13 results on '"Xiao Xie"'
Search Results
2. Team-Builder: Toward More Effective Lineup Selection in Soccer
- Author
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Anqi Cao, Ji Lan, Xiao Xie, Hongyu Chen, Xiaolong Zhang, Hui Zhang, and Yingcai Wu
- Subjects
Signal Processing ,Computer Vision and Pattern Recognition ,Computer Graphics and Computer-Aided Design ,Software - Abstract
Lineup selection is an essential and important task in soccer matches. To win a match, coaches must consider various factors and select appropriate players for a planned formation. Computation-based tools have been proposed to help coaches on this complex task, but they are usually based on over-simplified models on player performances, do not support interactive analysis, and overlook the inputs by coaches. In this paper, we propose a method for visual analytics of soccer lineup selection by tackling two challenges: characterizing essential factors involved in generating optimal lineup, and supporting coach-driven visual analytics of lineup selection. We develop a lineup selection model that integrates such important factors, such as spatial regions of player actions and defensive interactions with opponent players. A visualization system, Team-Builder, is developed to help coaches control the process of lineup generation, explanation, and comparison through multiple coordinated views. The usefulness and effectiveness of our system are demonstrated by two case studies on a real-world soccer event dataset.
- Published
- 2022
- Full Text
- View/download PDF
3. TIVEE: Visual Exploration and Explanation of Badminton Tactics in Immersive Visualizations
- Author
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Haolin Lu, Zhutian Chen, Zeqing Yuan, Xiao Xie, Hui Zhang, Xiangtong Chu, Shuainan Ye, Hongguang Xiao, and Yingcai Wu
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Spatial contextual awareness ,Visual analytics ,Computer science ,Perspective (graphical) ,Racquet Sports ,ComputerApplications_COMPUTERSINOTHERSYSTEMS ,Statistical model ,Computer Graphics and Computer-Aided Design ,Biomechanical Phenomena ,Domain (software engineering) ,Human–computer interaction ,Signal Processing ,Computer Graphics ,Key (cryptography) ,Humans ,Computer Vision and Pattern Recognition ,Visual presentation ,Spatial analysis ,Software - Abstract
Tactic analysis is a major issue in badminton as the effective usage of tactics is the key to win. The tactic in badminton is defined as a sequence of consecutive strokes. Most existing methods use statistical models to find sequential patterns of strokes and apply 2D visualizations such as glyphs and statistical charts to explore and analyze the discovered patterns. However, in badminton, spatial information like the shuttle trajectory, which is inherently 3D, is the core of a tactic. The lack of sufficient spatial awareness in 2D visualizations largely limited the tactic analysis of badminton. In this work, we collaborate with domain experts to study the tactic analysis of badminton in a 3D environment and propose an immersive visual analytics system, TIVEE, to assist users in exploring and explaining badminton tactics from multi-levels. Users can first explore various tactics from the third-person perspective using an unfolded visual presentation of stroke sequences. By selecting a tactic of interest, users can turn to the first-person perspective to perceive the detailed kinematic characteristics and explain its effects on the game result. The effectiveness and usefulness of TIVEE are demonstrated by case studies and an expert interview.
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- 2022
- Full Text
- View/download PDF
4. OBTracker: Visual Analytics of Off-ball Movements in Basketball
- Author
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Yihong Wu, Dazhen Deng, Xiao Xie, Moqi He, Jie Xu, Hongzeng Zhang, Hui Zhang, and Yingcai Wu
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Signal Processing ,Computer Vision and Pattern Recognition ,Computer Graphics and Computer-Aided Design ,Software - Abstract
In a basketball play, players who are not in possession of the ball (i.e., off-ball players) can still effectively contribute to the team's offense, such as making a sudden move to create scoring opportunities. Analyzing the movements of off-ball players can thus facilitate the development of effective strategies for coaches. However, common basketball statistics (e.g., points and assists) primarily focus on what happens around the ball and are mostly result-oriented, making it challenging to objectively assess and fully understand the contributions of off-ball movements. To address these challenges, we collaborate closely with domain experts and summarize the multi-level requirements for off-ball movement analysis in basketball. We first establish an assessment model to quantitatively evaluate the offensive contribution of an off-ball movement considering both the position of players and the team cooperation. Based on the model, we design and develop a visual analytics system called OBTracker to support the multifaceted analysis of off-ball movements. OBTracker enables users to identify the frequency and effectiveness of off-ball movement patterns and learn the performance of different off-ball players. A tailored visualization based on the Voronoi diagram is proposed to help users interpret the contribution of off-ball movements from a temporal perspective. We conduct two case studies based on the tracking data from NBA games and demonstrate the effectiveness and usability of OBTracker through expert feedback.
