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Your search keyword '"GAMIFICATION"' showing total 32 results
32 results on '"GAMIFICATION"'

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1. Mathematical experience in game‐based problem‐solving.

2. Zermelo Game: All or None?

3. Gamification and Gaming in Cryptocurrency Education: A Survey with Cryptocurrency Investors and Potential Investors.

4. Integrating Computational Thinking and Data Science: The Case of Modding Classification Games.

5. Game-Based Learning for Students' Computational Thinking: A Meta-Analysis.

6. Can Video Games Promote Moral Cognition? Supporting Epistemic Play in Papers, Please through Dialogue.

7. Impact of Video Games, Gamification, and Game-Based Learning on Sustainability Education in Higher Education.

8. Mobile game-based learning in cultural heritage education: a bibliometric analysis.

9. The impact of competitive FPS video games on human's decision-making skills.

10. Patterns of Using Multimodal External Representations in Digital Game-Based Learning.

11. Development of and User Feedback on a Board and Online Game to Educate on Antimicrobial Resistance and Stewardship.

12. Gamification in otolaryngology: A narrative review.

13. VIDEOGAME AS MEANS OF COMMUNICATION AND EDUCATION: PHILOSOPHICAL ANALYSIS.

14. Will game-based learning enhance performance?

15. PROJECT-BASED AND PROBLEM-BASED TEACHING PROGRAMMING.

16. Gamification of the Middle Ages: Educational Dimension of User Modifications of “Total War: Medieval II”.

17. Learning experience assessment through players chat content in multiplayer online games.

18. Student Teachers’ Game Preferences, Game Habits, and Attitudes Towards Games as Learning Tools.

19. iPlus a User-Centered Methodology for Serious Games Design.

20. Using the Concept of Game-Based Learning in Education.

21. Game-based e-learning for urban tourism education through an online scenario game.

22. Codifying Game-Based Learning: Development and Application of LEAGUÊ Framework for Learning Games.

23. A 'KAHOOT!' Approach: The Effectiveness of Game-Based Learning for an Advanced Placement Biology Class.

24. Gamification and Game-Based Learning - a Solution for Romanian Education System?

25. Hello Code: An Active Programming Video Game.

26. Game-based Learning and Gamification: Searching for Definitions.

27. Self-Defense in Video Games : An Evaluation of Current Depictions in Video Games and Opportunities of Digital Game-Based Learning

28. System Design Requirements for Formal Education Based on COTS Entertainment Computer Games.

29. Transfer of Knowledge and Skills From Computer Gaming to Non- Digital Real World Contexts.

30. Medical students' perceptions of play and learning: Qualitative study with focus groups and thematic analysis

31. A social gamification framework for a K-6 learning platform

32. A Serious Game for Mediated Education on Traffic Behavior and Safety Awareness.

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