36 results on '"Sugano, Yusuke"'
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2. Technical Understanding from Interactive Machine Learning Experience: a Study Through a Public Event for Science Museum Visitors.
3. Rotation-Constrained Cross-View Feature Fusion for Multi-View Appearance-based Gaze Estimation
4. Learning Video-independent Eye Contact Segmentation from In-the-Wild Videos
5. Learning gaze biases with head motion for head pose-free gaze estimation
6. Head direction estimation from low resolution images with scene adaptation
7. Stacked Temporal Attention: Improving First-person Action Recognition by Emphasizing Discriminative Clips
8. EPIC-KITCHENS-100 Unsupervised Domain Adaptation Challenge for Action Recognition 2021: Team M3EM Technical Report
9. Learning-based Region Selection for End-to-End Gaze Estimation
10. Chapter 2 - Deep Learning for Multimodal Data Fusion
11. Multi-task Learning using Multi-modal Encoder-Decoder Networks with Shared Skip Connections
12. Deep Photometric Stereo Networks for Determining Surface Normal and Reflectances.
13. Seeing with Humans: Gaze-Assisted Neural Image Captioning
14. MPIIGaze: Real-World Dataset and Deep Appearance-Based Gaze Estimation.
15. List of Contributors
16. 注目領域獲得のための頭部姿勢および注視点推定
17. Sensing and Controlling Human Gaze in Daily Living Space for Human-Harmonized Information Environments.
18. Rendering of Eyes for Eye-Shape Registration and Gaze Estimation.
19. Appearance-based gaze estimation in the wild.
20. 4th international workshop on pervasive eye tracking and mobile eye-based interaction.
21. Learning-by-Synthesis for Appearance-Based 3D Gaze Estimation.
22. Touch-consistent perspective for direct interaction under motion parallax.
23. Head pose-free appearance-based gaze sensing via eye image synthesis.
24. Coupling eye-motion and ego-motion features for first-person activity recognition.
25. Attention Prediction in Egocentric Video Using Motion and Visual Saliency.
26. Appearance-based head pose estimation with scene-specific adaptation.
27. Inferring human gaze from appearance via adaptive linear regression.
28. An Incremental Learning Method for Unconstrained Gaze Estimation.
29. Person-Independent Monocular Tracking of Face and Facial Actions with Multilinear Models.
30. Adaptive Linear Regressionfor Appearance-Based Gaze Estimation.
31. Appearance-Based Gaze Estimation Using Visual Saliency.
32. Evaluating User Experience and Data Quality in Gamified Data Collection for Appearance-Based Gaze Estimation.
33. Immersive inclusivity at CHI: Design and creation of inclusive user interactions through immersive media
34. Ego4D: Around the World in 3,000 Hours of Egocentric Video.
35. Gaze Estimation From Eye Appearance: A Head Pose-Free Method via Eye Image Synthesis.
36. Adaptive Linear Regression for Appearance-Based Gaze Estimation.
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