- Published
- 2022
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5. Compass: Towards Better Causal Analysis of Urban Time Series
- Author
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Yingcai Wu, Mingliang Xu, Wei Chen, Zikun Deng, Di Weng, Jie Bao, Xiao Xie, and Yu Zheng
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Visual analytics ,Computer science ,business.industry ,Environmental pollution ,Machine learning ,computer.software_genre ,Computer Graphics and Computer-Aided Design ,Causality ,Visualization ,Granger causality ,Urban planning ,Compass ,Signal Processing ,Computer Vision and Pattern Recognition ,Artificial intelligence ,Spurious relationship ,business ,computer ,Software - Abstract
The spatial time series generated by city sensors allow us to observe urban phenomena like environmental pollution and traffic congestion at an unprecedented scale. However, recovering causal relations from these observations to explain the sources of urban phenomena remains a challenging task because these causal relations tend to be time-varying and demand proper time series partitioning for effective analyses. The prior approaches extract one causal graph given long-time observations, which cannot be directly applied to capturing, interpreting, and validating dynamic urban causality. This paper presents Compass, a novel visual analytics approach for in-depth analyses of the dynamic causality in urban time series. To develop Compass, we identify and address three challenges: detecting urban causality, interpreting dynamic causal relations, and unveiling suspicious causal relations. First, multiple causal graphs over time among urban time series are obtained with a causal detection framework extended from the Granger causality test. Then, a dynamic causal graph visualization is designed to reveal the time-varying causal relations across these causal graphs and facilitate the exploration of the graphs along the time. Finally, a tailored multi-dimensional visualization is developed to support the identification of spurious causal relations, thereby improving the reliability of causal analyses. The effectiveness of Compass is evaluated with two case studies conducted on the real-world urban datasets, including the air pollution and traffic speed datasets, and positive feedback was received from domain experts.
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- 2022
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6. Tac-Trainer: A Visual Analytics System for IoT-based Racket Sports Training
- Author
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Jiachen Wang, Ji Ma, Kangping Hu, Zheng Zhou, Hui Zhang, Xiao Xie, and Yingcai Wu
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Signal Processing ,Computer Vision and Pattern Recognition ,Computer Graphics and Computer-Aided Design ,Software - Abstract
Conventional racket sports training highly relies on coaches' knowledge and experience, leading to biases in the guidance. To solve this problem, smart wearable devices based on Internet of Things technology (IoT) have been extensively investigated to support data-driven training. Considerable studies introduced methods to extract valuable information from the sensor data collected by IoT devices. However, the information cannot provide actionable insights for coaches due to the large data volume and high data dimensions. We proposed an IoT + VA framework, Tac-Trainer, to integrate the sensor data, the information, and coaches' knowledge to facilitate racket sports training. Tac-Trainer consists of four components: device configuration, data interpretation, training optimization, and result visualization. These components collect trainees' kinematic data through IoT devices, transform the data into attributes and indicators, generate training suggestions, and provide an interactive visualization interface for exploration, respectively. We further discuss new research opportunities and challenges inspired by our work from two perspectives, VA for IoT and IoT for VA.
