15 results on '"J. Redmond"'
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2. Winning Solution of Real Robot Challenge III.
3. Learning and reusing primitive behaviours to improve Hindsight Experience Replay sample efficiency.
4. Robust Learning-Based Incipient Slip Detection using the PapillArray Optical Tactile Sensor for Improved Robotic Gripping.
5. Behaviour Discriminator: A Simple Data Filtering Method to Improve Offline Policy Learning.
6. Hierarchical reinforcement learning for in-hand robotic manipulation using Davenport chained rotations.
7. Dexterous Robotic Manipulation using Deep Reinforcement Learning and Knowledge Transfer for Complex Sparse Reward-based Tasks.
8. Adaptive Target-Condition Neural Network: DNN-Aided Load Balancing for Hybrid LiFi and WiFi Networks.
9. Estimating Lower Body Kinematics using a Lie Group Constrained Extended Kalman Filter and Reduced IMU Count.
10. Real Robot Challenge using Deep Reinforcement Learning.
11. Imaginary Hindsight Experience Replay: Curious Model-based Learning for Sparse Reward Tasks.
12. A Biomimetic Tactile Fingerprint Induces Incipient Slip.
13. Estimating Lower Limb Kinematics using Distance Measurements with a Reduced Wearable Inertial Sensor Count.
14. Estimating Lower Limb Kinematics using a Lie Group Constrained EKF and a Reduced Wearable IMU Count.
15. Estimating Lower Limb Kinematics using a Reduced Wearable Sensor Count.
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