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158 results

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101. Analysis and Research About an On-Line Collaborative Learning Teams Based Grids.

102. A Virtual Billiard Game with Visual, Auditory and Haptic Sensation.

103. Real-Time Neuroevolution to Imitate a Game Player.

104. Model Searching Algorithm Based on Response Order and Access Order in War-Game Simulation Grid.

105. Cyclic Reproduction Scheme in Genetic Algorithm for Evolutionary Game.

106. A Framework to Help Designing Innovative Massively Multiplayer Online Games Interactions.

107. Teaching an Undergraduate AI Course with Games and Simulation.

108. Study on the Long-Range Marine Cruise System of Unmanned Aerial Vehicles.

109. A Theatre of Ethics and Interaction? Bertolt Brecht and Learning to Behave in First-Person Shooter Environments.

110. A Wireless LAN-Based Robust and Scalable Virtual Laboratory for E-Learning.

111. Storytelling in Virtual Reality for Training.

112. SKIT: A Computer-Assisted Sketch Instruction Tool.

113. Programming of Informatized Instructional Design Platform for Physics.

114. Mental Vision: A Computer Graphics Teaching Platform.

115. Designing a Virtual Learning Environment to Support the Study of Crime and Its Prevention for Teenagers.

116. Fusion Education by Humanities and Sciences in the Case of e-Learning and Hands-On.

117. Designing Social Navigation for a Virtual Community of Practice.

118. Using Instruction Strategy for a Web-Based Intelligent Tutoring System.

119. Perceptual Evaluation of Pronunciation Quality for Computer Assisted Language Learning.

120. Effects of Filtering Policies on Task Performance in a Desktop CVE System.

121. Study on Attitude Measurement System for Virtual Surgery Navigation.

122. Efficient Out-of-Core Rendering of Complex 3D Scenes.

123. Interactive Sketch Generation for Dunhuang Frescoes.

124. 3D Body Reconstruction from Photos Based on Range Scan.

125. Mesh Fitting Based 3D Character Modeling.

126. Design and Implementation of a Mobile Class Web Site Using Intelligent User Interface.

127. Dynamic Terrain LOD with Region Preservation in 3D Game Engine.

128. Cinematographic Techniques for Edutainment Applications.

129. A Multimedia Contents Development and Implementation Model Based on Computer Graphics Courseware.

130. Using Olfactive Virtual Environments for Learning Organic Molecules.

131. Digital Canvas: A Projection-Space Interaction Tool.

132. Image Texts-Based Navigation for Augmented Game.

133. An Improved 6DOF Electromagnetic Tracking Algorithm with Anisotropic System Parameters.

134. Multi-user Live Video in a Shared Virtual World for Enhanced Group Collaboration.

135. System Design for On-Line Distributed Computational Visualization and Steering.

136. Virtual Five Animals Exercise.

137. Interactive Simulation of Large-Scale Forests in Virtual Reality Applications.

138. Skin Incision Using Real-Time Cutaway Based on FE Analysis.

139. Retrieval of 3D Video Mosaics for Fast 3D Visualization.

140. Real-Time Walkthrough System of Large-Scale Infrared Dynamic Scene.

141. Image Based Active Model Adaptation Method for Face Reconstruction and Sketch Generation.

142. Multi-stroke Freehand Text Entry Method Using OpenVG and Its Application on Mobile Devices.

143. A Wearable Learning and Support System for Manufacture Application.

144. Chinese Chess Based on Jabber.

145. Efficiently Maintaining Consistency Using Tree-Based P2P Network System in Distributed Network Games.

146. Creating Emotions by Characters Design for Computer Games.

147. Design and Implementation of Farmtasia: A Game Designed for the VISOLE Teaching Style.

148. Learning Online: A Comparative Study of a Situated Game-Based Approach and a Traditional Web-Based Approach.

149. Experimental Approach to Affective Interaction in Games.

150. Study of Dance Entertainment Using Robots.