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
28. Pengembangan Kreativitas Guru dalam Pembelajaran Kreatif pada Mata Pelajaran IPS di Sekolah Dasar
- Author
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Yani Fitriyani, Nana Supriatna, and Mia Zultrianti Sari
- Subjects
creative teacher ,creative learning ,social studies learning. ,Education - Abstract
This study aimed to reveal the creativity of teachers in creative learning in social studies subjects in grade 6 of elementary school. This research used descriptive qualitative research method. The research subjects consisted of the principal, teachers and grade 6 of elementary school students. Data collection was carried out by interviewing and observing and recording documents. Data analysis used interactive analysis, namely data reduction, data presentation, and drawing conclusions. The results of this study indicated that; (1) the teacher has been creative in presenting learning material for the proclamation of Indonesian independence by using imaginative concepts, stimulating original ideas and works, applying variations in interaction patterns, teaching styles, and various messages, and applying direct evaluation, (2) the teacher is creative in applying the teaching method used with the application of brainstorming method and combining existing methods, (3) the teacher has been creative in developing learning media and learning resources by producing homemade media. In conclusion, creative teachers are teachers who are able to develop pedagogical abilities, life skills, increase values and build and develop professional attitudes according to the era of globalization.
- Published
- 2021
- Full Text
- View/download PDF
29. Designing creative and connected online learning experiences
- Author
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Gabaree, Lily, Rodeghiero, Carolina, Presicce, Carmelo, Rusk, Natalie, and Jain, Rupal
- Published
- 2020
- Full Text
- View/download PDF
30. Application of creative learning principles within blended teacher professional development on integration of computer programming education into elementary and middle school classrooms
- Author
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Murai, Yumiko and Muramatsu, Hiroyuki
- Published
- 2020
- Full Text
- View/download PDF
31. Fostering creativity through online creative collaborative group projects
- Author
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Raymundo, Maria Rowena D.R.
- Published
- 2020
- Full Text
- View/download PDF
32. The Design and Development of the Internet-Based System for Testing and Analyzing the Psychological and Physiological Responses During Creative Learning.
- Author
-
Wang, Junhui
- Subjects
PSYCHOLOGICAL tests ,TEST systems ,SYSTEMS development ,GALVANIC skin response ,TELECOMMUNICATION - Abstract
An Internet-based system for testing and analyzing psychological and physiological responses during creative learning was developed using virtual instruments based on microcomputer interfaces and network communication technologies. The system can be used to study and evaluate innovative learning processes and performance at the psychological and physiological levels. This paper presents the design, implementation, and application of the system. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
33. Guest Editorial: Creative Learning in Authentic Contexts with Advanced Educational Technologies.
- Author
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Shadiev, Rustam, Wu-Yuin Hwang, and Ghinea, Gheorghita
- Subjects
- *
AUTHENTIC learning , *EDUCATIONAL technology , *TOTAL quality management - Abstract
Creativity is an important ability of an individual to meet the challenges of the 21st century. For this reason, creativity development received priority attention of scholars in the field of education. This special issue collected research articles on innovative theoretical perspectives and original applications related to creative learning in authentic contexts with advanced educational technologies. We received 36 articles and 6 of them were included in this special issue after several rounds of rigorous reviews. In this editorial note, we discuss the background for the special issue and quality management. In addition, we briefly introduce each article selected for the special issue. [ABSTRACT FROM AUTHOR]
- Published
- 2022
34. Transformation through learning : an ethnographic case study of practices in a music-infused school
- Author
-
Arvind, Pavithra, Wilson, Anthony, Craft, Anna, and Hennessy, Sarah
- Subjects
370.11 ,Deeper Learning ,Transformative Teaching ,Creative Learning ,Transformative Learning ,Music Infusion ,Arts Integration - Abstract
Many countries across the globe are undergoing rapid economic and social change; and there are increasing efforts to reform, revamp and revitalise education – to equip students for the ever-changing future. Education is considered to be transformative; but the area of transformative learning has been mainly theorised in the field of adult education. Comparatively, teaching approaches designed to bring about such transformation or transformative teaching has been less explored or understood. Connecting various related literature, this study places deeper learning at the centre of transformation through learning. Aiming to fill a gap within the literature, this study explores transformation through learning in a comprehensive school setting at a K-5 School in the North East of the United States by asking the following questions, ‘What are the teachers’ and students’ lived experiences of transformation through music and arts infused creative learning as practiced at an Elementary School in Northeast of USA?’ and ‘What is the role of the arts and music in this process?’. Located within the interpretive paradigm, this ethnographic case study included 7 – 14-year-old students (Grade 2 – Grade 5) and staff, aimed at investigating the phenomenon of ‘transformation through learning’ through a range of sources within its natural environment. Various data collection methods were used, including semi-structured interviews, observations (field notes, video-recordings, still images), conceptual drawing and learning walks. These provided rich, in-depth data, permitting triangulation which strengthened the findings and allowed for an illuminating understanding of the topic. An iteratively developed framework representing elements or behaviours relating to transformation was utilised as a lens to identify relevant critical incidents during the data collection process. Employing thematic analysis on the data collected resulted in eight themes that represent the lived experiences of transformation through learning. These thematic findings highlight that relevance, mindsets and placing arts at centre of the school culture are key to providing transformative learning experiences. The study connects two arguments, that fostering deeper learning enables students to meet new expectations and demands of the changing future; and that it is vital to provide students with a well-rounded curriculum with rich arts education to prepare them for success in the future. Thus, the findings of this study develop the understanding of ‘transformation through learning’ and offer a model framework from the practice at this research site from which others could create their own.
