1. The future of the CAVE
- Author
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Luc Renambot, Philip Weber, Andrew Prudhomme, Steven Cutchin, Christopher Knox, Kevin Ponto, Daniel J. Sandin, Gregory Dawe, Jürgen P. Schulze, Madhu Srinivasan, Richard A. Ainsworth, Andrew Johnson, Vid Petrovic, Jason Leigh, Kai Doerr, Ramesh R. Rao, Larry Smarr, Lance Long, Falko Kuester, Gregory Wickham, Thomas A. DeFanti, Maxine D. Brown, Robert Kooima, D. Acevedo, and Peter Otto
- Subjects
Engineering ,Image generation ,Environmental Engineering ,graphics packages ,computer-supported collaborative work (cscw) ,Aerospace Engineering ,Virtual reality ,interactive environments ,GeneralLiterature_MISCELLANEOUS ,Projection distance ,Cave ,Computer graphics (images) ,cave ,sonification ,General Materials Science ,Electrical and Electronic Engineering ,Graphics ,immersive environments ,Civil and Structural Engineering ,geography ,geography.geographical_feature_category ,Materials processing ,business.industry ,Mechanical Engineering ,scalable multi-tile displays ,Industrial chemistry ,Engineering (General). Civil engineering (General) ,image displays ,Software deployment ,tele-immersion ,virtual reality ,TA1-2040 ,business - Abstract
The CAVE, a walk-in virtual reality environment typically consisting of 4–6 3 m-by-3 m sides of a room made of rear-projected screens, was first conceived and built in 1991. In the nearly two decades since its conception, the supporting technology has improved so that current CAVEs are much brighter, at much higher resolution, and have dramatically improved graphics performance. However, rear-projection-based CAVEs typically must be housed in a 10 m-by-10 m-by-10 m room (allowing space behind the screen walls for the projectors), which limits their deployment to large spaces. The CAVE of the future will be made of tessellated panel displays, eliminating the projection distance, but the implementation of such displays is challenging. Early multi-tile, panel-based, virtual-reality displays have been designed, prototyped, and built for the King Abdullah University of Science and Technology (KAUST) in Saudi Arabia by researchers at the University of California, San Diego, and the University of Illinois at Chicago. New means of image generation and control are considered key contributions to the future viability of the CAVE as a virtual-reality device.
- Published
- 2011