- Published
- 2022
7. A Visual Analytics Approach for Exploratory Causal Analysis: Exploration, Validation, and Applications
- Author
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Yingcai Wu, Xiao Xie, and Fan Du
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FOS: Computer and information sciences ,Visual analytics ,Causal graph ,Iterative design ,Computer science ,Process (engineering) ,business.industry ,Computer Science - Human-Computer Interaction ,020207 software engineering ,Statistical model ,02 engineering and technology ,Computer Graphics and Computer-Aided Design ,Data science ,Human-Computer Interaction (cs.HC) ,Domain (software engineering) ,Visualization ,Data visualization ,Workflow ,Signal Processing ,0202 electrical engineering, electronic engineering, information engineering ,Computer Vision and Pattern Recognition ,Set (psychology) ,business ,Software - Abstract
Using causal relations to guide decision making has become an essential analytical task across various domains, from marketing and medicine to education and social science. While powerful statistical models have been developed for inferring causal relations from data, domain practitioners still lack effective visual interface for interpreting the causal relations and applying them in their decision-making process. Through interview studies with domain experts, we characterize their current decision-making workflows, challenges, and needs. Through an iterative design process, we developed a visualization tool that allows analysts to explore, validate, and apply causal relations in real-world decision-making scenarios. The tool provides an uncertainty-aware causal graph visualization for presenting a large set of causal relations inferred from high-dimensional data. On top of the causal graph, it supports a set of intuitive user controls for performing what-if analyses and making action plans. We report on two case studies in marketing and student advising to demonstrate that users can effectively explore causal relations and design action plans for reaching their goals.
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- 2021
- Full Text
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8. GlyphCreator: Towards Example-based Automatic Generation of Circular Glyphs
- Author
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Yingcai Wu, Lvkeshen Shen, Lu Ying, Lingyun Yu, Yuzhe Luo, Tan Tang, and Xiao Xie
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Information retrieval ,Parsing ,business.industry ,Computer science ,Interface (Java) ,Deep learning ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,Glyph ,computer.file_format ,Skin ,computer.software_genre ,Computer Graphics and Computer-Aided Design ,Visualization ,Data visualization ,Signal Processing ,Bitmap ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,computer ,Software ,ComputingMethodologies_COMPUTERGRAPHICS - Abstract
Circular glyphs are used across disparate fields to represent multidimensional data. However, although these glyphs are extremely effective, creating them is often laborious, even for those with professional design skills. This paper presents GlyphCreator, an interactive tool for the example-based generation of circular glyphs. Given an example circular glyph and multidimensional input data, GlyphCreator promptly generates a list of design candidates, any of which can be edited to satisfy the requirements of a particular representation. To develop GlyphCreator, we first derive a design space of circular glyphs by summarizing relationships between different visual elements. With this design space, we build a circular glyph dataset and develop a deep learning model for glyph parsing. The model can deconstruct a circular glyph bitmap into a series of visual elements. Next, we introduce an interface that helps users bind the input data attributes to visual elements and customize visual styles. We evaluate the parsing model through a quantitative experiment, demonstrate the use of GlyphCreator through two use scenarios, and validate its effectiveness through user interviews.
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- 2021
9. PassVizor: Toward Better Understanding of the Dynamics of Soccer Passes
- Author
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Wei Chen, Xiao Xie, Hui Zhang, Shoubin Cheng, Yingcai Wu, Jiachen Wang, Hongye Liang, and Dazhen Deng
- Subjects
FOS: Computer and information sciences ,Visual analytics ,Spatial contextual awareness ,Process (engineering) ,business.industry ,Computer science ,Computer Science - Human-Computer Interaction ,020207 software engineering ,Usability ,02 engineering and technology ,Computer Graphics and Computer-Aided Design ,Human-Computer Interaction (cs.HC) ,Domain (software engineering) ,Human–computer interaction ,Signal Processing ,0202 electrical engineering, electronic engineering, information engineering ,Identity (object-oriented programming) ,Computer Vision and Pattern Recognition ,business ,Software ,Abstraction (linguistics) - Abstract
In soccer, passing is the most frequent interaction between players and plays a significant role in creating scoring chances. Experts are interested in analyzing players' passing behavior to learn passing tactics, i.e., how players build up an attack with passing. Various approaches have been proposed to facilitate the analysis of passing tactics. However, the dynamic changes of a team's employed tactics over a match have not been comprehensively investigated. To address the problem, we closely collaborate with domain experts and characterize requirements to analyze the dynamic changes of a team's passing tactics. To characterize the passing tactic employed for each attack, we propose a topic-based approach that provides a high-level abstraction of complex passing behaviors. Based on the model, we propose a glyph-based design to reveal the multi-variate information of passing tactics within different phases of attacks, including player identity, spatial context, and formation. We further design and develop PassVizor, a visual analytics system, to support the comprehensive analysis of passing dynamics. With the system, users can detect the changing patterns of passing tactics and examine the detailed passing process for evaluating passing tactics. We invite experts to conduct analysis with PassVizor and demonstrate the usability of the system through an expert interview.