- Published
- 2016
35. Learning through performance : theatre, education and the First World War at the beginning of the centenary moment
- Author
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Phipps, Amanda Dawn and Pennell, Catriona
- Subjects
940.3 ,cultural memory ,collective memory ,First World War ,centenary ,history of education ,theatre ,performance ,cultural representations ,creative learning ,Living History ,Theatre in Education - Abstract
This thesis explores representations of the First World War in English theatre, Theatre in Education (TIE), and Living History between 2014 and 2015. By employing an interdisciplinary approach it evaluates these performance genres in relation to responses sought from Key Stage 3 History pupils. The beginning of the centenary created a cultural outpouring and provided opportunities for secondary schools to include field trips and creative learning about the war. Examination of this commemorative period is contextualised by examining pupils’ interaction with cultural works since 1914, showing that the centenary moment stemmed from a tradition of creatively remembering and teaching the conflict. This perspective highlights long-standing complexities in the relationship between creative practitioners, teachers and education authorities. It also confronts the divide that has grown between some creative practitioners and revisionist historians of the First World War. Revisionist historians’ reassessment of the conduct and necessity of the war has led some to harshly judge cultural works, such as performances, for misleading audiences. Yet little research has been conducted into twenty-first century productions about the war and their reception by school audiences. An investigation of these performances problematizes scholarly notions about how and who has the authority to communicate the First World War to the next generation. Whilst the providers, gatekeepers, and critics of learning through performance are of central consideration, this thesis also values the pupil’s voice. Ten Key Stage 3 cohorts are used as case studies, providing a snapshot of the creative activities and field trips employed by schools in 2014 and 2015. Interviews and questionnaires provide pupils’ feedback on what they thought and how they felt about studying history through performance. Observations of History lessons and performances also remove the debate from the hypothetical to the realities of history teaching. They reveal that pupils’ cultural backgrounds, schooling, and exposure to cultural works shaped their responses to performances about the First World War. Pupils also assigned the performances varying degrees of historical authority, some viewed them as merely entertainment, others as educational sources and several as a mixture of the two. Performances brought immediacy and life to the historical topic and provoked an empathetic response from many pupils. Yet some struggled with the symbolism of theatre and others feared the participation that came with TIE and Living History. Consequently, this thesis explores pupil’s critical, personal and emotional engagement with performances, raising questions about what criteria should be used to evaluate the success of such non-formal learning on the war.
- Published
- 2016
36. Learning, making and flourishing in non-formal spaces: Participatory arts and social justice.
- Author
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Wright, Peter, Down, Barry, and Davies, Christina
- Subjects
INTERACTIVE art ,SOCIAL justice ,IDENTITY (Psychology) ,YOUNG artists - Abstract
This article considers Participatory Arts and sociocultural understandings of justice and praxis through the example of Big h ART, an Australian multi-award winning provider where both artists and participants – often disenfranchised and marginalised young people – co-create the work (Matarasso, 2018). Enacting social justice principles, Big h ART works alongside young people to improve their life outcomes through arts practice strengthening young people's critical capabilities by inducting them as both makers and responders to their own lives and the world around them. Drawing on three years of ethnographic research across three sites in rural and regional Australia we highlight how multidimensional and multi-modal arts-based projects contribute to young people's lives through theorising the attributes and dimensions of twenty productive conditions and practices identified as essential for social change. These possibilities are important as when these conditions are purposefully enacted, the power of the arts for sense-making and identity development is revealed in non-formal learning spaces. Theoretically unpacking these conditions and practices and linking them with research outcomes helps build understanding of the generative power of Participatory Arts through the ways Big h ART builds bridges between young people and their communities and the developmental trajectories they may take through being 'at-promise' rather than 'at-risk'. [ABSTRACT FROM AUTHOR]
