28 results on '"Heesom, David"'
Search Results
2. Barriers and cost model of implementing unmanned aerial system (UAS) services in a decentralised system: case of the Dominican Republic
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Reynoso Vanderhorst, Hamlet David, Heesom, David, Suresh, Subashini, Renukappa, Suresh, and Burnham, Keith
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- 2023
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3. Status of BIM implementation in the Dominican Republic construction industry – an empirical study
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Silverio, Ana Karina, Suresh, Subashini, Renukappa, Suresh, and Heesom, David
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- 2023
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4. Guest editorial: Resilience and responsiveness of the AEC sector
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Oloke, David and Heesom, David
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- 2023
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5. Implementing a HBIM approach to manage the translocation of heritage buildings
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Heesom, David, Boden, Paul, Hatfield, Anthony, De Los Santos Melo, Aneuris, and Czarska-Chukwurah, Farida
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- 2021
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6. Strategic framework of Unmanned Aerial Systems integration in the disaster management public organisations of the Dominican Republic
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Vanderhorst, Hamlet Reynoso, Suresh, Subashini, Renukappa, Suresh, and Heesom, David
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- 2021
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7. A multi-user collaborative BIM-AR system to support design and construction
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Garbett, James, Hartley, Thomas, and Heesom, David
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- 2021
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8. Implementing HBIM on conservation heritage projects : Lessons from renovation case studies
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Woodward, Alexa and Heesom, David
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- 2021
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9. Artificial neural network analysis of teachers’ performance against thermal comfort
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Alzahrani, Hamdan, Arif, Mohammed, Kaushik, Amit, Goulding, Jack, and Heesom, David
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- 2021
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10. Developing a collaborative HBIM to integrate tangible and intangible cultural heritage
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Heesom, David, Boden, Paul, Hatfield, Anthony, Rooble, Sagal, Andrews, Katie, and Berwari, Hadar
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- 2021
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11. Implementing 5D BIM on construction projects: contractor perspectives from the UK construction sector
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Moses, Tochukwu, Heesom, David, and Oloke, David
- Published
- 2020
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12. An analytical system for space planning on construction sites
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Heesom, David
- Subjects
690.0285 - Abstract
Effective construction planning is essential to the successful completion of a construction project. Although workspace requirements are essential aspects of construction planning, they are often either overlooked or left to the intuition of the construction planner. Emerging computer based techniques are becoming predominant within the construction industry. In recent years, the development of four dimensional computer aided design (4D CAD) has particularly proved beneficial to construction project planning practice. The purpose of this study was to develop a novel computer based method to allow workspace, required during the construction process, to be planned and analysed using 4D CAD techniques. It is predicted that this approach will allow potential time-space conflicts to be foreseen. Based on a revIew of a large body of work, it emerged that specialist trade contractors were one of the primary parties affected by spatial constraints. Consequently, industrial case studies were carried out on UK construction sites to observe workspace planning practices for a general contractor, a groundwork contractor and a mechanical and electrical contractor. As a result, a conceptual framework was put forward to depict software development requirements to assist construction space planning and analysis. Using the framework as a basis, an approach was developed to represent the key processes required to plan construction workspace using a 4D methodology. Based on the proposed approach, a software tool was developed, the Specialist Trade Site Space Analyser (STraSSAn). The proposed tool allowed a CAD based product model to be fonnalised into a product breakdown structure, compliant with the Uniclass standard. The scheduling of construction tasks used a novel interactive 3D scheduling technique. The product model could then be decomposed into dynamic weekly geometry through use of an innovative method of decomposing 4D product geometry. Dynamic weekly site plans could then be generated and various contractors could allocate required workspaces. Potential time-space conflicts could be detected, and the severity of these conflicts could be analysed using a numeric Space Conflict Classification value. Subsequently, the construction process could be visualised in a 4D virtual reality environment, which included for the building product evolution and workspace requirements. Finally, construction practitioners evaluated the implemented prototype to test its usefulness for space planning requirements. It emerged that the implemented tool had achieved the fundamental requirements of the proposed conceptual framework. Furthermore, the evaluators deemed the software as having potential to assist space planning throughout the construction process.
