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1. On the Nature of Information: How FAIR Digital Objects are Building-up Semantic Space.

2. Qualitative Analysis of Digital Technology Research and Practice in the Field of Social and Human Sciences.

3. Revamping hospitals' online communication strategies: a humanistic approach to build meaningful brands.

4. Digital Gaming to Improve Adherence Among Adolescents and Young Adults Living With HIV: Mixed-Methods Study to Test Feasibility and Acceptability

5. Form, Content, and Space: Methodological Challenges in the Study of Medieval and Early Modern European Graffiti.

6. Exploring Medieval Manuscripts Writer Predictability: A Study on Scribe and Letter Identification.

7. Tool Criticism and the Computational Turn: A "Methodological Moment" in Media and Communication Studies.

8. Music Encoding Conference (MEC).

9. “Does not compute”? Music as real-time communicative interaction.

10. Trellis and Vine: Weaving Function and Fiction in Videogame Play.

11. Shaping the Sciences and Humanities in the Digital Age.

12. Qualitative Analysis of Digital Technology Studies in the Field of Social and Human Sciences

13. From encyclopedia to ontology: toward dynamic representation of the discipline of philosophy.

16. Building a Toolkit for Digital Pedagogy.

17. Philology in a New Key.

18. Student communication and study habits of first-year university students in the digital era | Communication étudiante et habitudes d’étude des étudiants universitaires de première année à l’époque numérique

19. A Design Methodology for Web-based Sound Archives.