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41 results on '"q-learning"'

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1. Output feedback Q-learning for discrete-time finite-horizon zero-sum games with application to the [formula omitted] control.

2. Multi-objective fuzzy Q-learning to solve continuous state-action problems.

3. Effect of state transition triggered by reinforcement learning in evolutionary prisoner's dilemma game.

4. MICQ-IPSO: An effective two-stage hybrid feature selection algorithm for high-dimensional data.

5. Neural network-based reinforcement learning control for combined spacecraft attitude tracking maneuvers.

6. Periodic update rule with Q-learning promotes evolution of cooperation in game transition with punishment mechanism.

7. Adjustable iterative Q-learning for advanced neural tracking control with stability guarantee.

8. Subject sensitive EEG discrimination with fast reconstructable CNN driven by reinforcement learning: A case study of ASD evaluation.

9. Stable approximate Q-learning under discounted cost for data-based adaptive tracking control.

10. Active disturbance rejection controller for multi-area interconnected power system based on reinforcement learning.

11. Deep reinforcement learning based lane detection and localization.

12. Q-Learning-based parameters adaptive algorithm for active disturbance rejection control and its application to ship course control.

13. Adaptive visual servoing with an uncalibrated camera using extreme learning machine and Q-leaning.

14. Target transfer Q-learning and its convergence analysis.

15. An improved fuzzy ARTMAP and Q-learning agent model for pattern classification.

16. A cognitive control approach for microgrid performance optimization in unstable wireless communication.

17. Stochastic linear quadratic optimal control for model-free discrete-time systems based on Q-learning algorithm.

18. Data-driven model-free slip control of anti-lock braking systems using reinforcement Q-learning.

19. A temporal difference method for multi-objective reinforcement learning.

20. Identification and off-policy learning of multiple objectives using adaptive clustering.

21. Autonomous quadrotor obstacle avoidance based on dueling double deep recurrent Q-learning with monocular vision

22. Q-Learning-based parameters adaptive algorithm for active disturbance rejection control and its application to ship course control

23. Nash Q-learning based equilibrium transfer for integrated energy management game with We-Energy

24. Target transfer Q-learning and its convergence analysis

25. Learning methodologies for wireless big data networks: A Markovian game-theoretic perspective.

26. An improved fuzzy ARTMAP and Q-learning agent model for pattern classification

27. Data-driven model-free slip control of anti-lock braking systems using reinforcement Q-learning

28. Identification and off-policy learning of multiple objectives using adaptive clustering

29. Model-free multiobjective approximate dynamic programming for discrete-time nonlinear systems with general performance index functions

30. A novel framework for automatic generation of fuzzy neural networks

31. Online adaptive policies for ensemble classifiers

32. Learning methodologies for wireless big data networks: A Markovian game-theoretic perspective

33. Nonlinear neuro-optimal tracking control via stable iterative Q-learning algorithm

34. Adaptive feature descriptor selection based on a multi-table reinforcement learning strategy

35. Multi-source transfer ELM-based Q learning

36. Apprenticeship learning with few examples

37. a simple reinforcement learning scheme for two-player zero-sum Markov games

38. Model-free multiobjective approximate dynamic programming for discrete-time nonlinear systems with general performance index functions

39. A novel framework for automatic generation of fuzzy neural networks

40. PIRANHA: Policy iteration for recurrent artificial neural networks with hidden activities

41. Online adaptive policies for ensemble classifiers

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