- Published
- 2004
13. THE NEED FOR MULTI-LOD 4D SIMULATIONS IN CONSTRUCTION PROJECTS.
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Butkovic, Bogdan, Heesom, David, and Oloke, David
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CONSTRUCTION projects ,COMPUTER simulation ,BUILDING information modeling ,GRAPHIC design ,GEOMETRIC analysis - Abstract
The increasing application of BIM processes and technologies has facilitated an increase in the use of 4D (3D+Time) simulations of construction projects. Previous research has acknowledged the benefit of 4D models in the project planning and construction phases enhancing communication between construction teams and avoiding unforeseen conflicts during the build process. The development of BIM has spurred a deeper understanding of the issues surrounding Level of Development, Level of Information (LOI) and Level of Detail (LOD) pertaining to the graphical detail and non-graphical information of the static geometric design model. However, to date there is limited research thoroughly investigating the issue of LOD within 4D applications. This work presents an ongoing study to derive a framework for the development of more dynamic 4D simulations incorporating discrete forms of LOD. Level of graphical detail (LODg) corresponds to the graphical detail of the model geometry and also the 'granularity' of the geometry required for dynamic 4D production, whilst the temporal level of detail (LODti) relates to time period required between state changes in the model during the simulation. In order to support the development of the framework, an industry-based survey was conducted to assess the application of 4D, subsequent issues and use cases around levels of graphical and temporal details to improve dynamic 4D simulations. The work concludes with the development of a framework and schematic to support the specification of the LOD of a 4D simulation (LOD4d) throughout the various phases of a construction project. [ABSTRACT FROM AUTHOR]
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- 2019
14. BIM Education Framework for Clients and Professionals of the Construction Industry.
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Rodriguez, Ana Karina Silverio, Suresh, Subashini, Heesom, David, and Suresh, Renukappa
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- 2017
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15. Enhancing User-Centered Design by Adopting the Taguchi Philosophy.
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Hutchison, David, Kanade, Takeo, Kittler, Josef, Kleinberg, Jon M., Mattern, Friedemann, Mitchell, John C., Naor, Moni, Nierstrasz, Oscar, Pandu Rangan, C., Steffen, Bernhard, Sudan, Madhu, Terzopoulos, Demetri, Tygar, Doug, Vardi, Moshe Y., Weikum, Gerhard, Jacko, Julie A., Zhou, Wei, Heesom, David, and Georgakis, Panagiotis
- Abstract
Since the 1980s User-Centered Design (UCD) has been becoming popular in the ICT industry. It helps seek usable designs through a set of workflows, evaluation methods, and design approaches, which construct a comprehensive UCD framework. Along with its extensive utilizations, its pitfalls are also exposed in cost-benefit, robustness, and optimization respects. However, applying the Taguchi Method can remedy these pitfalls to gain robust optimal designs. This approach is feasible but less emphasized in the Human-Computer Interaction field. From a theoretical perspective, this paper depicts a practical approach to enhance UCD framework by adopting the Taguchi philosophy. Based on the analysis of the UCD framework and the Taguchi Method, it discusses key adaptation points for the Taguchi philosophy adoption in the UCD framework. As a result, the Taguchi-Compliant User-Centered Design (TC-UCD) framework is proposed in this paper. [ABSTRACT FROM AUTHOR]
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- 2007
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16. A Dynamic VR System for Visualizing Construction Space Usage.
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Heesom, David, Mahdjoubi, Lamine, and Proverbs, David
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- 2003
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17. The Development of Appropriate Measurements for the International Comparison of Contractor Performance.
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Xiao, Hong, Proverbs, David G., and Heesom, David
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- 2003
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18. User-centred design for collaborative 4D modelling.
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Wei Zhou, Heesom, David, Georgakis, Panagiotis, and Tah, Joseph H. M.
