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12 results on '"MICHAEL COOK"'

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1. Puck: A Slow and Personal Automated Game Designer

2. Challenges in Generating Juice Effects for Automatically Designed Games

3. Revealing Game Dynamics via Word Embeddings of Gameplay Data

4. From Mechanics to Meaning and Back Again: Exploring Techniques for the Contextualisation of Code

5. Aesthetic Considerations for Automated Platformer Design

6. Playable Experiences at AIIDE 2014

7. A Rogue Dream: Automatically Generating Meaningful Content For Games

8. Playable Experiences at AIIDE 2016

9. Draft-Analysis of the Ancients: Predicting Draft Picks in DotA 2 using Machine Learning

10. Playable Experiences at AIIDE 2015

11. Would You Look At That! Vision-Driven Procedural Level Design

12. Wevva: Democratising Game Design

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