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1. Hybrid Simulation of a Scientific Conference: Inquiry-Based Learning to Enable Master's Degree Students to Acquire Research Skills

2. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Madeira, Portugal, July 1-4, 2016)

3. E-Learning Trends and Hypes in Academic Teaching. Methodology and Findings of a Trend Study

4. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Mobile Learning (12th, Vilamoura, Algarve, Portugal, April 9-11, 2016)

5. Proceedings of the International Conference e-Learning 2014. Multi Conference on Computer Science and Information Systems (Lisbon, Portugal, July 15-19, 2014)

6. Characterization of Physical Computing Devices by Attributes from a Pedagogical Perspective

7. Teaching Reflective Use of Technology: A Piloted Workbook Based on Evacuations

8. Potential of Adaptive E-Learning for Knowledge Heterogenous Groups of Students in Engineering Design Education

9. A Digital Study Assistant for Hierarchical Goal Setting Companion Faces the First Real Users

10. On the Effectiveness of an AI-Driven Educational Resource Recommendation System for Higher Education

11. A Digital Educational Game for Practicing OER

12. Physical Computing Systems--A Systematic Approach

13. Designing a Gamified Web Application for Training Academic Reading Skills

14. International Teacher Training Courses -- A New Step to Globalization

15. Towards a User Focused Development of a Digital Study Assistant through a Mixed Methods Design

16. Experiencing Flow in Virtual Reality: An Investigation of Complex Interaction Structures of Learning-Related Variables

17. Supporting Learning Communities via Web Service Technologies: Navigating Knowledge Transfer between Infrastructural Services and User Needs

18. Digital Support for the Pre-Student Phase Is Successful

19. A Tagset for University Students' Educational Goals

20. Teaching Media Design by Using Scrum. A Qualitative Study within a Media Informatics Elective Course

21. Learning Related Device Usage of German and Indian Students

22. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA) (18th, Virtual, October 13-15, 2021)

23. Sound as Affective Design Feature in Multimedia Learning--Benefits and Drawbacks from a Cognitive Load Theory Perspective

24. Multimodal Teaching and Learning with the Use of Technology: Meanings, Practices and Discourses

25. Mobile Learning Analytics in Higher Education: Usability Testing and Evaluation of an APP Prototype

26. Using Short Videos as Testing Elements in Skill Matching-Test Design in the Smart Project

27. Nomophobia: Is Smartphone Addiction a Genuine Risk for Mobile Learning?

28. Evaluating Eco-Innovation of OECD Countries with Data Envelopment Analysis

29. Mobile Device Usage in Higher Education

30. Participation and Achievement in Enterprise MOOCs for Professional Learning

31. A Holistic Approach to Scoring in Complex Mobile Learning Scenarios

32. Smartwatches as a Learning Tool: A Survey of Student Attitudes

33. Learner-Content-Interface as an Approach for Self-Reliant and Student-Centered Learning

34. Increase in Testing Efficiency through the Development of an IT-Based Adaptive Testing Tool for Competency Measurement Applied to a Health Worker Training Test Case

35. Expanding the Media Mix in Statistics Education through Platform-Independent and Interactive Learning Objects

36. Digitization of the Student Life Cycle to Promote Under-Represented Groups in STEM Subjects

37. Diversity as an Advantage: An Analysis of Career Competencies for IT Students

38. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on e-Learning (Porto, Portugal, July 16-19, 2019)

39. Culture, Gender and Technology-Enhanced Learning: Female and Male Students' Perceptions across Three Continents

40. Development of an E-Learning Platform for Vocational Education Systems in Germany

41. Game Changer for Online Learning Driven by Advances in Web Technology

42. Enhancing Intercultural Competence of Engineering Students via GVT (Global Virtual Teams)-Based Virtual Exchanges: An International Collaborative Course in Intralogistics Education

43. Acceptance of Mobile Learning at SMEs of the Service Sector

44. MOOC to Go

45. Proceedings of the International Association for Development of the Information Society (IADIS) International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA) (13th, Mannheim, Germany, October 28-30, 2016)

46. Learning Factory--Assembling Learning Content with a Framework

47. Development and Evaluation of a Classroom Interaction System

48. NetEnquiry--A Competitive Mobile Learning Approach for the Banking Sector

49. Performance & Emotion--A Study on Adaptive E-Learning Based on Visual/Verbal Learning Styles

50. Mobile-Assisted Language Learning: Student Attitudes to Using Smartphones to Learn English Vocabulary