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36 results on '"Tzafilkou Katerina"'

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1. Types of Game-Based Learning in Education: A brief state of the art and the implementation in Greece

2. Factors Affecting Teachers' Transfer of ICT Training: Considering Usefulness and Satisfaction in a PLS-SEM Transfer Training Model

4. Teacher Intention to Transfer ICT Training When Integrating Digital Technologies in Education: The Teacher Transfer of ICT Training Model (TeTra-ICT)

5. Middle- and Secondary-School Students' STEM Career Interest and Its Relationship to Gender, Grades, and Family Size in Kazakhstan

6. Monitoring Mouse Behavior in E-Learning Activities to Diagnose Students' Acceptance Items of Perceived Usefulness and Ease of Use

7. Greek Teachers' Difficulties & Opportunities in Emergency Distance Teaching

8. Socio-Emotional Characteristics of Emergency Distance Teaching: A Mixed-Method Investigation in Greece

9. Development and Validation of Students' Digital Competence Scale (SDiCoS)

10. Development and Validation of a Students' Remote Learning Attitude Scale (RLAS) in Higher Education

11. Negative Emotions, Cognitive Load, Acceptance, and Self-Perceived Learning Outcome in Emergency Remote Education during COVID-19

12. Teachers' Trainers' Intention and Motivation to Transfer ICT Training: The Role of ICT Individual Factors, Gender, and ICT Self-Efficacy

14. Experiential Learning in Web Development Courses: Examining Students' Performance, Perception and Acceptance

15. Students' Perception and Acceptance of Web-Based Technologies: A Multi-Group PLS Analysis in Romania and Spain

16. Text Analytics on YouTube Comments for Food Products.

17. Mouse tracking and consumer experience: exploring the associations between mouse movements, consumer emotions, brand awareness and purchase intent.

18. Using Socrative Software for Instant Formative Feedback in Physics Courses

19. Gender-Based Behavioral Analysis for End-User Development and the 'RULES' Attributes

21. EXPLORING THE IMPACT OF DIGITAL COMPETENCE AND TECHNOLOGY ACCEPTANCE ON ACADEMIC PERFORMANCE IN PHYSICAL EDUCATION AND SPORTS SCIENCE STUDENTS.

22. Learning Analytics on YouTube Educational Videos: Exploring Sentiment Analysis Methods and Topic Clustering.

23. A Probabilistic Approach to Modeling Students' Interactions in a Learning Management System for Facilitating Distance Learning.

24. You Look like You'll Buy It! Purchase Intent Prediction Based on Facially Detected Emotions in Social Media Campaigns for Food Products.

25. The Influence of Absorption and Need for Cognition on Students' Learning Outcomes in Educational Robot-Supported Projects.

26. Evaluation of Online and Offline Communication Skills in Higher Education.

28. Measuring Romanian Students' Attitude towards the Ethical Use of Social Networks.

29. Mobile Sensing for Emotion Recognition in Smartphones: A Literature Review on Non-Intrusive Methodologies.

30. Teachers' Digital Skills Readiness During COVID-19 Pandemic.

31. Diagnosing user perception and acceptance using eye tracking in web-based end-user development.

32. User-centred cloud service adaptation: an adaptation framework for cloud services to enhance user experience.

35. The Role of Instagram, Facebook, and YouTube Frequency of Use in University Students' Digital Skills Components.

36. The Development and Validation of a Scale to Measure University Teachers' Attitude towards Ethical Use of Information Technology for a Sustainable Education.

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