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Your search keyword '"GAMIFICATION"' showing total 15 results
15 results on '"GAMIFICATION"'

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1. Playing it right: Empirical validation of the Gamertype scale for game-based learning in higher education.

2. Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach.

3. The added value of game elements: better training performance but comparable learning gains.

4. Developing a Serious Game for Rail Services: Improving Passenger Information During Disruption (PIDD).

5. Effects of game-based learning supports on students' math performance and perceived game flow.

6. Using Games to Build Social Emotional Learning Skills.

7. Comparing the Effectiveness of Video-Based Learning and Game-Based Learning Using Teacher-Authored Video Games for Online Software Engineering Education.

8. Game elements enhance engagement and mitigate attrition in online learning tasks.

9. Her Story: Accidental Library Instruction.

10. Learning to be better at the game: Performance vs. completion contingent reward for game-based learning.

11. Details and Dynamics: Mental Models of Complex Systems in Game-Based Learning.

12. Challenging games help students learn: An empirical study on engagement, flow and immersion in game-based learning.

13. The effects of GBL and learning styles on Chinese idiom by using TUI device.

14. Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning.

15. A social gamification framework for a K-6 learning platform

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