- Abstract
Purpose - The purpose of this paper is to clarify the CSCW in collaborative 4D modelling and its user interface (UI)/interaction designs for prototyping. Four-dimensional (4D) modelling technology has potentials to integrate geographically dispersed planners to achieve collaborative construction planning. However, applying this technology in teamwork remains a challenge in computer-supported collaborative work (CSCW). Design/methodology/approach - The research adopted user-centred design (UCD) methodology to investigate a usable 4D collaboration prototype through analysis, design and usability testing. By applying CSCW theories, it first clarified the meaning of 4D CSCW to formulate design propositions as design target. By leveraging UCD theories, subsequently, the first-stage research sought an optimal standalone 4D modelling prototype following a parallel design approach. At the second stage, it further investigated into a collaborative 4D modelling prototype using an iterative design. It adopted collaborative task analysis into the UI/interaction design extension for a collaborative prototype based on results obtained from the first stage. The final usability testing was performed on the collaborative prototype to evaluate the designed CSCW and UI in a controlled geographically dispersed teamwork situation. Findings - The test results and user feedback verified their usability. It also disclosed design weaknesses in collaborators' awareness and smooth tasks' transitions for further enhancement. Originality/value - The combination of CSCW and UCD theories is practical for designing collaborative 4D modelling. It can also benefit designs for collaborative modelling in other dimensions like cost analysis, sustainable design, facility management, etc. in building information modelling. [ABSTRACT FROM AUTHOR]
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- 2014
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19. Model-Based Groupware Solution for Distributed Real-Time Collaborative 4D Planning through Teamwork.
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Zhou, Wei, Georgakis, Panagiotis, Heesom, David, and Feng, Xiandong
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CONSTRUCTION management ,COMPUTER-aided design ,COMPUTER-aided engineering ,GROUPWARE (Computer software) ,TEAMS in the workplace - Abstract
Construction planning plays a fundamental role in construction project management that requires teamwork among planners from a diverse range of disciplines and in geographically dispersed working situations. Model-based four-dimensional (4D) computer-aided design (CAD) groupware, though considered a possible approach to supporting collaborative planning, is still short of effective collaborative mechanisms for teamwork because of methodological, technological, and social challenges. Targeting this problem, this paper proposes a model-based groupware solution to enable a group of multidisciplinary planners to perform real-time collaborative 4D planning across the Internet. In light of the interactive definition method, and its computer-supported collaborative work (CSCW) design analysis, this paper discusses the realization of interactive collaborative mechanisms from software architecture, application mode, and data exchange protocol. These mechanisms have been integrated into a groupware solution, which was validated by a planning team in a geographically dispersed condition. Analysis of the validation results revealed that the proposed solution is feasible for real-time collaborative 4D planning to gain a robust construction plan through collaborative teamwork. The realization of this solution triggers further consideration about its enhancement for wider groupware applications. [ABSTRACT FROM AUTHOR]
- Published
- 2012
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20. Trends of 4D CAD applications for construction planning.
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Heesom, David and Mahdjoubi, Lamine
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COMPUTER-aided design ,COMPUTER-aided engineering ,CONSTRUCTION industry - Abstract
Since the early 1990s, there has been a growing interest in four-dimensional computer aided design (4D CAD) for construction project planning. Commercial 4D CAD applications are becoming more accessible and the use of this technology allows the construction planner to produce more rigorous schedules. A review of the technical competencies of these packages highlights that most of the commercially available packages concentrate on the use of 4D CAD simulations for aesthetic visualization purposes. Very few packages offer the ability to carry out analytical tasks on the developed simulation and this is often left to the interpretation of the user. A thorough appraisal of emerging research developments in 4D planning highlights that this technology is employed for various applications; however, the amount of detail required in a 4D simulation is still ambiguous. A model is proposed to determine the attributes required for use with each of the various applications of 4D CAD simulations. Finally, various lines of future research are highlighted, including the need for improved use of data exchange standards and the automation of linking the construction tasks to the 3D CAD model. [ABSTRACT FROM AUTHOR]
- Published
- 2004
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21. EFFECT OF GRID RESOLUTION AND TERRIAN CHARACTRISTICS ON DATA FROM DTM.
