22 results on '"Román-González, Marcos"'
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2. Generative AI and the future of higher education: a threat to academic integrity or reformation? Evidence from multicultural perspectives
3. Computational Thinking Assessment -- Towards More Vivid Interpretations
4. Computational Thinking Assessment – Towards More Vivid Interpretations
5. Measuring Computational Thinking -- Adapting a Performance Test and a Self-Assessment Instrument for German-Speaking Countries
6. A cognitive definition of computational thinking in primary education
7. Generative AI in education and research: A systematic mapping review.
8. Didactic strategies for the education of computational thinking from a gender perspective: A systematic review.
9. Can computational talent be detected? Predictive validity of the Computational Thinking Test
10. Extending the nomological network of computational thinking with non-cognitive factors
11. Which cognitive abilities underlie computational thinking? Criterion validity of the Computational Thinking Test
12. Code to Learn: Where Does It Belong in the K-12 Curriculum?
13. The competent Computational Thinking test (cCTt): a valid, reliable and gender-fair test for longitudinal CT studies in grades 3-6
14. Visual programming languages integrated across the curriculum in elementary school: A two year case study using “Scratch” in five schools
15. Comparing the psychometric properties of two primary school Computational Thinking (CT) assessments for grades 3 and 4: The Beginners' CT test (BCTt) and the competent CT test (cCTt).
16. LearningML: A Tool to Foster Computational Thinking Skills Through Practical Artificial Intelligence Projects.
17. Cognitive Correlates of Computational Thinking.
18. Implementation of Unplugged Teaching Activities to Foster Computational Thinking Skills in Primary School from a Gender Perspective.
19. MEASURING COMPUTATIONAL THINKING - ADAPTING A PERFORMANCE TEST AND A SELF-ASSESSMENT INSTRUMENT FOR GERMAN-SPEAKING COUNTRIES.
20. How social are Scratch learners? A comprehensive analysis of the Scratch platform for social interactions
21. Code to Learn: Where Does It Belong in the K-12 Curriculum?
22. Dr. Scratch: Automatic Analysis of Scratch Projects to Assess and Foster Computational Thinking.
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