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Your search keyword '"AUGMENTED reality"' showing total 26 results

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26 results on '"AUGMENTED reality"'

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1. Analyzing students’ Language Learning Experience in an Augmented Reality Mobile Game: An Exploration of an Emergent Learning Environment

2. Laser Scanner for the Architectural and Cultural Heritage and Applications for the Dissemination of the 3D Model

3. Utilising Mobile-Augmented Reality for Learning Human Anatomy

4. Perceptual Specifics and Categorisation of Augmented Reality Systems

5. Using Augmented Reality as a Medium for Teaching History and Tourism

6. Connectivism Learning Environment in Augmented Reality Science Laboratory to Enhance Scientific Literacy

7. Gamifying French Language Learning: A Case Study Examining a Quest-based, Augmented Reality Mobile Learning-tool

8. A Proposed Model for the Approach to Augmented Reality Deployment in Marketing Communications

9. The Development of an Augmented Reality Game-based Learning Environment

10. Digital and Interactive Learning and Teaching Methods in Descriptive Geometry

11. Need for Mobile Learning: Technologies and Opportunities

12. Mobile Augmented Reality: The Potential for Education

13. Graphics, Audio-visuals and Interaction (GAI) based Handheld Augmented Reality System

14. The Development and Evaluation of a Kinect Sensor Assisted Learning System on the Spatial Visualization Skills

15. Augmented Reality Application Assistant for Spatial Ability Training. HMD vs Computer Screen Use Study

16. Methodologies and Tools to Improve Spatial Ability

17. Augmented Reality Smartphone Environment Orientation Application: A Case Study of the Fu-Jen University Mobile Campus Touring System

18. Using Augmented Reality and m-Learning to Optimize Students Performance in Higher Education

19. UIAR Common Sense: an Augmented Reality Framework for Creating Games to Collect Common Sense from Users

20. Visualyzart Project – The Role in Education

21. Visualization Methods in Architecture Education Using 3D Virtual Models and Augmented Reality in Mobile and Social Networks

22. Students’ Perception of Mobile Augmented Reality Applications in Learning Computer Organization

23. Virtual Interaction on Augmented Reality for Education with Nonparametric Belief Propagation Algorithm

24. Specifics of Visual Perception of the Augmented Reality in the Context of Education

25. Immersive Collaborative Environments for Teaching and Learning Traditional Design

26. Improving Strategy of Self-Learning in Engineering: Laboratories with Augmented Reality

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