- Published
- 2022
- Full Text
- View/download PDF
37. Metodi autobiografici e coding per lo sviluppo dell’autoconsapevolezza e delle competenze trasversali.
- Author
-
Gabriella Aleandri and Emanuele Consoli
- Subjects
autobiographical methods ,coding ,creative learning ,lifelong learning ,transversal skills. ,Education - Abstract
In the current knowledge society, the meta-competence of Learning to learn and transversal skills are fundamental. It is therefore necessary for individuals to understand what their level of mastery of these skills is and what strategies they can implement to improve themselves. Self-awareness, creativity and digital technologies, as well as being fundamental tools for operating in the constantly changing contemporary world, are also valid support tools for the literacy and training of active and informed citizens. With this in mind, in the academic year 2019/20, a research project was carried out through using autobiographical methods and coding. The autobiographical writing formats and the multimedia products created through coding with the Scratch language have been developed during workshops in the presence and online, remotely, on a portal. Students wrote their life experiences in order to better understand them, to know the level of mastery of certain skills, what factors or events influenced their choices and creatively rethink and rework their experiences. This article reports the main results of this study, which confirm that both the autobiographical format and the use of digital technologies are useful tools for the education and training of people, especially in a lifelong learning perspective.
- Published
- 2020
- Full Text
- View/download PDF
38. Fostering creativity through online creative collaborative group projects
- Author
-
Maria Rowena D.R. Raymundo
- Subjects
creativity ,creative teaching ,creative learning ,distance education ,Theory and practice of education ,LB5-3640 - Abstract
Purpose – Higher education institutions (HEIs) frequently overlook the importance of encouraging creative thinking in students. A review of the prevailing practices in a fully online tertiary distance education (DE) institution revealed a lack of learning activities that foster creativity. The study aims to find out whether the creative collaborative group project is a feasible, effective and acceptable learning activity for fostering creativity in students of a fully online graduate-level DE course. Design/methodology/approach – Seven groups of five to six graduate students each had five weeks to conceptualize, prepare and deliver a creative collaborative group project on lifelong learning using key concepts learned from the course. Findings – All groups submitted well-crafted creative projects within the given time frame. Reflections on their experience positively correlated with known outcomes associated with creative skills. Students valued the experience and had a better understanding of the concepts. These support the feasibility, effectiveness and acceptability of the project for fostering creativity in a fully online DE institution. Research limitations/implications – The feasibility, effectiveness and acceptability may vary in different contexts; future iterations in the same and/or other courses are recommended. Practical implications – The creative collaborative group project is a feasible, effective and acceptable strategy for fostering creativity in online distance education. Social implications – Creativity can be enhanced through appropriate online collaborative learning activities. Originality/value – The study adds to the body of literature on the use of creative collaborative group projects to foster creativity in HEIs.
- Published
- 2020
- Full Text
- View/download PDF
39. The Design and Development of the Internet-Based System for Testing and Analyzing the Psychological and Physiological Responses During Creative Learning
- Author
-
Junhui Wang
- Subjects
creative learning ,psychological and physiological information ,virtual instrumentation ,data collecting ,galvanic skin response ,cognitive ,Psychology ,BF1-990 - Abstract
An Internet-based system for testing and analyzing psychological and physiological responses during creative learning was developed using virtual instruments based on microcomputer interfaces and network communication technologies. The system can be used to study and evaluate innovative learning processes and performance at the psychological and physiological levels. This paper presents the design, implementation, and application of the system.
- Published
- 2022
- Full Text
- View/download PDF
40. There is no creativity without uncertainty: Dubito Ergo Creo
- Author
-
Ronald A. Beghetto
- Subjects
Uncertainty ,Doubt ,Creativity ,Creative learning ,Creative process ,Consciousness. Cognition ,BF309-499 - Abstract
This article is an edited version of a Keynote Address provided for the 2021 Creativity Conference hosted by Southern Oregon University. The talk opens with the following question: “What role does our experience with uncertainty play in our creative thoughts and actions?” The remainder of the talk is focused on addressing this question, starting with the assertion that there is no creativity without uncertainty and several other operating assumptions aimed at establishing a basis for this assertion. Next, a model of creativity under uncertainty is introduced. The model outlines how encounters with uncertainty in a particular socio-cultural and historical moment can be experienced as epistemologically and ontologically destabilizing, and thereby, result in a state of genuine doubt. This state of doubt, when perceived as actionable, can open-up a horizon of new possibilities for creative activity. The model further outlines how taking creative action in the face of uncertainty can (temporarily) resolve our state of doubt and re-stabilize our experiences. Implications for inviting uncertainty into educational learning environments are also discussed.
