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Start Over You searched for: Topic 02 engineering and technology Remove constraint Topic: 02 engineering and technology Journal proceedings of the 2017 chi conference on human factors in computing systems Remove constraint Journal: proceedings of the 2017 chi conference on human factors in computing systems Publisher acm Remove constraint Publisher: acm
153 results

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1. FLIPPIN'

2. All about Acceptability?

3. Codeon

4. Research Fiction

5. Market Practices and the Bazaar

6. Implications for Adoption

7. Building a Maker Community Around an Open Hardware Platform

8. ChartSense

9. Informality and Invisibility

10. Organic Primitives

11. Intersectional HCI

12. Design for Trust

13. Infrastructure as Creative Action

14. IllumiPaper

15. Prescribing 10,000 Steps Like Aspirin

16. Ubiquitous Accessibility for People with Visual Impairments

17. 'It's a Bomb!' -- Material Literacy and Narratives of Making

18. Studying Space Use

19. MakerWear

20. A Critical Lens on Dementia and Design in HCI

21. Designing Digital Mindfulness

22. Interactive Performance as a Means of Civic Dialogue

23. Spiders in the Sky

24. Holographic Whisper

25. Tap, Dwell or Gesture?

26. Self-Confidence Trumps Knowledge

27. Why Users Disintermediate Peer-to-Peer Marketplaces

28. tactoRing

29. Experimental Evaluation of Sketching on Surfaces in VR

30. Genie

31. Unpacking Visible Light Communication as a Material for Design

32. Sensing and Handling Engagement Dynamics in Human-Robot Interaction Involving Peripheral Computing Devices

33. Examining Crowd Work and Gig Work Through The Historical Lens of Piecework

34. Technology Individuation

35. XDBrowser 2.0

36. Revisiting The American Voter on Twitter

37. Understanding Concept Maps

38. Expanding Video Game Live-Streams with Enhanced Communication Channels

39. Enhancing Pen-based Interaction using Electrovibration and Vibration Haptic Feedback

40. Money, God, and SMS

41. Evaluation of Korean Text Entry Methods for Smartwatches

42. EchoFlex

43. Essence

44. Transitions in Digital Personhood

45. Toward Principles for the Design of Navigation Affordances in Code Editors

46. Frozen Suit

47. Sensitizing Concepts for Socio-spatial Literacy in HCI

48. PathViewer

49. An Evaluation of Input Controls for In-Car Interactions

50. Stretching the Bounds of 3D Printing with Embedded Textiles