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Heesom, David and Mahdjoubi, Lamine
- Subjects
- *
GRIDS (Cartography) , *RELIEF models - Abstract
Presents information on a study which tested the hypothesis that the resolution of the gridded-data set and the characteristics of the terrain being modeled have an effect on the accuracy of any derived data. Characteristics of terrain; Accuracy of digital terrain modeling; Methodology; Classification of terrain; Accuracy of derived data.
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- 2001
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22. A framework for adoption of drones in the Dominican Republic construction industry
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Reynoso Vanderhorst, Hamlet, Suresh, Subashini, Heesom, David, and Renukappa, Suresh
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qualitative ,research ,unmanned aircraft vehicle ,UAV ,unmanned aerial systems ,UAS ,policy ,PESTLE ,framework ,adoption ,Dominican Republic ,interviews - Abstract
There is a severe problem in developing countries in whether or not adopt technologies for facilitating daily tasks. It is happening mostly in sectors with low skills employees as the construction industry. The adoption of technologies in developing countries is a challenge that affect health, economy, and consciousness advancement. Furthermore, the scepticism in the what, how, and why the effectiveness of certain technologies, as drones, difficult the cost-benefit of the decision-making process for organisations in developing countries. This cost-benefit decision, involved in the cases of UAS applications, covers the regulatory and practical implications that are barriers in developed countries. But, in developing one, seems to have another set of barriers that should be investigate in-depth. Therefore, the aim of this research is to develop an ontology for public, private, and non-profit organisations that explain the epistemological implications in the implementation of Unmanned Aerial Systems for the Construction Industry in the Dominican Republic. The study approaches an iterative strategy of interviewing 24 participants in a semi-structured format. Then, the Nvivo 2020 software was used to identify cases utilising ground theory coding, thematic and content analysis. Later, the root cause reasons and challenges of implementing UAS were identified utilising Interpretative Structured Method (ISM) and their sub analyses. 5 Cases of studies were presented (real estate, construction, infrastructure, urban development, and disaster management) to illustrate the drone operations. The findings reveal that a hybrid management adoption approach have been the most suitable with drones in the country. The root cause of drone implementation and its barriers were cost reduction and reactive cultural respectively. Strategic and operational ontologies for UAS skill programs, understanding of UAS outcomes, and Building Information Modelling integration were developed in order to focus efforts on developing drones for cargo, assisting humans, and digitalisation. Mandates are recommended for policy makers as drones for digitalisation initiates digital workflows towards BIM. Other scenarios should be considering scenarios where autonomous aerial operations affect safety in future operations. Furthermore, recommendations on legal and standards should be updated in order to allow UAS outcomes as law acceptable. Further works are recommended in decentralised systems, artificial intelligence, and drone applications.
- Published
- 2022
23. A framework for developing 4D LOD on construction projects
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Butkovic, Bogdan, Heesom, David, and Oloke, David
- Subjects
624 ,BIM ,4D ,simulation ,level of detail ,LOD ,project planning ,framework - Abstract
The increasing application of BIM processes and technologies has facilitated an increase in the use of 4D (3D+Time) simulations of construction projects. Numerous studies have acknowledged the benefit of 4D models in project planning and construction phases, enhancing communication between construction teams and avoiding unforeseen conflicts during the build process. The development of BIM has prompted a deeper understanding of the issue surrounding Level of Development (LODt), Level of Information (LOI) and Level of Detail (LOD) relating to the graphical detail and non-graphical information of the static geometric design model. However, up to now there is limited research methodically investigating the issue of LOD within 4D BIM applications. This research aims to develop a framework for specifying the LOD of 4D BIM to enhance communication and planning at various stages of the construction process. A 4D simulation needs more dynamic elements to alter the current 4D static image in order to provide more realistic simulation and more accurate results. A mixed research methods approach was developed to address the needs for successful framework development. A combination quantitative and qualitative survey was undertaken to gather data from professionals engaged in the development of 4D BIM simulations on construction projects. A framework was developed to provide professionals with an approach to develop LOD for 4D simulations (LOD4d) and following this the framework was validated through qualitative interview with experts in the field. The uniqueness of the work required the invention of new terminology. The developed framework incorporates terms for Level of Graphical Detail (LODg) the graphical information of the model. Level of Detail of object geometry “granulated” (LODgran) into segments showing how the object was constructed over the time. The framework comprises a time period required between state changes in the model during the simulation which is Temporal Level of Detail (LODti). The outcome of the work is the generation of a framework which supports the development of 4D simulations at a range of LOD. This can then be utilised as part of the BIM process to support the generation of 4D simulations at levels of detail suitable to the operations being undertaken. This could then lead to the development of an additional protocol within the BIM suite. Beside the construction industry specialists have provided suggestions to further support approach of communication during the construction process.
