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1. Supporting collaborative classroom networks through technology: An actor network theory approach to understanding social behaviours and design.

2. Immersive virtual reality in K‐12 and higher education: A 10‐year systematic review of empirical research.

3. Teachers' mindsets and the integration of computer technology.

4. ICT implementation: what makes the difference?

5. Theories underlying perceived changes in teaching and learning after installing a computer network in a secondary school.