- Published
- 2021
- Full Text
- View/download PDF
41. Supporting the development of skills for extended practice in biomedical science : Pasta, vegetables and mushy peas!
- Author
-
Smith, Sara, Karnik, Uttara, Kendall, Karen, Pugh, Abigail, Robson, Kelvin, Salmons, Nabeel, and Khechara, Martin
- Published
- 2019
- Full Text
- View/download PDF
42. Towards a socially just dance curriculum entitlement.
- Author
-
Meiners, Jeff
- Subjects
- *
INDIGENOUS Australians , *GENEALOGY , *DANCE competitions , *GENETIC genealogy , *PAPER arts , *STUDENT teachers , *CURRICULUM , *DANCE techniques - Abstract
The paper begins by drawing upon research to understand the genealogical position of dance within the school curriculum as a new 'entitlement' for all young Australians. Whilst dance is included within the Australian curriculum it has been historically marginalised as a 'soft' subject within curriculum hierarchy. This low position in the curriculum order has been questioned, with assertions that dance requires a high level of embodied intelligence not usually recognised by education systems. Ball's (1993) analytic framework for policy-making has been utilised to explore the context of influence through a genealogy of the dance curriculum; the context of policy text production through the process of writing about Dance for the Arts Shape paper in the Australian Curriculum; and the context of policy practice through a case study of pre-service teachers' lived experiences of dance in school. The findings revealed a series of complex factors which have impacted upon the implementation and practice of dance in schools including the relationship between teacher control, disciplinary power and student agency; the impact of dance competitions and their influence on the perceptions of dance; the interests of diverse faiths and cultures as well as the potential of dance to support growing interest in Aboriginal and Torres Strait Islander histories and culture; and the twenty-first century proliferation of dance on screen via new technologies and access to highly sexualised performance are discussed. These factors prompt the need for critical approaches towards developing a more accessible and socially just dance curriculum that is culturally responsive and meaningful for diverse learners. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
43. The Palgrave Handbook of Positive Education
- Author
-
Kern, Margaret L. and Wehmeyer, Michael L.
- Subjects
Positive Psychology ,Education, general ,Child and School Psychology ,Pedagogic Psychology ,Educational Philosophy ,Psychotherapy and Counseling ,Pedagogy ,School Psychology ,Educational Psychology ,Counseling Psychology ,Open Access ,Positive Education ,Resilience ,Social and Emotional Learning ,Mindfulness in education ,Positive Emotions ,Playfulness ,Emotional Development ,Character Strengths Interventions ,Trauma-informed Approaches ,Positive Youth Development ,Systems Informed Positive psychology ,Strength-based Reflective Practice ,Flourishing ,Creative Learning ,Positive Spirituality ,Whole Child Approach to Education ,Teacher and Staff Wellbeing ,Positive Organizational Scholarship ,Social Work and Community Development ,Education ,Child, developmental & lifespan psychology ,Philosophy & theory of education ,Psychotherapy ,Medical counselling ,bic Book Industry Communication::J Society & social sciences::JM Psychology::JMA Psychological theory & schools of thought::JMAN Humanistic psychology ,bic Book Industry Communication::J Society & social sciences::JN Education ,bic Book Industry Communication::J Society & social sciences::JM Psychology::JMC Child & developmental psychology ,bic Book Industry Communication::J Society & social sciences::JN Education::JNC Educational psychology ,bic Book Industry Communication::J Society & social sciences::JN Education::JNA Philosophy & theory of education ,bic Book Industry Communication::M Medicine::MM Other branches of medicine::MMJ Clinical psychology::MMJT Psychotherapy - Abstract
This open access handbook provides a comprehensive overview of the growing field of positive education, featuring a broad range of theoretical, applied, and practice-focused chapters from leading international experts. It demonstrates how positive education offers an approach to understanding learning that blends academic study with life skills such as self-awareness, emotion regulation, healthy mindsets, mindfulness, and positive habits, grounded in the science of wellbeing, to promote character development, optimal functioning, engagement in learning, and resilience. The handbook offers an in-depth understanding and critical consideration of the relevance of positive psychology to education, which encompasses its theoretical foundations, the empirical findings, and the existing educational applications and interventions. The contributors situate wellbeing science within the broader framework of education, considering its implications for teacher training, education and developmental psychology, school administration, policy making, pedagogy and curriculum studies. This landmark collection will appeal to researchers and practitioners working in positive psychology, educational and school psychology, developmental psychology, education, counselling, social work and public policy.
