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109 results on '"TRIANGULATION"'

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1. Voronoi Diagram and Delaunay Triangulation with Independent and Dependent Geometric Uncertainties.

2. Approximate Shortest Paths in Polygons with Violations.

3. Walking in a Planar Poisson–Delaunay Triangulation: Shortcuts in the Voronoi Path.

4. 4-Colored Triangulation of 3-Maps.

5. Competitive Online Routing on Delaunay Triangulations.

6. Partitioning Graph Drawings and Triangulated Simple Polygons into Greedily Routable Regions.

7. Selection Lemmas for Various Geometric Objects.

8. Lower Bounds on the Dilation of Plane Spanners.

9. 3-Colored Triangulation of 2D Maps.

10. 3-Colorability of Pseudo-Triangulations.

11. TERRAIN VISIBILITY WITH MULTIPLE VIEWPOINTS.

12. FLIPS IN COMBINATORIAL POINTED PSEUDO-TRIANGULATIONS WITH FACE DEGREE AT MOST FOUR.

13. DELAUNAY STABILITY VIA PERTURBATIONS.

14. 4-Colored Triangulation of 3-Maps

15. THE STABILITY OF DELAUNAY TRIANGULATIONS.

16. A FAST STRAIGHT-SKELETON ALGORITHM BASED ON GENERALIZED MOTORCYCLE GRAPHS.

17. A STATIC OPTIMALITY TRANSFORMATION WITH APPLICATIONS TO PLANAR POINT LOCATION.

18. DELAUNAY REFINEMENT ALGORITHMS FOR ESTIMATING LOCAL FEATURE SIZE IN 2D AND 3D.

19. CATALOG-BASED REPRESENTATION OF 2D TRIANGULATIONS.

20. PROXIMITY STRUCTURES FOR GEOMETRIC GRAPHS.

21. GEOMETRIC STREAMING ALGORITHM WITH A SORTING PRIMITIVE.

22. OPTIMAL TRIANGULATIONS OF POINTS AND SEGMENTS WITH STEINER POINTS.

23. ON STRUCTURAL AND GRAPH THEORETIC PROPERTIES OF HIGHER ORDER DELAUNAY GRAPHS.

24. DELAUNAY AND DIAMOND TRIANGULATIONS CONTAIN SPANNERS OF BOUNDED DEGREE.

25. TOPOLOGY-GUIDED TESSELLATION OF QUADRATIC ElEMENTS.

26. FIXED PARAMETER ALGORITHMS FOR THE MINIMUM WEIGHT TRIANGULATION PROBLEM.

27. A GENERAL APPROXIMATION ALGORITHM FOR PLANAR MAPS WITH APPLICATIONS.

28. REGION INTERVISIBILITY IN TERRAINS.

29. EMBEDDING POINT SETS INTO PLANE GRAPHS OF SMALL DILATION.

30. PARALLEL DELAUNAY REFINEMENT:: ALGORITHMS AND ANALYSES.

31. BOUNDARY-OPTIMAL TRIANGULATION FLOODING.

32. DISCRETE LAPLACE–BELTRAMI OPERATOR ON SPHERE AND OPTIMAL SPHERICAL TRIANGULATIONS.

33. CONSTRAINED QUADRILATERAL MESHES OF BOUNDED SIZE.

34. EFFICIENT CONSTRUCTION OF LOW WEIGHTED BOUNDED DEGREE PLANAR SPANNER.

35. MINIMAL SET OF CONSTRAINTS FOR 2D CONSTRAINED DELAUNAY RECONSTRUCTION.

36. NURBS APPROXIMATION OF A-SPLINES AND A-PATCHES.

37. Simultaneous Edge Flipping in Triangulations.

38. DIAMONDS ARE NOT A MINUMUM WEIGHT TRIANGULATION'S BEST FRIEND.

39. ENUMERATING TRIANGULATIONS IN GENERAL DIMENSIONS.

40. Online Routing in Convex Subdivisions.

41. On Deletion in Delaunay Triangulations.

42. A Simple Algorithm for Homeomorphic Surface Reconstruction.

43. Virtual Geoexploration: Concepts and Design Choices.

44. Quadrilateral Meshing by Circle Packing.

45. Anisotropic Triangulation of Parametric Surfaces Via Close Packing of Ellipsoids.

46. Computational Geometry Column 37.

48. 3-Colored Triangulation of 2D Maps

49. Parallel Construction of Quadtrees and Quality Triangulations.

50. Isomorphic Triangulations with Small Number of Steiner Points.

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