- Published
- 2019
24. A contextual AR model based system on-site construction planning
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Moore, Nigel Jonathan and Heesom, David
- Subjects
670.285 ,4D CAD ,interactive planning ,building information modelling ,BIM ,industry foundation classes ,IFC ,augmented reality ,AR - Abstract
The creation of an effective construction schedule is fundamental to the successful completion of a construction project. Effectively communicating the temporal and spatial details of this schedule are vital, however current planning approaches often lead to multiple or misinterpretations of the schedule throughout the planning team. Four Dimensional Computer Aided Design (4D CAD) has emerged over the last twenty years as an effective tool during construction project planning. In recent years Building Information Modelling (BIM) has emerged as a valuable approach to construction informatics throughout the whole lifecycle of a building. Additionally, emerging trends in location-aware and wearable computing provide a future potential for untethered, contextual visualisation and data delivery away from the office. The purpose of this study was to develop a novel computer-based approach, to facilitate on-site 4D construction planning through interaction with a 3D construction model and corresponding building information data in outdoor Augmented Reality (AR). Based on a wide ranging literature review, a conceptual framework was put forward to represent software development requirements to support the sequencing of construction tasks in AR. Based on this framework, an approach was developed that represented the main processes required to plan a construction sequence using an onsite model based 4D methodology. Using this proposed approach, a prototype software tool was developed, 4DAR. The implemented tool facilitated the mapping of elements within an interactive 3D model with corresponding BIM data objects to provide an interface for two way communication with the underlying Industry Foundation Class (IFC) data model. Positioning data from RTK-GPS and an electronic compass enabled the geo-located 3D model to be registered in world coordinates and visualised using a head mounted display fitted with a ii forward facing video camera. The scheduling of construction tasks was achieved using a novel interactive technique that negated the need for a previous construction schedule to be input into the system. The resulting 4D simulation can be viewed at any time during the scheduling process, facilitating an iterative approach to project planning to be adopted. Furthermore, employing the IFC file as a central read/write repository for schedule data reduces the amount of disparate documentation and centralises the storage of schedule information, while improving communication and facilitating collaborative working practices within a project planning team. Post graduate students and construction professionals evaluated the implemented prototype tool to test its usefulness for construction planning requirements. It emerged from the evaluation sessions that the implemented tool had achieved the essential requirements highlighted in the conceptual framework and proposed approach. Furthermore, the evaluators expressed that the implemented software and proposed novel approach to construction planning had potential to assist with the planning process for both experienced and inexperienced construction planners. The following contributions to knowledge have been made by this study in the areas of 4D CAD, construction applications of augmented reality and Building Information Modelling; · 4D Construction Planning in Outdoor Augmented Reality (AR) · The development of a novel 4D planning approach through decomposition · The deployment of Industry Foundation Classes (IFC) in AR · Leveraging IFC files for centralised data management within real time planning and visualisation environment.