- Published
- 2021
- Full Text
- View/download PDF
44. Creative learning in final year students in computer engineering: A case study of the University of Matanzas.
- Author
-
González Hernández, Walfredo, Petersson Roldán, Maritza, and Moreno García, Marcelina
- Subjects
COMPUTER engineering ,COMPUTER engineers ,COMPUTER science education ,SCIENTIFIC computing ,COLLEGE curriculum ,CLASSROOM environment ,ACCULTURATION - Abstract
• Creative learning in computer science is necessary and important to define. • The variable creative learning in computing needs to be operationalized and measured through universal metrics and scales. • The development of creative learning in computer science does not depend entirely on the curriculum but on how it is taught. The training of creative computer professionals is considered a strategic process in different countries because it is essential for the computerization of society. This paper proposes an approach to the study of creative computer science learning for the digital transformation of modern society. The aim of the research was to evaluate the creative learning of computer science during the training of computer science professionals. An instrument derived from previous research and metrics was applied to evaluate creative learning in the two groups of terminal years of the computer engineering course at the University of Matanzas with a mixed paradigm. The quantitative analysis diagnosed that more than sixty-five percent of the students are evaluated as poor and fair in both years. The qualitative analysis revealed the inadequacies of the teaching staff in the use of computer science teaching approaches, and the four stages of formation of creative learning in computer science in the degree course: pre-university stage, basic stage, professional stage and research stage. They also revealed three key factors in the formation of creative learning in computer science: the integration of subjects, the solution of real projects, and the mainly emotional support provided by teachers and other professionals to students during their integration into the computerization of organizations. [ABSTRACT FROM AUTHOR]
- Published
- 2024
- Full Text
- View/download PDF
45. Spatial Thinking With Comics in Geography Education
- Author
-
Frederik von Reumont and Alexandra Budke
- Subjects
spatial thinking ,comics ,creativity ,creative learning ,geography education ,teacher training ,Education (General) ,L7-991 - Abstract
Spatial thinking is a key asset in geography education. Thus pre-service geography teachers need to be trained in spatial thinking. Since comics seem to be a good approach to teaching geography, in our study we wanted to find out about the possibilities to teach spatial thinking with comics. How do students put their spatial thinking into practice while producing their own comics? What does this mean for the learning process? We analyzed comics, which were produced by teacher students in a mid-level university seminar for the use in the geography classroom. In the analysis of the comics produced by our students we gauged their abilities to think spatially in terms of the spatial concepts developed by Wardenga. We contextualized the visual output of the comics with a survey we conducted among the participants, which we analyzed using qualitative content analysis. We found that our students had difficulties assessing the potential of comics to teach spatial thinking in a purely verbal and theoretical way. However, in their own productions they showed high levels of creativity expressing spatial concepts. Comics produced by learners offer unique opportunities for the reflection and assessment of their ways of spatial thinking.
- Published
- 2021
- Full Text
- View/download PDF
46. My Favorite Failure: Using Digital Technology to Facilitate Creative Learning and Reconceptualize Failure.
- Author
-
Beghetto, Ronald A.
- Subjects
- *
DIGITAL technology , *EDUCATORS - Abstract
How might digital technologies (DTs) support creative expression and, in the process, reframe failure as a productive feature of creative learning endeavors? The purpose of this conceptual article is to provide a way of approaching this question. More specifically, the article opens with a brief discussion highlighting how DTs have the potential to support creative learning and adaptive conceptions of failure. The discussion focuses on the importance of recognizing how educators and students use technologies is more important than what particular technologies are used in support of creative endeavors. Next, the article provides an example of a particular creative curricular experience, called My Favorite Failure, which serves as a context for how educators and students can experience the positive reframing of their own and other's failures through digitally supported narratives. Considerations for how educators and students might use digital technologies to support this particular type of creative experience as well as creative learning more generally are also discussed. The article closes by outlining next steps for educators, students, and researchers. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
47. Systemic threats to the growth mindset: classroom experiences of agency among children designated as 'lowerattaining'.
