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Your search keyword '"GAMIFICATION"' showing total 19 results
19 results on '"GAMIFICATION"'

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1. The use of digital games in academic maritime education: a theoretical framework and practical applications.

2. A Two-Stage co-Design Process of Battleship-AST Persuasive Game for Active School Transportation in Northern Sweden.

3. Towards understanding the mechanism through which reward and punishment motivate or demotivate behaviours.

4. The gamer psychology: a psychological perspective on game design and gamification.

5. Evaluating the effectiveness of game-based learning for teaching refugee children Arabic using the integrated LEAGUÊ-GQM approach.

6. Exploring the effectiveness of persuasive games for disease prevention and awareness and the impact of tailoring to the stages of change.

7. Introduction to the special issue on the impact of interface design for soliciting user's feedback.

8. Gamification is Working, but Which One Exactly? Results from an Experiment with Four Game Design Elements.

9. Exploring serious games for stroke rehabilitation: a scoping review.

10. Gamifying a BCSS: rehearsal and reflection in reinforcing a health message response.

11. Escape rooms as tools for climate change education: an exploration of initiatives.

12. Serious gaming as a means of facilitating truly smart cities: a narrative review.

13. Engaging Students in Searching the Literature.

14. Playing work, or gamification as stultification.

15. Affluent Gaming Experience Could Fail Gamification in Education: A Review.

16. Courting Apocalypse: Creating a Zombie-Themed Evidence-Based Medicine Game.

17. Using game mechanics for field evaluation of prototype social applications: a novel methodology.

18. An Introduction to Gamification: Adding Game Elements for Engagement.

19. The Lens of Intrinsic Skill Atoms: A Method for Gameful Design.

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