15 results on '"Andrés Lucero"'
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2. Mold-It: Understanding how Physical Shapes affect Interaction with Handheld Freeform Devices.
3. Exploring a Feedback-Oriented Design Process Through Curved Folding.
4. Data Agents: Promoting Reflection through Meaningful Representations of Personal Data in Everyday Life.
5. Hardhats and Bungaloos: Comparing Crowdsourced Design Feedback with Peer Design Feedback in the Classroom.
6. Imagining Data-Objects for Reflective Self-Tracking.
7. A comparative evaluation of touch-based methods to bind mobile devices for collaborative interactions.
8. On the use of virtual environments for the evaluation of location-based applications.
9. May AI?: Design Ideation with Cooperative Contextual Bandits.
10. PickCells: A Physically Reconfigurable Cell-composed Touchscreen.
11. On the Internet, Nobody Knows You're a Dog... Unless You're Another Dog.
12. Integrated Workflows: Generating Feedback Between Digital and Physical Realms.
13. Pass-them-around: collaborative use of mobile phones for photo sharing.
14. Multi-flick: an evaluation of flick-based scrolling techniques for pen interfaces.
15. On Visual Granularity: Collocated Sales Meeting Interactions in the Machine Industry.
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