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216 results on '"classroom action research"'

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1. Efforts to Improve Science Learning Outcomes Using Flashcard Learning Media and Jellyfish Hunting Games.

2. BCCT Model Preparation Center Learning Supporting Children's Readiness for School

3. Improving Listening Skills Through the Use of Audiovisual Media : A Classroom Action Research in Beginner-Level Arabic Language Learners

4. Implementation of think pair share model to improve mathematics learning outcomes

5. Increasing Intrapersonal and Interpersonal Intelligence Through Implementation of Problem Posing

6. Harnessing Loose Part Media for Cognitive Development: Evaluating Its Effects on Early Mathematics Play Activities in Early Childhood Education.

7. The Effectiveness of Inquiry-Based Learning to Improve the Analytical Thinking Skills of Sixth-Grade Elementary School Students.

8. Numeracy

9. Enhancement of Creative Thinking Skill Using Creative Problem Solving Learning Model

10. FULFILLMENT OF INDICATORS AND ENHANCEMENT EXTRINSIC MOTIVATION OF STUDENTS THROUGH TEAMS GAMES TOURNAMENT IN GEOGRAPHY LEARNING

11. The Enhancement of Creative Thinking Skill Using Creative Problem Solving Learning Model.

12. PROJECT-BASED LEARNING INTEGRATED WITH HIGHER-ORDER THINKING SKILLS (HOTS) ASSESSMENT TO ENHANCE STUDENTS’ SPEAKING SKILLS IN THE EFL CLASSROOM.

13. Improving Students’ Speaking Ability through the Use of Holistic Method

14. Using Work in Pairs Method to Improve Students’ Writing Skills in a University Level

15. Developing Writing Skill of the Eighth-Grade Students through the Use of Genre Based Approach

16. Improving high school students’ speaking skill through role play strategy: A classroom action research

17. Penelitian Tindakan Kelas: Antara Teori dan Praktik

18. Implementation of the Jigsaw Model to Improve Critical-Thinking Skills.

19. Penerapan Model Pembelajaran Project Based Learning pada Materi Energi dan Perubahannya untuk Meningkatkan Keaktifan dan Hasil Belajar Siswa di SMKN 1 Kertosono

20. Application of Stad (Student Team Achievement Division) Method in the American Revolution Material Using History Pop-Up Book.

21. Improving Students’ Speaking Skill by Using Mind Mapping Teaching Media.

22. The application of English-Bahasa Indonesia compatibility in descriptive text to improve writing skill of grade VII 19 Junior High School, Bandung, academic year 2020-2021.

23. Peningkatan Kompetensi Profesional Guru SMA di Daerah 3T Melalui Pelatihan Penyusunan Laporan Penelitian Tindakan Kelas

24. The Implementation of Flipped Classroom to Develop Students' Reading Skill

25. ENHANCING VOCATIONAL HIGH SCHOOL STUDENTS' READING SKILLS USING JEOPARDY GAMES

26. Tanfīżu Istirātījiyyati Mubārāti Biṭāqati al-Fahrasi li Tarqiyati Natāiji Ansyiṭati Ta’līmi al-Lugati al-`Arabiyyati bi al-Madrasati

27. How to Improve Students Learning Outcomes Using Problem-based Learning with Hypnoteaching Method.

28. THE IMPLEMENTATION OF TASK-BASED LANGUAGE TEACHING TO DEVELOP STUDENTS’ GRAMMAR ACCURACY.

29. Improving Students' Vocabulary by Using Bingo Game at the Eighth Grade of SMP Swasta Idanoi in 2022/2023

30. Increasing Student’s Cognitive through Problem Based Learning

31. Improving the Students’ Ability in Reading Comprehension on Narrative Text through Keyword Method at the Tenth Grade of SMK Negeri 1 Sogae’adu in 2022/2023

32. Improving Junior High School Students' Speaking Skills through Role-Play and Peer Feedback

33. Emerging Word Games to Improve Young Learners' Vocabulary Skills in Ambonese Islamic School

34. Scrabble Game: Boosting Vocabulary Mastery of English Foreign Language (EFL) Students

35. Flashcards as A Means to Improve EFL Learners’ Vocabulary Mastery

36. Pelatihan Penulisan Artikel Ilmiah untuk Meningkatkan Kompetensi Profesional Guru SMA Negeri 2 Merauke Provinsi Papua

37. The Effective Use of Storytelling to Encourage EFL Students' Participation and Interest in Speaking English

38. Improvement of HOTS Method in Basketball Game Through TGFU Learning

39. Improving EFL ninth graders’ reading comprehension through thieves learning strategy

40. PENERAPAN METODE BERCERITA BONEKA TANGAN UNTUK MENINGKATKAN KREATIVITAS, PENGUASAAN KOSAKATA MANDARIN, DAN KETERLIBATAN DI DALAM KELAS PADA PESERTA DIDIK TK B DI SEKOLAH MAITREYAWIRA JAKARTA [THE IMPLEMENTATION OF HAND PUPPETS AND ONLINE STORYTELLING METHODS IN INCREASING CREATIVITY, MANDARIN VOCABULARY MASTERY, AND ENGAGEMENT OF TK-B STUDENTS AT MAITREYAWIRA SCHOOL JAKARTA]

41. Model Deployment Realistic Mathematics Education to Improve Student Learning Outcomes Grade 5

42. The Use of Trainer Kits to Improve Learning Outcomes of Electrical Lighting Installation

43. THE IMPLEMENTATION OF CLASS ACTION RESEARCH (CAR) BY JAPANESE LANGUAGE TEACHERS IN INDONESIA

44. The benefit of running maintenance habituation before learning of machining process begins

45. IMPROVING ENGLISH VOCABULARIES THROUGH DERIVATIONAL MORPHEME

46. Implementation of Problem-based Learning Model to Enhance Students Learning Outcomes in Buffer Solutions Topic

47. Implementation of Problem Based Learning to Increase Scientific Explanation Skill in Biology Learning about the Environment

48. Using Language Games to Enhance EFL Students’ Speaking Skill in Indonesia

49. Development of professional learning communities through action research: understanding professional learning in practice.

50. Deleuze-inspired action research in the university: mobilising Deleuzian concepts to rethink research on the reflective writing practices of student teachers.

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