- Author
-
Hargreaves, Eleanore, Quick, Laura, and Buchanan, Denise
- Subjects
- *
PERFORMANCE , *LEARNING , *CHILD psychology , *CHILDREN - Abstract
In this paper, the authors consider how Carol Dweck's concept of growth mindset has been misconceptualised. They explore the proposition that agency is an important aspect of growth mindset and that the effects of hard work by children is reduced when agency is limited. They draw on qualitative data from 84 interviews with 23 participant children who had been designated at the end of their Year 3 as 'lower-attainers' in mathematics, English or both. They explore their experiences of this designation across the first two years of the five-year project. Their findings suggested that participants displayed ample capacity for action, curiosity, engagement and creative learning. However, classroom rules sometimes mitigated against children benefiting from these capacities. Children narrated adopting the performance orientation suggested by Dweck, which could lead to a reduced sense of competence, which itself led to less agentic classroom behaviours. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
48. Critical encounters: enacting social justice through creative and body-based learning.
- Author
-
Rankin, Joss, Garrett, Robyne, and MacGill, Belinda
- Subjects
- *
SOCIAL justice , *LEARNING , *EMOTIONS - Abstract
Debates about what constitutes a socially just education remain a central concern in these complex times. Embodied and creative practices in schooling offer a pedagogical approach that can respond to social justice within schooling and classrooms. This paper draws on pedagogies that utilise the body and creative practices as a method for engaging students who have historically been marginalised in schools and the learning process. Transforming classroom practice through a model of engagement is explored in relation to teaching mathematics outlined through a case study involving a Creative and Body-based Learning (CBL) initiative in four classrooms across two schools. This work describes the journey of students, teachers and artists working collaboratively with CBL and how emotion, creativity and embodiment positively impacted student learning in these highly diverse and underprivileged schools. [ABSTRACT FROM AUTHOR]
- Published
- 2021
- Full Text
- View/download PDF
49. Teacher and pupil responses to a creative pedagogy : case studies of two primary sixth-grade classes in Taiwan
- Author
-
Lin, Yu-sien, Myhill, Debra, and Craft, Anna
- Subjects
370.9 ,creative pedagogy ,teaching for creativity ,creative learning ,third space ,contexualisation - Abstract
Keen efforts have been put by Taiwanese government into creative education projects; however, possible paradoxes resulting from adopting the ethos behind the Western theories and practices have not been considered. Questions of how creativity and creative education should be defined in the Taiwanese educational context, how compatible the Taiwanese school cultures are with the objective of enhancing creativity, or how teachers and pupils cherish creativity, have not been asked. Within the reformed curriculum and creative education projects, there is no clear picture of what kind of creative capacity should be developed through education, nor guidelines of what pedagogical strategies to adopt for promoting creativity. In this research the responses of pupils and teachers are investigated through designing and teaching a series of drama lessons based on the school curricula in the two cases under study. The approaches to teaching drama are linked with a framework of creative pedagogy informed by theories of fostering creativity in educational settings. A descriptive case study approach was employed to capture the dynamics, modes of involvements, and subtle relationships of the participants, whose accounts were collected concerning their views of the lessons, the evaluation of the ways of teaching and learning, and the ethos behind the pedagogy. Key issues in adopting creative pedagogy in Taiwan context are discussed, and implications for contextualizing creative pedagogy are proposed. Suggestions for future research in creative pedagogy are also provided.
- Published
- 2009
50. PEMBELAJARAN KREATIF BERBASIS LITERASI BAHASA MENUMBUHKAN ANAK YANG CERDAS DAN KREATIF
- Author
-
Umi Khomsiyatun
- Subjects
creative learning ,scientific ,language literacy ,Education (General) ,L7-991 ,Islam. Bahai Faith. Theosophy, etc. ,BP1-610 - Abstract
Abstract: This article discusses the scientific creative learning process based on language literacy. The purpose of this article is to describe how scientific-based creative learning based on language literacy can develop intelligent and creative children so that they can be in the world. Creative learning is a dynamic, fun, and creative learning so that children are directly involved through fun activities in learning. Creative learning based on language literacy can stimulate children's motivation. Implementation of creative learning based on language literacy can be done on the process of observing, asking, trying, reasoning and communicating during the learning process takes place. Keywords: Pembelajaran Kreatif, Saintifik, dan Literasi Bahasa.
- Published
- 2018
- Full Text
- View/download PDF
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