- Published
- 2020
10. ForVizor: Visualizing Spatio-Temporal Team Formations in Soccer
- Author
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Xiao Xie, Yingcai Wu, Hui Zhang, Hongye Liang, Shoubin Cheng, Wei Chen, Jiachen Wang, and Dazhen Deng
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Visual analytics ,business.industry ,Computer science ,education ,020207 software engineering ,02 engineering and technology ,Computer Graphics and Computer-Aided Design ,Domain (software engineering) ,Data visualization ,Human–computer interaction ,Signal Processing ,0202 electrical engineering, electronic engineering, information engineering ,Computer Vision and Pattern Recognition ,Representation (mathematics) ,business ,human activities ,Software - Abstract
Regarded as a high-level tactic in soccer, a team formation assigns players different tasks and indicates their active regions on the pitch, thereby influencing the team performance significantly. Analysis of formations in soccer has become particularly indispensable for soccer analysts. However, formations of a team are intrinsically time-varying and contain inherent spatial information. The spatio-temporal nature of formations and other characteristics of soccer data, such as multivariate features, make analysis of formations in soccer a challenging problem. In this study, we closely worked with domain experts to characterize domain problems of formation analysis in soccer and formulated several design goals. We design a novel spatio-temporal visual representation of changes in team formation, allowing analysts to visually analyze the evolution of formations and track the spatial flow of players within formations over time. Based on the new design, we further design and develop ForVizor, a visual analytics system, which empowers users to track the spatio-temporal changes in formation and understand how and why such changes occur. With ForVizor, domain experts conduct formation analysis of two games. Analysis results with insights and useful feedback are summarized in two case studies.
- Published
- 2019
- Full Text
- View/download PDF
11. StreamExplorer: A Multi-Stage System for Visually Exploring Events in Social Streams
- Author
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Yingcai Wu, Shixia Liu, Guodao Sun, Weiwei Cui, Xiao Xie, Nan Cao, and Zhutian Chen
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Visual analytics ,Computer science ,02 engineering and technology ,01 natural sciences ,Glyph (data visualization) ,Disease Outbreaks ,010305 fluids & plasmas ,Computer graphics ,User-Computer Interface ,Data visualization ,0103 physical sciences ,Computer Graphics ,Image Processing, Computer-Assisted ,0202 electrical engineering, electronic engineering, information engineering ,Humans ,Social media ,business.industry ,020207 software engineering ,Timeline ,Hemorrhagic Fever, Ebola ,Models, Theoretical ,Computer Graphics and Computer-Aided Design ,Data science ,Visualization ,Signal Processing ,Computer Vision and Pattern Recognition ,business ,Social Media ,Software ,Sports - Abstract
Analyzing social streams is important for many applications, such as crisis management. However, the considerable diversity, increasing volume, and high dynamics of social streams of large events continue to be significant challenges that must be overcome to ensure effective exploration. We propose a novel framework by which to handle complex social streams on a budget PC. This framework features two components: 1) an online method to detect important time periods (i.e., subevents), and 2) a tailored GPU-assisted Self-Organizing Map (SOM) method, which clusters the tweets of subevents stably and efficiently. Based on the framework, we present StreamExplorer to facilitate the visual analysis, tracking, and comparison of a social stream at three levels. At a macroscopic level, StreamExplorer uses a new glyph-based timeline visualization, which presents a quick multi-faceted overview of the ebb and flow of a social stream. At a mesoscopic level, a map visualization is employed to visually summarize the social stream from either a topical or geographical aspect. At a microscopic level, users can employ interactive lenses to visually examine and explore the social stream from different perspectives. Two case studies and a task-based evaluation are used to demonstrate the effectiveness and usefulness of StreamExplorer.Analyzing social streams is important for many applications, such as crisis management. However, the considerable diversity, increasing volume, and high dynamics of social streams of large events continue to be significant challenges that must be overcome to ensure effective exploration. We propose a novel framework by which to handle complex social streams on a budget PC. This framework features two components: 1) an online method to detect important time periods (i.e., subevents), and 2) a tailored GPU-assisted Self-Organizing Map (SOM) method, which clusters the tweets of subevents stably and efficiently. Based on the framework, we present StreamExplorer to facilitate the visual analysis, tracking, and comparison of a social stream at three levels. At a macroscopic level, StreamExplorer uses a new glyph-based timeline visualization, which presents a quick multi-faceted overview of the ebb and flow of a social stream. At a mesoscopic level, a map visualization is employed to visually summarize the social stream from either a topical or geographical aspect. At a microscopic level, users can employ interactive lenses to visually examine and explore the social stream from different perspectives. Two case studies and a task-based evaluation are used to demonstrate the effectiveness and usefulness of StreamExplorer.
