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29 results

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1. Doing Community: Co-construction of Meaning and Use with Interactive Information Kiosks.

2. No More SMS from Jesus: Ubicomp, Religion and Techno-spiritual Practices.

3. Mobility Detection Using Everyday GSM Traces.

4. UbiREAL: Realistic Smartspace Simulator for Systematic Testing.

5. Voting with Your Feet: An Investigative Study of the Relationship Between Place Visit Behavior and Preference.

6. Practical Metropolitan-Scale Positioning for GSM Phones.

7. SenseCam: A Retrospective Memory Aid.

8. An Experimental Comparison of Physical Mobile Interaction Techniques: Touching, Pointing and Scanning.

9. Moving on from Weiser's Vision of Calm Computing: Engaging UbiComp Experiences.

10. A Wirelessly-Powered Platform for Sensing and Computation.

11. Instant Matchmaking: Simple and Secure Integrated Ubiquitous Computing Environments.

12. Embedding Behavior Modification Strategies into a Consumer Electronic Device: A Case Study.

13. Experiences from Real-World Deployment of Context-Aware Technologies in a Hospital Environment.

14. Development of a Privacy Addendum for Open Source Licenses: Value Sensitive Design in Industry.

15. An Exploratory Study of How Older Women Use Mobile Phones.

16. Scribe4Me: Evaluating a Mobile Sound Transcription Tool for the Deaf.

17. Principles of Smart Home Control.

18. Historical Analysis: Using the Past to Design the Future.

19. Lo-Fi Matchmaking: A Study of Social Pairing for Backpackers.

20. Automated Application-Specific Tuning of Parameterized Sensor-Based Embedded System Building Blocks.

21. PowerLine Positioning: A Practical Sub-Room-Level Indoor Location System for Domestic Use.

22. Ferret: RFID Localization for Pervasive Multimedia.

23. Fish'n'Steps: Encouraging Physical Activity with an Interactive Computer Game.

24. Instrumenting the City: Developing Methods for Observing and Understanding the Digital Cityscape.

25. Hitchers: Designing for Cellular Positioning.

26. Automated Generation of Basic Custom Sensor-Based Embedded Computing Systems Guided by End-User Optimization Criteria.

27. Farther Than You May Think: An Empirical Investigation of the Proximity of Users to Their Mobile Phones.

28. Extending Authoring Tools for Location-Aware Applications with an Infrastructure Visualization Layer.

29. A Quantitative Method for Revealing and Comparing Places in the Home.