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Your search keyword '"GAMIFICATION"' showing total 35 results

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35 results on '"GAMIFICATION"'

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1. The fruition of Intangible Heritage through gamification: accessibility, inclusiveness, and transmission of values in the Heriverso project

2. Interactive and transmedia narratives in crime fiction for teaching literature

3. Smartphone applications for the management of epilepsy in children and adolescents

4. STREΑMING: A Comprehensive Approach to Inclusive STEM Education

5. Nursing students’ perception: Escape Room use in teaching leadership skills

6. Gamification in entrepreneurship education: A systematic literature review and future research agenda

7. Winning the game against fake news? Using games to inoculate adolescents and young adults in Singapore against fake news

8. Overcoming Psychological Barriers: Online Teaching as a Black Swan of Education

9. Las constelaciones literarias como proyecto educativo para incentivar la lectura del género poético: 'las cuatro galaxias de Góngora

10. Evaluation of a Gamified Learning Experience: Analysis of the impact of gamification on learning outcomes in education

11. Digital Oceans: Technology Proficiency and Educational Strategies for Citizenship

12. Gamifying Portuguese Language Learning: A Case Study Examining a Quest-Based Website to Prompt Oral Production and Interaction in Learners of Portuguese L2

13. The impact of gamification on entrepreneurial Intention in a Brazilian technical business school

14. Processamento de linguagem e o acesso lexical em língua estrangeira na gamification e nos jogos lúdico-interativos

15. Configurable and computable instructional model based on gamification elements: a case study on education in software engineering

16. Gamification in distance education: experiences in a university educational model

17. ¿Indicativo o subjuntivo? elige tu propia aventura: una actividad digital para fomentar el aprendizaje de una gramática cognitiva

18. ‘Videogametism’: Consolidating the recognition of video games as an art form

19. Desenvolvimento e utilização do jogo VetParasitoQuiz como estratégia de ensino gamificada para o ensino de Parasitologia Veterinária

20. PERCEPÇÃO DOS ESTUDANTES EM RELAÇÃO A UMA EXPERIÊNCIA DE GAMIFICAÇÃO NA DISCIPLINA DE PSICOLOGIA E EDUCAÇÃO INCLUSIVA

21. Proyecto ludificado para la enseñanza ELE en el aula universitaria japonesa

22. Gamification in English language classes: a comparative study within the LWB-UFS context

23. Reflexiones para la introducción de Colaboración y Gamificación en MOOC / Considerations for the introduction of Collaboration and Gamification in MOOCs

24. Gamification aplicada à formação na indústria hoteleira

25. Literatura por tareas y gamificación: novela policíaca y geografías culturales / Task-based approach and gamification applied to Literature: crime fiction and cultural mapping

26. Classcraft: English and role play in the primary school classroom

28. Algorithmic populism and the datafication and gamification of the people by Flemish Interest in Belgium

29. Methodological aspects and of gamification in a MOOC about digital technologies to the Mathematics teaching

30. Gamification in management education: A systematic literature review

31. CulRoute: Gamified WebGIS3D platform for selection of touristic routes

32. Efficacy in the use of gamification strategy in phonological therapy.

33. Gamification as a learning tool

34. Mobile technology, games and nature areas: The tourist perspective

35. Integración pedagógica de la aplicación minecraft edu en educación primaria: un estudio de caso

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