- Published
- 2013
25. Towards the reformation of Abu Dhabi to be an environmentally sustainable city
- Author
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Al Kaabi, Saif and Heesom, David
- Subjects
338.926357 ,Sustainability ,Environment ,Gulf ,Architecture ,United Arab Emirates ,Abu Dhabi ,Power Consumption ,CO2 Emissions - Abstract
Abu Dhabi, the Capital City of United Arab Emirates, evolved through various stages since its formation. However, unlike other Golf cities, policy makers, planners, and designers sought to guide its growth and development towards a sustainable responsive city. Sustainability has become a central theme of policy and practice, and the design of the built environment is playing a major role towards this. Abu Dhabi developed the World renowned City of Masdar, as a model of sustainable development and design, and established the Estidama Rating System to enforce specific sustainable applications. This aim of this study is to examine the cost-effectiveness of shifting the development of Abu Dhabi from a conventional approach to a sustainable one. In particular, it sought to determine whether vernacular design and architecture could help to address the quest for a sustainable city. The methodology adopted for this research was based on quantitative and qualitative approaches. Three buildings were selected to determine the cost-effectiveness of the proposed sustainable solutions. 1. Masdar building was studied to represent what is classified as a sustainable prototype. 2. Educational Building of Abu Dhabi Police Academy, which has an open courtyard at the centre of the building, represents a vernacular design. 3. Administrative Building of Abu Dhabi Police Academy, which has a closed atrium in the centre without any skylight, represents a conventional building design. The research involved an environmental investigation of power consumption, carbon dioxide emissions, indoor and outdoor temperature, indoor and outdoor relative humidity, and levels of indoor carbon dioxide. Monitors were installed in the three prototype buildings for a period of time, and the results of the readings were compared and analysed. In addition, a questionnaire survey was used to determine the impact of the three buildings on sustainable lifestyles and attitudes. Ninety users of the three buildings responded to the questionnaire. Their responses were also compared and analysed. The results of the monitoring of the thermal performance, power consumption and carbon dioxide levels indoors confirmed that most indoor temperature readings were similar due to the use of air-conditioning in the three buildings. However, cooler temperatures were recorded in similar rates in the alleyways of Masdar and in the courtyard of the Police Academy Educational building. In some cases, courtyard spaces in the Educational Building in the Police Academy recorded even lower temperatures than those of Masdar. These readings were much higher than those of the outdoor exposed temperature, whether in Masdar or in the Police Academy outdoor spaces. Considering that the cost per square meter of the Masdar prototype was almost the double of the other prototypes, these findings challenged the cost-effectiveness of the prevailing Masdar City approach. The results also highlighted the importance of the architectural heritage of Abu Dhabi to address the sustainability agenda, including its implications on planning and building regulations. The findings of the questionnaire survey revealed that there were no significant differences between user responses of Masdar and the Police Academy buildings. These also questioned the cost effectiveness of the Masdar prototype. However, the results also confirmed that the lack of awareness of the sustainability agenda for the users of the three buildings, thus highlighting the wider implications on the sustainability agenda.
