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Your search keyword '"Xiaosong Yang"' showing total 6 results

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6 results on '"Xiaosong Yang"'

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1. Shape manipulation using physically based wire deformations.

2. Automatic rigging for animation characters with 3D silhouette.

3. Fast simulation of skin sliding.

4. Bar-net driven skinning for character animation.

5. Curve skeleton skinning for human and creature characters.

6. Automatic muscle generation for character skin deformation.

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