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Start Over You searched for: Author "Piccinno, Antonio" Remove constraint Author: "Piccinno, Antonio" Journal human-computer interaction - interact 2023 : 19th ifip tc13 international conference, york, uk, august 28 - september 1, 2023, proceedings, part iii Remove constraint Journal: human-computer interaction - interact 2023 : 19th ifip tc13 international conference, york, uk, august 28 - september 1, 2023, proceedings, part iii
38 results on '"Piccinno, Antonio"'

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1. Awareness, Control and Impact in Digital Wellbeing - Results from Explorative Self-experiments

2. Factors Influencing Social Media Forgiveness Behavior and Cyber Violence Tendency Among Chinese Youth: Moderating Effects of Forgiveness Climate and Risk Perception

3. Skillab - A Multimodal Augmented Reality Environment for Learning Manual Tasks

4. Eliciting Meaningful Collaboration Metrics: Design Implications for Self-Tracking Technologies at Work

5. Perception Versus Reality: How User Self-reflections Compare to Actual Data

6. Eyes on Teleporting: Comparing Locomotion Techniques in Virtual Reality with Respect to Presence, Sickness and Spatial Orientation

7. Sample-Based Human Movement Detection for Interactive Videos Applied to Performing Arts

8. Intimate Data: Exploring Perceptions of Privacy and Privacy-Seeking Behaviors Through the Story Completion Method

9. 'Hello, Fellow Villager!': Perceptions and Impact of Displaying Users’ Locations on Weibo

10. A Longitudinal Analysis of Real-World Self-report Data

11. Exploring Indigenous Knowledge Through Virtual Reality: A Co-Design Approach with the Penan Community of Long Lamai

12. Everyday-Inspired Movies: Towards the Design of Movie Recommender Systems based on Everyday Life through Personal Social Media

13. Exploring the Experiences of People Who Inherited Digital Assets from Deceased Users: A Search for Better Computing Solutions

14. Concerns of Saudi Higher Education Students About Security and Privacy of Online Digital Technologies During the Coronavirus Pandemic

15. Evaluating the Effects of Culture and Relationship Strength on Misinformation Challenging Behaviours Within the UK

16. Collaborative TV Control: Towards Co-experience and Social Connectedness

17. A Survey of Computer-Supported Remote Collaboration on Physical Objects

18. Introducing Sharemote: A Tangible Interface for Collaborative TV Control

19. Gender and Racism: Considerations for Digital Learning Among Young Refugees and Asylum Seekers

20. WeHeart: A Personalized Recommendation Device for Physical Activity Encouragement and Preventing 'Cold Start' in Cardiac Rehabilitation

21. A Mixed-Methods Analysis of Women’s Health Misinformation on Social Media

22. AI in the Human Loop: The Impact of Differences in Digital Assistant Roles on the Personal Values of Users

23. Explorative Study of Perceived Social Loafing in VR Group Discussion: A Comparison Between the Poster Presentation Environment and the Typical Conference Environment

24. Towards a Socio-Technical Understanding of Police-Citizen Interactions

25. Problematizing 'Empowerment' in HCAI

26. 'Draw Fast, Guess Slow': Characterizing Interactions in Cooperative Partially Observable Settings with Online Pictionary as a Case Study

27. Experience by Cohabitation: Living in a Smart Home Initiated by Your Partner

28. Evaluation of the Roles of Intelligent Technologies in Shared Activity Spaces of Neighborhood Communities

29. 'A Solution to a Problem that Didn’t Exist?': Exploring Attitudes Towards Smart Streetlight Systems

30. Algorithmic Management for Community Health Worker in Sub-Saharan Africa: Curse or Blessing?

31. Blending Conversational Product Advisors and Faceted Filtering in a Graph-Based Approach

32. Towards a Practice-Led Research Agenda for User Interface Design of Recommender Systems

33. RePaLM: A Data-Driven AI Assistant for Making Stronger Pattern Choices

34. A Systematic Literature Review of Online Collaborative Story Writing

35. 'Garbage In, Garbage Out': Mitigating Human Biases in Data Entry by Means of Artificial Intelligence

36. Is Overreliance on AI Provoked by Study Design?

37. Exploring Natural Language Processing Methods for Interactive Behaviour Modelling

38. Correction to: A Longitudinal Analysis of Real-World Self-report Data

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