- Published
- 2011
26. An investigation into a distributed virtual reality environment for real-time collaborative 4D construction planning and simulation
- Author
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Zhou, Wei, Heesom, David, Georgakis, Panagiotis, and Nwagboso, Christopher
- Subjects
005.3 ,4D CAD ,Collaborative construction planning ,Computer supported collaborative work ,Construction simulation ,Distributed groupware ,Taguchi Compliant User Centred Design ,Usability engineering ,Virtual reality - Abstract
The use and application of 4 Dimensional Computer Aided Design (4D CAD) is growing within the construction industry. 4D approaches have been the focus of many research efforts within the last decade and several commercial tools now exist for the creation of construction simulations using 4D approaches. However, there are several key limitations to the current approaches. For example, 4D models are normally developed after the initial planning of a project has taken place using more traditional techniques such as Critical Path Method (CPM). Furthermore, mainstream methodologies for planning are based on individual facets of the construction process developed by discrete contractors or sub-contractors. Any 4D models generated from these data are often used to verify work flows and identify problems that may arise, either in terms of work methods or sequencing issues. Subsequently, it is perceived that current 4D CAD approaches provide a planning review mechanism rather than a platform for a novel integrated approach to construction planning. The work undertaken in this study seeks to address these issues through the application of a distributed virtual reality (VR) environment for collaborative 4D based construction planning. The key advances lie in catering for geographically dispersed planning by discrete construction teams. By leveraging networked 4D-VR based technologies, multidisciplinary planners, in different places, can be connected to collaboratively perform planning and create an integrated and robust construction schedule leading to a complete 4D CAD simulation. Establishing such a complex environment faces both technological and social challenges. Technological challenges arise from the integration of traditional and recent 4D approaches for construction planning with an ad hoc application platform of VR linked through networked computing. Social challenges arise from social dynamics and human behaviours when utilizing VR-based applications for collaborative work. An appropriate 4D-based planning method in a networked VR based environment is the key to gaining a technical advancement and this approach to distributed collaborative planning tends to promote computer-supported collaborative work (CSCW). Subsequently, probing suitable CSCW design and user interface/interaction (UI) design are imperative for solutions to achieve successful applicability. Based on the foregoing, this study developed a novel robust 4D planning approach for networked construction planning. The new method of interactive definition was devised through theoretical analysis of human-computer interaction (HCI) studies, a comparison of existing 4D CAD creation, and 3D model based construction planning. It was created to support not only individual planners’ work but multidisciplinary planners’ collaboration, and lead to interactive and dynamic development of a 4D simulation. From a social perspective, the method clarified and highlighted relevant CSCW design to enhance collaboration. Applying this rationale, the study specified and implemented a distributed groupware solution for collaborative 4D construction planning. Based on a developed system architecture, application mode and dataflow, as well as a real-time data exchange protocol, a prototype system entitled ‘4DX’ was implemented which provides a platform for distributed multidisciplinary planners to perform real-time collaborative 4D construction planning. The implemented toolkit targeted a semi-immersive VR platform for enhanced usability with compatibility of desktop VR. For the purpose of obtaining optimal UI design of this kind of VR solution, the research implemented a new user-centred design (UCD) framework of Taguchi-Compliant User-Centred Design (TC-UCD) by adapting and adopting the Taguchi philosophy and current UCD framework. As a result, a series of UIs of the VR-based solution for multifactor usability evaluation and optimization were developed leading to a VR-based solution with optimal UIs. The final distributed VR solution was validated in a truly geographically dispersed condition. Findings from the verification testing, the validation, and the feedback from construction professionals proved positive in addition to providing constructive suggestions to further reinforce the applicability of the approach in the future.
- Published
- 2009
27. A knowledge based system for construction health and safety competence assessment
- Author
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Yu, Hao, Heesom, David, Proverbs, David G., Buckley, Kevan, and Oloke, David
- Subjects
338.0068 ,Construction health and safety management ,Knowledge based system ,Decision making support ,CDM regulations ,Competence assessment ,Regulation-compliance assessment ,Web application - Abstract
