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61,523 results on '"Human-computer interaction"'

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1. BEHAVIORALLY MEASURING USABILITY BY ANALYZING USERS' MOUSE MOVEMENT EFFICIENCY.

2. The Caring Machine: Feeling AI for Customer Care.

3. Human-Centered Cybersecurity Revisited: From Enemies to Partners.

4. The Semantic Reader Project.

5. Tools of Our Tools? Exploring the Cybercene Conjecture.

6. Embracing Gen AI at Work.

7. Unveiling the Mind of the Machine.

8. Who Determines What Is Relevant? Humans or AI? Why Not Both?

9. Transitioning to Human‐Centered AI: A Systematic Review of Theories, Scenarios, and Hypotheses in Human‐AI Interactions.

10. Acceptability of Nudge in Digital Learning Environment.

11. Beyond Navigation: Exploring Users' Contextual Information Needs and Concerns When Interacting with Mobile Map Apps.

12. Predictive maintenance for industry 5.0: behavioural inquiries from a work system perspective.

15. Mechanical Device or Touchscreen Widget: The Effects of Input Device and Task Size on Data Entry on the Primary Flight Display.

16. Improving Older Adults’ Technology Adoption on Mobile Map: A Gamification Approach.

17. AUTOMATED GESTURE RECOGNITION USING ARTIFICIAL RABBITS OPTIMIZATION WITH DEEP LEARNING FOR ASSISTING VISUALLY CHALLENGED PEOPLE.

18. Implementing Facial Recognition Technology in a University Setting: An Organizational Justice Perspective.

19. AUTOMATED INDOOR ACTIVITY MONITORING FOR ELDERLY AND VISUALLY IMPAIRED PEOPLE USING QUANTUM SALP SWARM ALGORITHM WITH MACHINE LEARNING.

20. Evaluating the delivery of physical activity for people with developmental disabilities using an online knowledge translation approach: part 2 – content quality.

21. Evaluating the delivery of physical activity for people with developmental disabilities using an online knowledge translation approach: part 1 – web accessibility.

22. Immersive haptic simulation for training nurses in emergency medical procedures: Evaluation of the needle decompression procedure: HMD and haptics versus mannequin.

23. Manipulation Guidance Field for Collaborative Object Manipulation in VR.

24. State-of-the-Art Human-Computer-Interaction in Metaverse.

25. Co-making the future: crafting tomorrow with insights and perspectives from the China-U.S. young maker competition.

26. Playing during a crisis: The impact of commercial video games on the reconfiguration of people's life during the COVID-19 pandemic.

27. The Trail Making Test in Virtual Reality (TMT-VR): The Effects of Interaction Modes and Gaming Skills on Cognitive Performance of Young Adults.

28. Explainable AI for Text Classification: Lessons from a Comprehensive Evaluation of Post Hoc Methods.

29. Effect of Mechanical Keyboard Switch and Backlight Status on Typing Performance and User Experience.

30. AUTOMOBILE INTELLIGENT VEHICLE-MACHINE AND HUMAN-COMPUTER INTERACTION SYSTEM BASED ON BIG DATA.

31. UPPER LIMB REHABILITATION ROBOTS TRAINING ANALYSIS BASED ON MULTI-SENSOR TRAJECTORY DATA AND HUMAN-COMPUTER INTERACTION.

32. AI concierge in the customer journey: what is it and how can it add value to the customer?

33. HYBRIDMINDS—summary and outlook of the 2023 international conference on the ethics and regulation of intelligent neuroprostheses.

34. Advances in the development and application of non-contact intraoperative image access systems.

35. Effect of observer's cultural background and masking condition of target face on facial expression recognition for machine-learning dataset.

36. A Novel Natural Language Processing Model Transfer Strategy Tailored for Deep Learning Platforms.

37. HASTF: a hybrid attention spatio-temporal feature fusion network for EEG emotion recognition.

38. Laying the foundations for using generative AI images in architectural research: do images convey the intended spaces and ambiances?

39. A Human‐Computer Interaction Strategy for An FPGA Platform Boosted Integrated "Perception‐Memory" System Based on Electronic Tattoos and Memristors.

40. Evaluation on Different Object Selection Visual Feedback in Collaborative Augmented Reality.

41. Exploring the mechanism of sustained consumer trust in AI chatbots after service failures: a perspective based on attribution and CASA theories.

42. Emotion recognition with EEG-based brain-computer interfaces: a systematic literature review.

43. EIDU-Net: edge-preserved inception DenseGCN U-Net for LiDAR point cloud segmentation.

44. Exploring the Impact of AI Enhancement on the Sports App Community: Analyzing Human-Computer Interaction and Social Factors Using a Hybrid SEM-ANN Approach.

45. Insights from the evaluation of a persuasive intervention for absent-minded smartphone use.

46. Design of a Capacitive Tactile Sensor Array System for Human–Computer Interaction.

47. Effects of Head-Up Display Information Layout Design on Driver Performance: Driving Simulator Studies.

48. 'Um, so like, is this how I speak?': design implications for automated visual feedback systems on speech.

49. Research on Enhanced Situation Awareness Model with DMI Visualization Cues for High-Speed Train Driving.

50. Enhancing student experience and learning with iterative design in an intelligent educational game.

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