- Published
- 2018
- Full Text
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12. Tac-Simur: Tactic-based Simulative Visual Analytics of Table Tennis
- Author
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Xiao Xie, Jiachen Wang, Hui Zhang, Yingcai Wu, Kejian Zhao, Zheng Zhou, Dazhen Deng, and Cao Anqi
- Subjects
Visual analytics ,Data collection ,Computer science ,Process (engineering) ,business.industry ,Markov process ,ComputerApplications_COMPUTERSINOTHERSYSTEMS ,Usability ,Computer Graphics and Computer-Aided Design ,Domain (software engineering) ,symbols.namesake ,Data visualization ,Human–computer interaction ,Signal Processing ,symbols ,Table (database) ,Computer Vision and Pattern Recognition ,business ,Software - Abstract
Simulative analysis in competitive sports can provide prospective insights, which can help improve the performance of players in future matches. However, adequately simulating the complex competition process and effectively explaining the simulation result to domain experts are typically challenging. This work presents a design study to address these challenges in table tennis. We propose a well-established hybrid second-order Markov chain model to characterize and simulate the competition process in table tennis. Compared with existing methods, our approach is the first to support the effective simulation of tactics, which represent high-level competition strategies in table tennis. Furthermore, we introduce a visual analytics system called Tac-Simur based on the proposed model for simulative visual analytics. Tac-Simur enables users to easily navigate different players and their tactics based on their respective performance in matches to identify the player and the tactics of interest for further analysis. Then, users can utilize the system to interactively explore diverse simulation tasks and visually explain the simulation results. The effectiveness and usefulness of this work are demonstrated by two case studies, in which domain experts utilize Tac-Simur to find interesting and valuable insights. The domain experts also provide positive feedback on the usability of Tac-Simur. Our work can be extended to other similar sports such as tennis and badminton.
- Published
- 2019
13. A Semantic-Based Method for Visualizing Large Image Collections
- Author
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Yingcai Wu, Cai Xiwen, Xiao Xie, Junpei Zhou, and Nan Cao
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Color histogram ,business.industry ,Computer science ,ComputingMethodologies_IMAGEPROCESSINGANDCOMPUTERVISION ,020207 software engineering ,02 engineering and technology ,Semantics ,Computer Graphics and Computer-Aided Design ,Convolutional neural network ,Visualization ,Data visualization ,Signal Processing ,0202 electrical engineering, electronic engineering, information engineering ,Domain knowledge ,Computer vision ,Computer Vision and Pattern Recognition ,Artificial intelligence ,business ,Interactive visualization ,Software - Abstract
Interactive visualization of large image collections is important and useful in many applications, such as personal album management and user profiling on images. However, most prior studies focus on using low-level visual features of images, such as texture and color histogram, to create visualizations without considering the more important semantic information embedded in images. This paper proposes a novel visual analytic system to analyze images in a semantic-aware manner. The system mainly comprises two components: a semantic information extractor and a visual layout generator. The semantic information extractor employs an image captioning technique based on convolutional neural network (CNN) to produce descriptive captions for images, which can be transformed into semantic keywords. The layout generator employs a novel co-embedding model to project images and the associated semantic keywords to the same 2D space. Inspired by the galaxy metaphor, we further turn the projected 2D space to a galaxy visualization of images, in which semantic keywords and images are visually encoded as stars and planets. Our system naturally supports multi-scale visualization and navigation, in which users can immediately see a semantic overview of an image collection and drill down for detailed inspection of a certain group of images. Users can iteratively refine the visual layout by integrating their domain knowledge into the co-embedding process. Two task-based evaluations are conducted to demonstrate the effectiveness of our system.
- Published
- 2018
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