Organisational and individual Health and Safety (H&S) competence is an essential element to the successful completion of a construction project in a safe way and without hazards to the health of all workforce. Under the Construction (Design and Management) (CDM) Regulations 2007, the client should take reasonable steps to ensure that the appointed duty-holders and engaged people are H&S competent to design, build or co-ordinate the project. Although the CDM Regulations 2007 and its Approved Code of Practice (ACoP) have established ‘Core Criteria’ to guide the client to assess duty-holders’ H&S competence in the outset of a project, it is still difficult for most inexperienced clients to discharge the duty of making the key decisions in H&S competence assessment. In order to help the client implement H&S competence assessment, it is important to develop a tool that can effectively and efficiently support the client to make reasonable decisions in the selection of H&S competent duty-holders. According to the findings of the case study of existing formal H&S competence assessment schemes undertaken as part of this work, H&S competence assessment was characterised as a subjective, qualitative and non-linear regulation-compliance checking process. In addition, the case study helped identify the latent shortcomings in the ‘Core Critiera’ and the operational drawbacks in current practice of implementing H&S competence assessment. Based on a review of Information Technology (I.T.) and Artificial Intelligence (A.I.) applications in construction, Knowledge-Based System (KBS) is identified as being a suitable tool to support decision-making in H&S competence assessment, mainly due to its appropriateness to solve regulation-compliance checking problems and support subjective and qualitative decision-making process. Following a decision-making framework for H&S competence assessment, a KBS decision-support model was developed, applying three mechanisms to support the reasonable decision-making for H&S competence assessment. In order to develop an appropriate and practical KBS for H&S competence assessment, a textual knowledge base was developed, specifying the minimum satisfaction standards and a rating indicator system for ‘Core Criteria’. As a result, an online KBS was developed using Java Server Pages (JSP) technology and MySQL. The online KBS applied the textual knowledge base to support the screen, rating, ranking and reporting decision-supporting mechanisms. Simultaneously, the case inquiry and expert inquiry facilities were also included in the KBS for effective decision-making. Finally, construction experts and practitioners in H&S management evaluated the validity and usability of the KBS through a questionnaire survey. The prototype KBS was borne out to be an effective and efficient decision-support tool for H&S competence assessment and have the potential to be applied in practice.
- Published
- 2009
28. An exploratory study of GIS based analysis of health and safety related information
- Author
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Manase, David, Heesom, David, Oloke, David, Proverbs, David G., and Young, Christopher
- Subjects
331.2 ,GIS ,Health and Safety ,Information analysis ,Accidents ,Decision Making ,Construction industry - Abstract
Statistics from the Health and Safety Executive show that the UK construction industry has approximately 80 fatalities per year, making the construction industry one of the most dangerous industries when compared to other industries. The reduction of construction accidents in the construction industry has led to the need for thoroughly analysed construction environment information which can be effectively utilised in formulating construction health and safety planning strategies, thus enabling the construction industry meet accident reduction targets. However, existing approaches to information analysis mainly focus on factors within construction health and safety information during analysis and do not shed light on the influencing socio-economic and spatially influenced issues within which the industry’s accident contributory factors are rooted. It is also clear that limitations of information usage in the construction industry are due to the fragmented nature in which health and safety information is availed to practitioners for ultimate utilisation in the construction process. There is, therefore, a need for more appropriate decision-support mechanisms that can take account of spatial contributory factors to accident occurrence. There is also a need for mechanisms that enhance the management, analysis and utilisation construction environment information from varied sources for integration in the construction process. The failure to utilise information from varied sources in the construction industry, means that adequately analysed information is lacking for integration in construction health and safety planning strategy formulation process. This study was initiated as a response to this challenge. This prompted further research into the utilisation of health and safety information and its integration in the construction process. A survey involving 215 construction stakeholders was conducted to establish the limitation and requirements of health and safety in the construction industry. Results derived through qualitative analysis further emphasised the need for enhanced health and safety information analysis and integration for use in decision making. The research explored how the spatial element present in all in construction environment information could be utilised to account for accident contributory factors. This led to the exploration Geographical Information System (GIS), a mechanism that takes into account spatial aspects of bodies of information of the phenomenon being explored, for its potential capabilities in management and analysis of construction environment information. The implementation of the GIS-based system known as Geographical Information System for Accident Prevention (GISAP) is then presented. The evaluation of the system by prospective end-users reveals the limitations and benefits of the system implementation and recommendations made for further research. In conclusion, it was clear from this study that this approach has the potential to provide a quick referencing GIS success that can link, organise, analyse and display accident data and other construction and non construction environment data. This can assist stakeholders in decision making during formulation of construction health and safety strategies. The approach can improve understanding of analyses and can enhance the handling of queries related to accident data and other data. This innovative approach can also offer an extra dimension of safety information management, identify trends and areas for effective accident preventive action and ultimately enable development and directions of future work and to engender wider debate.
- Published
- 2008
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