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186 results on '"Desbrun, Mathieu"'

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5. High-Order Moment-Encoded Kinetic Simulation of Turbulent Flows.

7. Robust Pointset Denoising of Piecewise-Smooth Surfaces through Line Processes

9. Building a Virtual Weakly-Compressible Wind Tunnel Testing Facility.

10. Fluid-Solid Coupling in Kinetic Two-Phase Flow Simulation.

14. TopoCut: fast and robust planar cutting of arbitrary domains.

15. Efficient kinetic simulation of two-phase flows.

19. Q-zip: singularity editing primitive for quad meshes.

20. Predicting high-resolution turbulence details in space and time.

21. Fast and versatile fluid-solid coupling for turbulent flow simulation.

22. Multiscale cholesky preconditioning for ill-conditioned problems.

23. Kinetic-Based Multiphase Flow Simulation.

25. Dynamic Upsampling of Smoke through Dictionary-based Learning.

26. Material coherence from trajectories via Burau eigenanalysis of braids.

27. Material-adapted refinable basis functions for elasticity simulation.

28. 3D hodge decompositions of edge- and face-based vector fields.

29. ℓ_1-Based Construction of Polycube Maps from Complex Shapes

30. Numerical coarsening using discontinuous shape functions.

31. Quadrangulation through morse-parameterization hybridization.

32. Curved optimal delaunay triangulation.

33. Feature-Preserving Surface Reconstruction and Simplification from Defect-Laden Point Sets

34. On the Mathematical Formulation of Radiance

35. Discrete Geometric Structures in Homogenization and Inverse Homogenization with application to EIT

36. Geometric Computational Electrodynamics with Variational Integrators and Discrete Differential Forms

37. Spectral Affine-Kernel Embeddings.

38. Variance-minimizing transport plans for inter-surface mapping.

39. Vector Field Analysis and Visualization through Variational Clustering

40. Efficient Surface Remeshing by Error Diffusion

43. Semi-regular mesh extraction from volumes

44. Anisotropic Feature-Preserving Denoising of Height Fields and Bivariate Data

45. Interactive Animation of Structured Deformable Objects

46. Animation multirésolution interactive d'objets déformable

47. Space-Time Adaptive Simulation of Highly Deformable Substances

48. Power Coordinates: A Geometric Construction of Barycentric Coordinates on Convex Polytopes.

49. Symmetry and Orbit Detection via Lie-Algebra Voting.

50. Subdivision exterior calculus for geometry processing.

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