176 results on '"Bordegoni, Monica"'
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2. Design and testing of an innovative 3D-printed metal-composite junction
3. Conveying trunk orientation information through a wearable tactile interface
4. A virtual reality experience to raise sustainability awareness within the fashion industry.
5. Converting maintenance actions into standard symbols for Augmented Reality applications in Industry 4.0
6. Eco-driving for the first time: The implications of advanced assisting technologies in supporting pro-environmental changes
7. An approach to design reconfigurable manufacturing tools to manage product variability: the mass customisation of eyewear
8. Prototyping adaptive systems in smart environments using virtual reality
9. Combining aesthetics and engineering specifications for fashion-driven product design: A case study on spectacle frames
10. Designing for Metal Additive Manufacturing: A Case Study in the Professional Sports Equipment Field
11. Supporting Remote Maintenance in Industry 4.0 through Augmented Reality
12. An inspection system to master dimensional and technological variability of fashion-related products: A case study in the eyewear industry
13. A hand gestural interaction system for handling a desktop haptic strip for shape rendering
14. Prototyping strategies for multisensory product experience engineering
15. Impact of multisensory XR technologies on museum exhibition visits
16. EXTENDED REALITY IN INDUSTRY: PAST, PRESENT AND FUTURE PERSPECTIVES.
17. Evaluation of hydraulic excavator Human–Machine Interface concepts using NASA TLX
18. Investigating the influence of colour, weight, and fragrance intensity on the perception of liquid bath soap: An experimental study
19. Impact of monitor-based augmented reality for on-site industrial manual operations
20. Smells Affect Humans, Emotions and Behaviour --In Reality and in Virtual Reality--.
21. An approach for capturing the Voice of the Customer based on Virtual Prototyping
22. Requirements for an enactive tool to support skilled designers in aesthetic surfaces definition
23. An haptic-based immersive environment for shape analysis and modelling
24. Data exchange and multi-layered architecture for a collaborative design process in virtual environments
25. Mixed prototyping for product assessment: a reference framework
26. Anti-Fragility in Design Engineering Procedures Embedded in Hybrid Multiple Realms and Blended Environments: The Physical Real of Reality
27. Augmented Reality to Engage Visitors of Science Museums through Interactive Experiences.
28. The role of virtual prototyping and simulation in the fashion sector
29. Touch and design: novel haptic interfaces for the generation of high quality surfaces for industrial design
30. A Digital Process for Manufacturing Customized Trays for Dental-Whitening Treatments.
31. Haptic technologies for the conceptual and validation phases of product design
32. Design of a Wearable Tactile Interface to Convey Gravitational Information
33. Design of a Wearable Tactile Interface to Convey Gravitational Information
34. Design of a smart alarm clock to foster sustainable urban mobility
35. A CAD system based on haptic modelling for conceptual design
36. EXPLOIT ODOURS IN PRODUCT DESIGN FOR ELICITING POSITIVE EMOTIONAL EXPERIENCE
37. Development of an Unencumbered Wearable Olfactory Display
38. A lens on future products: An expanded notion of prototyping practice
39. Feature-based assembly in aeronautics design: from concepts development to formalisation
40. The influence of slicing parameters on the multi-material adhesion mechanisms of FDM printed parts: an exploratory study.
41. Immersive VR for natural interaction with a haptic interface for shape rendering
42. THE USE OF MULTISENSORY FEEDBACK TO MAKE USERS BEHAVE IN A SUSTAINABLE WAY
43. Exploring aesthetic interactions through prototyping. The role of experiential prototype in design knowledge generation
44. EXPERIENCES AND SENSES AN EXPERIMENTAL BASED METHODOLOGY FOR THE DESIGN OPTIMIZATION
45. Interaction with virtual aesthetic shapes through a desktop mechatronic system
46. Reverse engineering of interactive mechanical interfaces for product experience design
47. An application based on Augmented Reality and mobile technology to support remote maintenance
48. A method for bringing user experience upstream to design
49. The Design Process of Additively Manufactured Mesoscale Lattice Structures: A Review.
50. The Effect of Visual and Auditory Information on the Perception of Pleasantness and Roughness of Virtual Surfaces.
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